Player Matchup

Nu Wa
Nu Wa
Axithmal
Nu Wa
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 106L
1,360 Elo+
Party 2
King Arthur
King Arthur
Extremeadin
King Arthur
Level 14
God Stats
12W - 18L
1,384 SR
Queue Stats
16W - 25L
1,355 Elo+
Party 2
Kumbhakarna
Kumbhakarna
HawkKingSizer
Kumbhakarna
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 5L
1,750 Elo+
Party 1
Loki
Loki
eclipticruins
Loki
Level 27
God Stats
0W - 1L
1,231 SR
Queue Stats
3W - 2L
1,750 Elo+
Party 1
Pele
Pele
soliid2k
Pele
Level 44
God Stats
5W - 6L
1,483 SR
Queue Stats
168W - 186L
1,440 Elo+
Solo
Team Averages
Level 44
1,419 SR
1,531 Elo+

VS

Team Averages
Level 83
1,555 SR
1,525 Elo+
Izanami
Izanami
AlbinoNig
Izanami
Level 56
God Stats
10W - 13L
1,440 SR
Queue Stats
28W - 40L
1,376 Elo+
Solo
Bacchus
Bacchus
ItzJustGian
Bacchus
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 36L
1,544 Elo+
Solo
Fenrir
Fenrir
XGhosterHD
Fenrir
Level 153
God Stats
9W - 1L
1,697 SR
Queue Stats
219W - 170L
1,577 Elo+
Party 3
Bellona
Bellona
defro152
Bellona
Level 49
God Stats
25W - 23L
1,581 SR
Queue Stats
203W - 168L
1,525 Elo+
Party 3
Ra
Ra
npbpm
Ra
Level 109
God Stats
23W - 12L
1,555 SR
Queue Stats
251W - 185L
1,605 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Axithmal
Nu Wa
20
8 / 8 / 13
15,457
1,030
34,106
17,323
6,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
Extremeadin
King Arthur
20
3 / 7 / 18
14,504
967
17,360
24,890
28,402
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
HawkKingSizer
Kumbhakarna
20
3 / 6 / 15
14,774
985
10,163
24,030
24,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 8 / 18
14,644
976
15,270
25,343
14,008
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pele
20
12 / 8 / 12
17,964
1,198
40,737
33,055
15,211
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlbinoNig
Izanami
20
7 / 8 / 14
16,156
1,077
27,378
26,815
10,294
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
ItzJustGian
Bacchus
17
0 / 0 / 0
11,433
762
0
1,804
642
Fenrir
XGhosterHD
Fenrir
20
14 / 8 / 19
18,623
1,242
28,521
32,972
23,623
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bellona
defro152
Bellona
20
6 / 7 / 16
15,581
1,039
25,896
36,315
35,810
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ra
20
9 / 5 / 18
17,918
1,195
30,586
25,295
15,458
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
103
28
Kills
36
37
Deaths
28
76
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Izanami
AlbinoNig
Izanami
7
8
14
1.75
L
Nu Wa
Axithmal
Nu Wa
8
8
13
1.81
L
King Arthur
Extremeadin
King Arthur
3
7
18
1.71
L
Kumbhakarna
HawkKingSizer
Kumbhakarna
3
6
15
1.75
W
Bacchus
ItzJustGian
Bacchus
0
0
0
0
W
Fenrir
XGhosterHD
Fenrir
14
8
19
2.94
W
Bellona
defro152
Bellona
6
7
16
2
L
2
8
18
1.38
W
Ra
9
5
18
3.6
L
Pele
12
8
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,636
Damage
112,381
124,641
Taken
123,201
88,385
Mitigated
85,827
11,333
Healing
19,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AlbinoNig
Izanami
27,378
19,463
0
4,189
26,815
10,294
0
9,623
16,846
0
67,329
L
Nu Wa
Axithmal
Nu Wa
34,106
6,469
0
0
17,323
6,732
0
3,255
14,068
51,213
0
L
King Arthur
Extremeadin
King Arthur
17,360
1,631
0
438
24,890
28,402
0
7,497
17,393
0
30,954
L
Kumbhakarna
HawkKingSizer
Kumbhakarna
10,163
326
0
0
24,030
24,032
0
5,447
18,583
36,903
0
W
Bacchus
ItzJustGian
Bacchus
0
0
0
0
1,804
642
0
1,714
0
0
0
W
Fenrir
XGhosterHD
Fenrir
28,521
9,013
0
1,244
32,972
23,623
0
8,326
24,240
243
43,066
W
Bellona
defro152
Bellona
25,896
8,379
0
3,335
36,315
35,810
0
14,541
21,148
0
47,988
L
15,270
3,805
0
471
25,343
14,008
0
6,371
18,972
0
40,652
W
Ra
30,586
2,134
4,076
6,662
25,295
15,458
0
8,283
16,698
98,154
0
L
Pele
40,737
13,387
0
10,424
33,055
15,211
0
8,259
24,796
0
84,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,343
Gold Earned
79,711
268
Minions Killed
310
14
Camps Cleared
6
1,434,299
Distance Traveled
1,093,763
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,156
1,077
86
6
4
238,002
3
L
Nu Wa
15,457
1,030
52
3
3
267,095
0
L
King Arthur
14,504
967
28
2
0
285,633
1
L
Kumbhakarna
14,774
985
38
3
1
290,146
0
W
Bacchus
11,433
762
0
0
0
0
0
W
Fenrir
18,623
1,242
22
1
2
289,354
0
W
Bellona
15,581
1,039
34
2
0
273,687
1
L
Loki
14,644
976
67
4
1
277,074
0
W
Ra
17,918
1,195
168
11
0
292,720
2
L
Pele
17,964
1,198
83
6
9
314,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role