Player Matchup

Bellona
Bellona
DashingW4rlock
Bellona
Level 108
God Stats
14W - 11L
1,382 SR
Queue Stats
136W - 142L
1,404 Elo+
Solo
Horus
Horus
SandinoMV
Horus
Level 88
God Stats
2W - 4L
1,071 SR
Queue Stats
161W - 178L
1,391 Elo+
Solo
Ra
Ra
TheKobiOneKenobi
Ra
Level 66
God Stats
4W - 2L
1,500 SR
Queue Stats
184W - 218L
1,356 Elo+
Solo
Sylvanus
Sylvanus
jeremyown
Sylvanus
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 83L
1,415 Elo+
Party 1
Jing Wei
Jing Wei
werace042
Jing Wei
Level 24
God Stats
14W - 16L
1,331 SR
Queue Stats
34W - 40L
1,310 Elo+
Party 1
Team Averages
Level 69
1,357 SR
1,375 Elo+

VS

Team Averages
Level 64
1,452 SR
1,426 Elo+
Hera
Hera
Exiled_Briar
Hera
Level 65
God Stats
22W - 19L
1,539 SR
Queue Stats
122W - 121L
1,362 Elo+
Solo
Hel
Hel
JokerToker420
Hel
Level 82
God Stats
2W - 5L
1,336 SR
Queue Stats
20W - 25L
1,333 Elo+
Solo
Erlang Shen
Erlang Shen
Wolf_Pac-Mac
Erlang Shen
Level 69
God Stats
21W - 28L
1,407 SR
Queue Stats
559W - 593L
1,425 Elo+
Solo
Tsukuyomi
Tsukuyomi
boli690
Tsukuyomi
Level 53
God Stats
7W - 10L
1,500 SR
Queue Stats
35W - 53L
1,646 Elo+
Solo
Izanami
Izanami
citrolaak6
Izanami
Level 49
God Stats
20W - 20L
1,480 SR
Queue Stats
77W - 111L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,401
629
2,005
4,468
2,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
SandinoMV
Horus
7
0 / 0 / 1
4,311
616
2,790
3,779
1,549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
2 / 0 / 0
4,751
679
2,333
2,377
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
jeremyown
Sylvanus
6
1 / 0 / 0
4,474
639
2,927
5,190
2,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
werace042
Jing Wei
7
0 / 1 / 2
4,003
572
2,505
4,106
1,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
3,055
436
195
902
244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 1 / 0
3,856
551
2,459
4,402
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Erlang Shen
Wolf_Pac-Mac
Erlang Shen
8
0 / 0 / 0
4,584
655
3,045
5,491
2,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
boli690
Tsukuyomi
7
0 / 1 / 0
3,876
554
1,321
5,120
1,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
citrolaak6
Izanami
6
0 / 2 / 1
3,896
557
2,699
4,775
1,464
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
1
1
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
0
0
0
0
L
1
1
0
1
W
Horus
SandinoMV
Horus
0
0
1
0.5
W
2
0
0
2
L
Erlang Shen
Wolf_Pac-Mac
Erlang Shen
0
0
0
0
L
Tsukuyomi
boli690
Tsukuyomi
0
1
0
0
L
Izanami
citrolaak6
Izanami
0
2
1
0.25
W
Sylvanus
jeremyown
Sylvanus
1
0
0
1
W
Jing Wei
werace042
Jing Wei
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,560
Damage
9,719
19,920
Taken
20,690
8,576
Mitigated
7,304
5,962
Healing
9,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,005
599
0
760
4,468
2,345
46
309
4,159
0
23,898
L
195
101
0
250
902
244
0
395
507
3,080
0
L
2,459
356
2,062
2,531
4,402
1,326
71
1,689
2,713
12,370
0
W
Horus
SandinoMV
Horus
2,790
1,864
0
1,008
3,779
1,549
0
0
3,779
0
18,599
W
2,333
367
57
1,208
2,377
800
1,052
131
2,246
29,110
0
L
Erlang Shen
Wolf_Pac-Mac
Erlang Shen
3,045
2,156
0
3,782
5,491
2,485
0
0
5,491
0
26,182
L
Tsukuyomi
boli690
Tsukuyomi
1,321
531
0
784
5,120
1,785
0
982
4,138
0
17,300
L
Izanami
citrolaak6
Izanami
2,699
1,759
240
150
4,775
1,464
379
2,194
2,581
0
24,235
W
Sylvanus
jeremyown
Sylvanus
2,927
1,709
336
1,260
5,190
2,615
0
1,236
3,954
15,484
0
W
Jing Wei
werace042
Jing Wei
2,505
1,630
0
1,333
4,106
1,267
0
978
3,128
0
19,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,940
Gold Earned
19,267
174
Minions Killed
166
0
Camps Cleared
0
722,558
Distance Traveled
548,614
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,401
629
49
7
0
181,938
1
L
Hera
3,055
436
5
1
0
27,239
0
L
Hel
3,856
551
18
3
0
131,901
1
W
Horus
4,311
616
32
5
0
152,616
2
W
Ra
4,751
679
39
6
0
122,974
1
L
Erlang Shen
4,584
655
57
8
0
136,793
0
L
Tsukuyomi
3,876
554
33
5
0
132,513
1
L
Izanami
3,896
557
53
8
0
120,168
0
W
Sylvanus
4,474
639
24
3
0
125,600
2
W
Jing Wei
4,003
572
30
4
0
139,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role