Player Matchup

Atlas
Atlas
AeraSaberX
Atlas
Level 67
God Stats
0W - 4L
1,246 SR
Queue Stats
182W - 194L
1,458 Elo+
Solo
He Bo
He Bo
AesirsGhost
He Bo
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 32L
1,615 Elo+
Solo
Artio
Artio
EverBleeds
Artio
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 19L
1,739 Elo+
Solo
Hun Batz
Hun Batz
Pablacios1
Hun Batz
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,468 Elo+
Solo
Cernunnos
Cernunnos
elZaaro
Cernunnos
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 43L
1,569 Elo+
Solo
Team Averages
Level 73
1,449 SR
1,570 Elo+

VS

Team Averages
Level 122
1,528 SR
1,588 Elo+
Sylvanus
Sylvanus
Dee37
Sylvanus
Level 41
God Stats
3W - 0L
1,500 SR
Queue Stats
95W - 108L
1,351 Elo+
Solo
Poseidon
Poseidon
Improvizr
Poseidon
Level 145
God Stats
3W - 6L
1,461 SR
Queue Stats
58W - 51L
1,590 Elo+
Party 1
Baron Samedi
Baron Samedi
PyroEarth
Baron Samedi
Level 136
God Stats
1W - 3L
1,272 SR
Queue Stats
35W - 19L
1,615 Elo+
Party 1
Rama
Rama
SmlinMinorities
Rama
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 28L
1,727 Elo+
Party 1
Mercury
Mercury
Soluke
Mercury
Level 145
God Stats
6W - 1L
1,905 SR
Queue Stats
75W - 55L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
1 / 5 / 2
9,758
976
10,829
19,076
14,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
2 / 6 / 2
11,122
1,112
17,896
11,685
4,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
15
0 / 2 / 3
10,465
1,047
7,782
17,182
20,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Pablacios1
Hun Batz
15
0 / 10 / 3
9,454
945
7,112
18,549
7,579
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
elZaaro
Cernunnos
15
2 / 6 / 3
10,858
1,086
12,988
18,999
8,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

130

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dee37
Sylvanus
17
0 / 1 / 14
11,365
1,137
5,500
11,254
12,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
Improvizr
Poseidon
18
10 / 2 / 10
12,225
1,223
19,864
10,844
4,059
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
PyroEarth
Baron Samedi
18
10 / 1 / 14
12,621
1,262
22,113
11,215
5,441
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 0 / 16
11,592
1,159
18,347
7,208
3,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Soluke
Mercury
17
5 / 1 / 13
11,415
1,142
13,344
20,160
18,966
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
96
5
Kills
29
29
Deaths
5
13
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Atlas
1
5
2
0.4
L
2
6
2
0.5
W
Sylvanus
Dee37
Sylvanus
0
1
14
7
L
Artio
0
2
3
0.75
W
Poseidon
Improvizr
Poseidon
10
2
10
7.5
L
Hun Batz
Pablacios1
Hun Batz
0
10
3
0.15
W
Baron Samedi
PyroEarth
Baron Samedi
10
1
14
17
W
4
0
16
12
W
Mercury
Soluke
Mercury
5
1
13
11.5
L
Cernunnos
elZaaro
Cernunnos
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,607
Damage
79,168
85,491
Taken
60,681
55,026
Mitigated
44,532
12,413
Healing
18,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
10,829
3,411
0
414
19,076
14,547
0
10,636
8,440
22,581
0
L
17,896
578
0
440
11,685
4,314
0
8,330
3,355
42,626
0
W
Sylvanus
Dee37
Sylvanus
5,500
698
1,811
2,420
11,254
12,464
0
6,467
4,787
18,579
0
L
Artio
7,782
710
2,982
4,961
17,182
20,138
0
11,005
6,177
24,575
0
W
Poseidon
Improvizr
Poseidon
19,864
3,204
0
1,959
10,844
4,059
0
5,911
4,933
35,672
0
L
Hun Batz
Pablacios1
Hun Batz
7,112
1,596
0
499
18,549
7,579
0
10,593
7,956
0
20,172
W
Baron Samedi
PyroEarth
Baron Samedi
22,113
779
3,482
4,270
11,215
5,441
0
8,107
3,108
45,213
0
W
18,347
15,815
0
2,107
7,208
3,602
0
3,476
3,732
0
38,053
W
Mercury
Soluke
Mercury
13,344
5,573
1,451
1,404
20,160
18,966
0
12,983
7,177
3,862
15,623
L
Cernunnos
elZaaro
Cernunnos
12,988
6,222
0
3,117
18,999
8,448
0
9,750
9,249
437
32,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,657
Gold Earned
59,218
199
Minions Killed
183
9
Camps Cleared
8
1,031,729
Distance Traveled
1,125,228
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,758
976
29
3
0
215,641
3
L
He Bo
11,122
1,112
63
6
3
215,297
1
W
Sylvanus
11,365
1,137
23
2
0
195,309
0
L
Artio
10,465
1,047
26
3
2
215,427
0
W
Poseidon
12,225
1,223
41
4
4
231,654
0
L
Hun Batz
9,454
945
22
2
2
206,343
0
W
Baron Samedi
12,621
1,262
70
7
2
206,267
0
W
Rama
11,592
1,159
40
4
1
217,938
1
W
Mercury
11,415
1,142
9
1
1
274,060
0
L
Cernunnos
10,858
1,086
59
6
2
179,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role