Player Matchup

Shiva
Shiva
 
Shiva
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
FilouLuis_
Artemis
Level 127
God Stats
24W - 19L
1,461 SR
Queue Stats
73W - 78L
1,364 Elo+
Solo
Poseidon
Poseidon
MetCren
Poseidon
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,182 Elo+
Solo
Cabrakan
Cabrakan
MrFozzz
Cabrakan
Level 98
God Stats
1W - 2L
1,470 SR
Queue Stats
70W - 74L
1,378 Elo+
Solo
Nemesis
Nemesis
TiE I Bauer
Nemesis
Level 123
God Stats
12W - 15L
1,325 SR
Queue Stats
25W - 33L
1,268 Elo+
Solo
Team Averages
Level 106
1,451 SR
1,338 Elo+

VS

Team Averages
Level 79
1,589 SR
1,340 Elo+
Ra
Ra
Gakhk
Ra
Level 66
God Stats
38W - 25L
1,646 SR
Queue Stats
131W - 137L
1,331 Elo+
Solo
Mulan
Mulan
IanSausageFinger
Mulan
Level 67
God Stats
16W - 8L
1,613 SR
Queue Stats
74W - 76L
1,371 Elo+
Party 1
Kuzenbo
Kuzenbo
XxcolddevilxX
Kuzenbo
Level 101
God Stats
1W - 1L
1,501 SR
Queue Stats
35W - 28L
1,503 Elo+
Party 1
Merlin
Merlin
srivishnu0018
Merlin
Level 98
God Stats
8W - 9L
1,478 SR
Queue Stats
60W - 70L
1,151 Elo+
Party 1
Nemesis
Nemesis
tym715_nut557
Nemesis
Level 63
God Stats
3W - 0L
1,706 SR
Queue Stats
113W - 105L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
0 / 0 / 0
6,943
434
5,501
8,940
6,453
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
FilouLuis_
Artemis
10
0 / 3 / 0
6,340
396
9,441
9,768
3,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
MetCren
Poseidon
13
0 / 1 / 0
7,230
452
4,266
6,826
2,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cabrakan
MrFozzz
Cabrakan
9
0 / 5 / 0
6,245
390
5,439
17,899
14,838
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
TiE I Bauer
Nemesis
13
0 / 0 / 0
7,279
455
6,830
12,578
4,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
2 / 0 / 6
7,592
475
10,249
6,555
3,662
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 0 / 0
8,733
546
6,018
8,480
7,285
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
11
3 / 0 / 4
7,799
487
5,292
17,906
16,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
3 / 0 / 2
9,188
574
5,459
5,602
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
13
1 / 0 / 4
7,790
487
6,938
10,363
4,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
9
9
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
0
0
0
L
Artemis
FilouLuis_
Artemis
0
3
0
0
W
Ra
2
0
6
5
W
0
0
0
0
L
Poseidon
MetCren
Poseidon
0
1
0
0
L
Cabrakan
MrFozzz
Cabrakan
0
5
0
0
L
Nemesis
TiE I Bauer
Nemesis
0
0
0
0
W
Kuzenbo
3
0
4
5
W
3
0
2
4
W
Nemesis
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,477
Damage
33,956
56,011
Taken
48,906
32,493
Mitigated
34,154
13,315
Healing
18,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
5,501
599
420
2,024
8,940
6,453
0
90
8,850
0
53,702
L
Artemis
FilouLuis_
Artemis
9,441
4,222
0
1,500
9,768
3,620
586
4,200
5,568
0
50,275
W
Ra
10,249
1,925
4,003
1,809
6,555
3,662
433
2,151
4,380
49,637
0
W
6,018
648
0
3,339
8,480
7,285
1,302
154
8,326
0
64,473
L
Poseidon
MetCren
Poseidon
4,266
520
0
1,770
6,826
2,803
39
3,887
2,939
59,773
0
L
Cabrakan
MrFozzz
Cabrakan
5,439
1,027
1,926
3,451
17,899
14,838
0
10,224
7,675
22,165
0
L
Nemesis
TiE I Bauer
Nemesis
6,830
3,356
172
2,052
12,578
4,779
0
2,599
9,979
0
69,797
W
Kuzenbo
5,292
2,180
2,096
4,489
17,906
16,800
369
5,164
12,666
19,430
0
W
5,459
78
0
1,041
5,602
2,369
1,749
1,341
4,261
69,057
0
W
Nemesis
6,938
2,349
0
1,670
10,363
4,038
0
769
9,568
0
68,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,037
Gold Earned
41,102
400
Minions Killed
465
0
Camps Cleared
0
1,505,095
Distance Traveled
1,472,093
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,943
434
81
5
0
317,757
4
L
Artemis
6,340
396
80
5
0
255,503
5
W
Ra
7,592
475
78
5
0
291,862
3
W
Mulan
8,733
546
121
8
0
274,296
10
L
Poseidon
7,230
452
108
7
0
319,400
2
L
Cabrakan
6,245
390
26
2
0
273,185
0
L
Nemesis
7,279
455
105
7
0
339,250
0
W
Kuzenbo
7,799
487
23
1
0
272,825
1
W
Merlin
9,188
574
141
9
0
296,479
3
W
Nemesis
7,790
487
102
6
0
336,631
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role