Player Matchup

Neith
Neith
DirtyNikki
Neith
Level 92
God Stats
216W - 220L
1,430 SR
Queue Stats
449W - 443L
1,292 Elo+
Solo
Fenrir
Fenrir
Killerbryan8212
Fenrir
Level 95
God Stats
17W - 27L
1,399 SR
Queue Stats
369W - 401L
1,303 Elo+
Solo
Anubis
Anubis
Red-Hood5656
Anubis
Level 40
God Stats
8W - 3L
1,495 SR
Queue Stats
50W - 71L
1,427 Elo+
Solo
Sobek
Sobek
SUMHITCH
Sobek
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 38L
1,282 Elo+
Solo
Bellona
Bellona
churriadoro7
Bellona
Level 54
God Stats
7W - 6L
1,587 SR
Queue Stats
94W - 124L
1,329 Elo+
Solo
Team Averages
Level 66
1,482 SR
1,326 Elo+

VS

Team Averages
Level 49
1,435 SR
1,278 Elo+
Poseidon
Poseidon
Baldacon90
Poseidon
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 48L
1,368 Elo+
Solo
Skadi
Skadi
Foggy_Window
Skadi
Level 39
God Stats
2W - 3L
1,394 SR
Queue Stats
12W - 30L
1,205 Elo+
Party 1
Arachne
Arachne
LiftedDrake7108
Arachne
Level 48
God Stats
35W - 27L
1,552 SR
Queue Stats
122W - 155L
1,350 Elo+
Solo
Amaterasu
Amaterasu
Zero-set2
Amaterasu
Level 18
God Stats
5W - 12L
1,300 SR
Queue Stats
8W - 20L
1,205 Elo+
Party 1
Athena
Athena
kitty OIL trash
Athena
Level 82
God Stats
14W - 17L
1,431 SR
Queue Stats
32W - 43L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
8 / 3 / 7
11,920
542
21,652
14,125
7,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
15 / 3 / 5
11,999
545
15,856
16,119
8,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
18
9 / 6 / 11
13,021
592
24,931
27,880
16,481
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
SUMHITCH
Sobek
15
3 / 6 / 8
10,868
494
7,858
27,399
37,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
churriadoro7
Bellona
17
6 / 7 / 8
11,739
534
17,494
27,086
29,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Baldacon90
Poseidon
16
2 / 15 / 9
9,953
452
18,528
20,813
5,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 5 / 7
8,975
408
9,197
13,261
4,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
12 / 10 / 7
12,657
575
19,397
29,214
14,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Zero-set2
Amaterasu
16
2 / 9 / 1
10,200
464
8,392
23,815
13,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
7 / 2 / 6
10,476
476
10,149
22,990
13,087
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
54
41
Kills
24
25
Deaths
41
39
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Baldacon90
Poseidon
2
15
9
0.43
W
Neith
8
3
7
3.83
L
1
5
7
0.9
W
15
3
5
5.83
L
12
10
7
1.55
W
Anubis
9
6
11
2.42
W
Sobek
SUMHITCH
Sobek
3
6
8
1.17
L
Amaterasu
Zero-set2
Amaterasu
2
9
1
0.28
W
Bellona
churriadoro7
Bellona
6
7
8
1.43
L
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,791
Damage
65,663
112,609
Taken
110,093
99,701
Mitigated
50,690
31,441
Healing
22,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Baldacon90
Poseidon
18,528
3,310
0
782
20,813
5,612
296
8,112
12,701
73,223
0
W
Neith
21,652
9,577
0
3,242
14,125
7,559
2,151
4,830
9,295
0
90,172
L
9,197
5,207
0
2,938
13,261
4,351
1,412
4,360
8,901
0
53,167
W
15,856
3,421
0
2,637
16,119
8,123
2,554
4,831
11,288
0
61,298
L
19,397
13,748
153
8,283
29,214
14,254
0
9,418
19,796
0
60,102
W
Anubis
24,931
2,491
264
15,561
27,880
16,481
1,231
10,732
17,148
94,091
0
W
Sobek
SUMHITCH
Sobek
7,858
948
0
3,976
27,399
37,573
316
6,287
21,112
38,064
0
L
Amaterasu
Zero-set2
Amaterasu
8,392
4,286
0
5,735
23,815
13,386
1,062
588
23,227
109
64,065
W
Bellona
churriadoro7
Bellona
17,494
7,129
0
5,761
27,086
29,965
714
3,116
23,970
0
72,680
L
10,149
2,628
424
4,628
22,990
13,087
22
10,311
12,679
38,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,547
Gold Earned
52,261
482
Minions Killed
423
0
Camps Cleared
0
1,834,618
Distance Traveled
1,883,286
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,953
452
98
4
0
324,090
0
W
Neith
11,920
542
125
6
0
359,994
0
L
Skadi
8,975
408
82
4
0
275,098
1
W
Fenrir
11,999
545
64
3
0
413,272
0
L
Arachne
12,657
575
67
3
0
443,338
2
W
Anubis
13,021
592
152
7
0
307,199
2
W
Sobek
10,868
494
46
2
0
404,716
0
L
Amaterasu
10,200
464
115
5
0
377,294
1
W
Bellona
11,739
534
95
4
0
349,437
0
L
Athena
10,476
476
61
3
0
463,466
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role