Player Matchup

Terra
Terra
COL deltary
Terra
Level 66
God Stats
2W - 0L
1,685 SR
Queue Stats
209W - 227L
1,397 Elo+
Party 2
Yu Huang
Yu Huang
KVNGRXCK
Yu Huang
Level 100
God Stats
5W - 1L
1,500 SR
Queue Stats
108W - 101L
1,460 Elo+
Party 3
Ullr
Ullr
SniperMan7865
Ullr
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 76L
1,424 Elo+
Party 3
Arachne
Arachne
SrTwo
Arachne
Level 69
God Stats
22W - 17L
1,481 SR
Queue Stats
162W - 181L
1,427 Elo+
Party 3
Anhur
Anhur
Taxi titan45159
Anhur
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 94L
1,395 Elo+
Party 2
Team Averages
Level 65
1,533 SR
1,421 Elo+

VS

Team Averages
Level 38
1,336 SR
1,331 Elo+
Merlin
Merlin
Gurvan_B
Merlin
Level 18
God Stats
9W - 20L
1,322 SR
Queue Stats
11W - 22L
1,408 Elo+
Party 1
Agni
Agni
Liquid ET
Agni
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 43L
1,205 Elo+
Solo
Danzaburou
Danzaburou
ViperGiust
Danzaburou
Level 18
God Stats
0W - 2L
1,288 SR
Queue Stats
18W - 32L
1,348 Elo+
Party 1
Mercury
Mercury
chrono_phobia
Mercury
Level 108
God Stats
1W - 3L
1,070 SR
Queue Stats
390W - 408L
1,474 Elo+
Party 1
Skadi
Skadi
oneT_sky
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 9
10,694
509
12,795
24,776
15,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
KVNGRXCK
Yu Huang
17
8 / 1 / 4
10,970
522
16,516
12,219
6,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 2 / 9
10,328
492
9,323
16,335
7,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
SrTwo
Arachne
19
9 / 3 / 4
11,796
562
11,579
20,726
10,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
4 / 2 / 2
11,250
536
14,895
17,902
8,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gurvan_B
Merlin
14
1 / 7 / 1
8,717
415
11,677
18,152
10,550
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
15
3 / 9 / 0
9,535
454
9,060
16,551
12,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
ViperGiust
Danzaburou
14
1 / 3 / 3
8,796
419
11,799
15,841
5,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
15
2 / 3 / 3
9,408
448
10,606
17,558
7,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
oneT_sky
Skadi
14
2 / 6 / 1
8,598
409
10,992
16,734
4,195
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
28
Kills
9
9
Deaths
28
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
L
Merlin
Gurvan_B
Merlin
1
7
1
0.21
W
Yu Huang
KVNGRXCK
Yu Huang
8
1
4
10
L
Agni
3
9
0
0.33
W
3
2
9
3.75
W
Arachne
SrTwo
Arachne
9
3
4
3.67
W
4
2
2
2.5
L
Danzaburou
ViperGiust
Danzaburou
1
3
3
0.83
L
Mercury
2
3
3
1.17
L
Skadi
oneT_sky
Skadi
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,108
Damage
54,134
91,958
Taken
84,836
48,062
Mitigated
40,636
28,933
Healing
9,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,795
1,760
2,199
9,956
24,776
15,011
541
5,308
19,468
45,334
0
L
Merlin
Gurvan_B
Merlin
11,677
427
256
4,406
18,152
10,550
0
10,525
7,627
65,636
0
W
Yu Huang
KVNGRXCK
Yu Huang
16,516
836
650
2,963
12,219
6,095
515
4,910
7,309
87,257
0
L
Agni
9,060
729
0
1,892
16,551
12,694
506
4,810
11,741
66,592
0
W
9,323
4,125
0
2,223
16,335
7,776
3,285
7,017
9,318
0
61,292
W
Arachne
SrTwo
Arachne
11,579
8,449
0
1,846
20,726
10,937
0
3,502
17,224
0
114,444
W
14,895
7,861
298
8,798
17,902
8,243
2,006
0
17,902
0
93,202
L
Danzaburou
ViperGiust
Danzaburou
11,799
4,055
0
2,913
15,841
5,803
270
5,942
9,899
0
42,980
L
Mercury
10,606
3,839
0
250
17,558
7,394
0
6,140
11,418
0
75,370
L
Skadi
oneT_sky
Skadi
10,992
4,878
0
250
16,734
4,195
0
1,894
14,840
0
48,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,038
Gold Earned
45,054
554
Minions Killed
443
0
Camps Cleared
0
2,039,323
Distance Traveled
1,844,406
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,694
509
62
3
0
439,705
0
L
Merlin
8,717
415
106
5
0
333,888
3
W
Yu Huang
10,970
522
132
6
0
407,018
3
L
Agni
9,535
454
114
5
0
324,038
0
W
Ullr
10,328
492
78
4
0
388,566
2
W
Arachne
11,796
562
139
7
0
456,654
4
W
Anhur
11,250
536
143
7
0
347,380
1
L
Danzaburou
8,796
419
59
3
0
385,319
2
L
Mercury
9,408
448
117
6
0
452,628
1
L
Skadi
8,598
409
47
2
0
348,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role