Player Matchup

He Bo
He Bo
Gold III
Georgemoko
He Bo
Gold III
Level 128
God Stats
27W - 27L
1,588 SR
Queue Stats
959W - 951L
1,447 MMR
Solo
Chernobog
Chernobog
Silver III
LongLiveTancred
Chernobog
Silver III
Level 104
God Stats
6W - 3L
1,745 SR
Queue Stats
23W - 16L
1,490 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
MaHDi-_-Demon
Gilgamesh
Silver II
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,500 MMR
Solo
Geb
Geb
Gold IV
Pro_For_Dayz
Geb
Gold IV
Level 107
God Stats
4W - 2L
1,519 SR
Queue Stats
185W - 180L
1,440 MMR
Solo
Charybdis
Charybdis
Gold IV
chonamertr
Charybdis
Gold IV
Level 129
God Stats
7W - 10L
1,303 SR
Queue Stats
448W - 444L
1,457 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,531 SR
1,467 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,633 SR
1,474 MMR
Thor
Thor
Bronze V
 
Thor
Bronze V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold III
Archibal_TV
Agni
Gold III
Level 87
God Stats
0W - 1L
1,673 SR
Queue Stats
160W - 155L
1,529 MMR
Solo
King Arthur
King Arthur
Gold V
LaKaJa_
King Arthur
Gold V
Level 68
God Stats
1W - 1L
1,558 SR
Queue Stats
39W - 43L
1,466 MMR
Solo
Freya
Freya
Gold IV
paulinhob15
Freya
Gold IV
Level 102
God Stats
1W - 1L
1,815 SR
Queue Stats
103W - 101L
1,439 MMR
Solo
Yemoja
Yemoja
Gold IV
warlordswag
Yemoja
Gold IV
Level 129
God Stats
5W - 6L
1,619 SR
Queue Stats
101W - 111L
1,435 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
20
4 / 7 / 17
17,455
513
16,876
20,426
11,101
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
LongLiveTancred
Chernobog
20
17 / 3 / 9
20,838
613
43,137
32,228
18,092
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
MaHDi-_-Demon
Gilgamesh
20
3 / 3 / 17
18,272
537
14,971
33,577
22,477
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
1 / 2 / 14
15,648
460
15,092
37,190
63,001
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
chonamertr
Charybdis
20
6 / 4 / 6
19,389
570
19,081
25,750
13,343
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
MercuryMulanPersephoneLoki

VS

Bans
CliodhnaArachneBakasuraKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
6 / 7 / 3
16,160
475
13,169
35,466
19,086
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
2 / 7 / 7
14,464
425
26,507
18,819
10,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
LaKaJa_
King Arthur
19
2 / 9 / 4
14,280
420
19,203
37,543
54,045
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
8 / 5 / 1
17,488
514
32,613
37,805
22,250
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
18
0 / 3 / 9
12,894
379
6,178
25,713
41,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
42
31
Kills
18
19
Deaths
31
63
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
6
7
3
1.07
L
2
7
7
0.79
W
He Bo
4
7
17
1.79
L
King Arthur
LaKaJa_
King Arthur
2
9
4
0.44
W
Chernobog
LongLiveTancred
Chernobog
17
3
9
7.17
W
Gilgamesh
MaHDi-_-Demon
Gilgamesh
3
3
17
3.83
W
1
2
14
4
W
Charybdis
chonamertr
Charybdis
6
4
6
2.25
L
8
5
1
1.7
L
Yemoja
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,157
Damage
97,670
149,171
Taken
155,346
128,014
Mitigated
147,188
32,760
Healing
42,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
13,169
2,875
0
11,506
35,466
19,086
180
6,817
28,649
0
153,120
L
26,507
638
0
250
18,819
10,581
1,783
6,072
12,747
153,755
0
W
He Bo
16,876
551
0
2,506
20,426
11,101
889
10,921
9,505
152,674
0
L
King Arthur
LaKaJa_
King Arthur
19,203
2,215
0
960
37,543
54,045
0
5,885
31,658
0
107,510
W
Chernobog
LongLiveTancred
Chernobog
43,137
36,030
0
10,818
32,228
18,092
5,047
9,940
22,288
0
226,804
W
Gilgamesh
MaHDi-_-Demon
Gilgamesh
14,971
5,039
0
5,442
33,577
22,477
0
12,383
21,194
0
178,892
W
15,092
2,088
0
4,117
37,190
63,001
122
19,696
17,494
62,345
0
W
Charybdis
chonamertr
Charybdis
19,081
13,233
0
9,877
25,750
13,343
7,665
15,465
10,285
0
183,908
L
32,613
10,573
0
21,895
37,805
22,250
1,421
6,326
31,479
191,661
0
L
Yemoja
6,178
1,410
4,359
3,835
25,713
41,226
462
6,868
18,845
32,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,602
Gold Earned
75,286
974
Minions Killed
826
0
Camps Cleared
0
3,125,008
Distance Traveled
2,940,577
46
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
16,160
475
195
6
0
643,705
14
L
Agni
14,464
425
172
5
0
574,927
3
W
He Bo
17,455
513
233
7
0
633,298
11
L
King Arthur
14,280
420
180
5
0
618,968
8
W
Chernobog
20,838
613
250
7
0
597,648
0
W
Gilgamesh
18,272
537
178
5
0
683,970
14
W
Geb
15,648
460
47
1
0
597,764
8
W
Charybdis
19,389
570
266
8
0
612,328
13
L
Freya
17,488
514
245
7
0
550,783
8
L
Yemoja
12,894
379
34
1
0
552,194
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role