Player Matchup

Gilgamesh
Gilgamesh
GODKINGKEVO
Gilgamesh
Level 134
God Stats
2W - 1L
1,597 SR
Queue Stats
6W - 8L
1,514 Elo+
Party 2
Fenrir
Fenrir
SHOTTii
Fenrir
Level 139
God Stats
1W - 0L
1,356 SR
Queue Stats
7W - 7L
1,411 Elo+
Party 2
Ah Puch
Ah Puch
TwinXFaces
Ah Puch
Level 124
God Stats
2W - 0L
1,601 SR
Queue Stats
8W - 10L
1,497 Elo+
Party 2
Team Averages
Level 132
1,518 SR
1,474 Elo+

VS

Team Averages
Level 150
1,497 SR
1,547 Elo+
Anhur
Anhur
ItsPCPanda
Anhur
Level 155
God Stats
0W - 1L
1,752 SR
Queue Stats
155W - 129L
1,553 Elo+
Party 1
Artio
Artio
Wiiplayer7
Artio
Level 155
God Stats
9W - 4L
1,398 SR
Queue Stats
183W - 177L
1,569 Elo+
Solo
Thoth
Thoth
xELITEWHITEBOYx
Thoth
Level 140
God Stats
0W - 2L
1,342 SR
Queue Stats
180W - 163L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GODKINGKEVO
Gilgamesh
16
3 / 2 / 14
10,274
734
6,731
14,776
13,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
SHOTTii
Fenrir
15
9 / 4 / 5
10,809
772
11,121
15,255
7,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
TwinXFaces
Ah Puch
17
5 / 2 / 11
11,066
790
21,154
13,336
5,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
6 / 7 / 2
10,809
772
11,772
15,171
7,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
14
0 / 3 / 6
8,468
605
4,099
16,192
16,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
2 / 7 / 5
9,201
657
9,411
12,814
4,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
17
Kills
8
8
Deaths
17
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
GODKINGKEVO
Gilgamesh
3
2
14
5
L
Anhur
6
7
2
1
W
Fenrir
SHOTTii
Fenrir
9
4
5
2.88
W
Ah Puch
TwinXFaces
Ah Puch
5
2
11
5.25
L
Artio
0
3
6
1
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,006
Damage
25,282
43,367
Taken
44,177
26,644
Mitigated
28,777
12,145
Healing
7,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
GODKINGKEVO
Gilgamesh
6,731
1,475
402
4,496
14,776
13,045
200
4,364
10,412
0
22,568
L
Anhur
11,772
5,371
0
185
15,171
7,152
0
7,634
7,537
0
35,654
W
Fenrir
SHOTTii
Fenrir
11,121
2,464
0
1,307
15,255
7,676
164
5,447
9,808
0
37,827
W
Ah Puch
TwinXFaces
Ah Puch
21,154
930
0
5,940
13,336
5,923
443
4,093
9,243
58,616
0
L
Artio
4,099
321
423
5,158
16,192
16,645
0
7,767
8,425
16,152
0
L
9,411
257
0
1,536
12,814
4,980
0
6,070
6,744
23,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,149
Gold Earned
28,478
160
Minions Killed
129
8
Camps Cleared
5
756,672
Distance Traveled
680,735
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,274
734
23
2
3
260,425
4
L
Anhur
10,809
772
67
5
4
204,735
5
W
Fenrir
10,809
772
37
3
4
256,227
1
W
Ah Puch
11,066
790
100
7
1
240,020
1
L
Artio
8,468
605
30
2
0
238,910
6
L
Thoth
9,201
657
32
2
1
237,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role