Player Matchup

Ganesha
Ganesha
Bombboi
Ganesha
Level 149
God Stats
3W - 1L
1,571 SR
Queue Stats
93W - 49L
1,638 Elo+
Party 1
Mercury
Mercury
DarkZenithx
Mercury
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,500 Elo+
Party 1
Freya
Freya
Eljimbone
Freya
Level 154
God Stats
8W - 1L
1,939 SR
Queue Stats
75W - 37L
1,665 Elo+
Party 1
Ao Kuang
Ao Kuang
IElEI
Ao Kuang
Level 122
God Stats
5W - 2L
1,657 SR
Queue Stats
78W - 56L
1,584 Elo+
Party 1
Guan Yu
Guan Yu
ItsDitchy
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 115
1,633 SR
1,577 Elo+

VS

Team Averages
Level 76
1,568 SR
1,558 Elo+
Morgan Le Fay
Morgan Le Fay
Sláanesh
Morgan Le Fay
Level 82
God Stats
7W - 9L
1,362 SR
Queue Stats
255W - 201L
1,544 Elo+
Party 2
Neith
Neith
TheKalhe
Neith
Level 17
God Stats
37W - 16L
1,712 SR
Queue Stats
75W - 33L
1,657 Elo+
Party 2
King Arthur
King Arthur
Tzëëntch
King Arthur
Level 126
God Stats
13W - 9L
1,555 SR
Queue Stats
319W - 261L
1,557 Elo+
Party 2
Zhong Kui
Zhong Kui
Vlachus8855
Zhong Kui
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 51L
1,517 Elo+
Party 2
Raijin
Raijin
alfik333
Raijin
Level 68
God Stats
1W - 1L
1,710 SR
Queue Stats
141W - 122L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bombboi
Ganesha
19
0 / 3 / 31
11,599
1,160
23,758
16,601
9,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mercury
DarkZenithx
Mercury
18
6 / 7 / 17
11,784
1,178
10,592
15,605
7,453
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Freya
Eljimbone
Freya
18
16 / 4 / 13
13,361
1,336
23,435
17,817
8,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ao Kuang
IElEI
Ao Kuang
18
13 / 5 / 13
13,821
1,382
15,740
21,909
11,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
ItsDitchy
Guan Yu
16
0 / 2 / 8
9,332
933
3,535
13,258
11,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

223

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Sláanesh
Morgan Le Fay
17
5 / 7 / 13
11,745
1,175
12,634
13,911
3,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
TheKalhe
Neith
16
2 / 7 / 13
10,378
1,038
10,244
14,399
4,764
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Tzëëntch
King Arthur
17
5 / 3 / 15
11,471
1,147
20,064
14,735
21,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
Vlachus8855
Zhong Kui
18
8 / 7 / 12
12,808
1,281
24,536
18,892
11,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
alfik333
Raijin
16
1 / 11 / 11
10,013
1,001
11,475
19,244
8,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
85
35
Kills
21
21
Deaths
35
82
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Bombboi
Ganesha
0
3
31
5.17
W
Mercury
DarkZenithx
Mercury
6
7
17
2.07
W
Freya
Eljimbone
Freya
16
4
13
5.63
W
Ao Kuang
IElEI
Ao Kuang
13
5
13
3.9
W
Guan Yu
ItsDitchy
Guan Yu
0
2
8
2
L
Morgan Le Fay
Sláanesh
Morgan Le Fay
5
7
13
1.64
L
Neith
TheKalhe
Neith
2
7
13
1.21
L
King Arthur
Tzëëntch
King Arthur
5
3
15
4.17
L
Zhong Kui
Vlachus8855
Zhong Kui
8
7
12
2
L
Raijin
alfik333
Raijin
1
11
11
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,060
Damage
78,953
85,190
Taken
81,181
49,349
Mitigated
50,128
13,932
Healing
3,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Bombboi
Ganesha
23,758
934
0
0
16,601
9,380
0
10,368
5,849
49,554
0
W
Mercury
DarkZenithx
Mercury
10,592
3,893
0
725
15,605
7,453
0
7,926
7,244
0
24,480
W
Freya
Eljimbone
Freya
23,435
7,542
0
5,548
17,817
8,757
0
9,310
7,881
28,237
0
W
Ao Kuang
IElEI
Ao Kuang
15,740
5,696
0
5,344
21,909
11,864
0
10,886
10,210
35,284
0
W
Guan Yu
ItsDitchy
Guan Yu
3,535
252
1,066
1,249
13,258
11,895
0
8,317
4,535
1,474
7,461
L
Morgan Le Fay
Sláanesh
Morgan Le Fay
12,634
1,015
0
324
13,911
3,657
0
10,714
3,197
22,851
0
L
Neith
TheKalhe
Neith
10,244
4,532
0
354
14,399
4,764
0
10,336
4,030
0
23,123
L
King Arthur
Tzëëntch
King Arthur
20,064
2,026
0
610
14,735
21,609
0
10,787
3,671
0
28,939
L
Zhong Kui
Vlachus8855
Zhong Kui
24,536
1,957
0
2,520
18,892
11,268
0
14,412
4,374
42,987
0
L
Raijin
alfik333
Raijin
11,475
1,476
0
0
19,244
8,830
0
17,168
2,076
29,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,897
Gold Earned
56,415
162
Minions Killed
157
9
Camps Cleared
4
945,504
Distance Traveled
920,030
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,599
1,160
3
0
1
199,004
0
W
Mercury
11,784
1,178
30
3
1
197,816
0
W
Freya
13,361
1,336
26
3
3
189,141
0
W
Ao Kuang
13,821
1,382
72
7
4
183,970
0
W
Guan Yu
9,332
933
31
3
0
175,573
0
L
Morgan Le Fay
11,745
1,175
23
2
1
197,274
0
L
Neith
10,378
1,038
18
2
0
168,603
0
L
King Arthur
11,471
1,147
25
3
1
217,247
0
L
Zhong Kui
12,808
1,281
59
6
1
178,130
0
L
Raijin
10,013
1,001
32
3
1
158,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role