Player Matchup

Atlas
Atlas
I SnKrZ I
Atlas
Level 127
God Stats
6W - 4L
1,194 SR
Queue Stats
180W - 123L
1,595 Elo+
Party 1
Hera
Hera
Lucomotive69
Hera
Level 88
God Stats
0W - 2L
1,285 SR
Queue Stats
154W - 140L
1,484 Elo+
Solo
Thanatos
Thanatos
Redex eV
Thanatos
Level 40
God Stats
7W - 8L
1,514 SR
Queue Stats
57W - 36L
1,624 Elo+
Party 1
Thor
Thor
XarZNR
Thor
Level 108
God Stats
17W - 25L
1,500 SR
Queue Stats
233W - 226L
1,553 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Z0mb1eCqt
Ah Muzen Cab
Level 117
God Stats
0W - 2L
1,234 SR
Queue Stats
78W - 70L
1,509 Elo+
Party 1
Team Averages
Level 96
1,345 SR
1,553 Elo+

VS

Team Averages
Level 73
1,456 SR
1,443 Elo+
Chaac
Chaac
LordAuge
Chaac
Level 37
God Stats
13W - 12L
1,613 SR
Queue Stats
124W - 113L
1,465 Elo+
Solo
Neith
Neith
ProXimALV
Neith
Level 59
God Stats
3W - 5L
1,389 SR
Queue Stats
27W - 46L
1,405 Elo+
Solo
Bacchus
Bacchus
Shalk27
Bacchus
Level 38
God Stats
2W - 2L
1,294 SR
Queue Stats
35W - 59L
1,429 Elo+
Solo
Hades
Hades
Uebi01
Hades
Level 107
God Stats
24W - 14L
1,540 SR
Queue Stats
197W - 196L
1,469 Elo+
Party 2
Thanatos
Thanatos
zCoLt_Primo
Thanatos
Level 123
God Stats
23W - 25L
1,443 SR
Queue Stats
203W - 199L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
I SnKrZ I
Atlas
7
1 / 2 / 3
5,332
533
4,142
8,344
5,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 3 / 0
5,084
508
2,121
5,929
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Redex eV
Thanatos
7
0 / 7 / 0
4,407
441
1,271
8,505
2,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
XarZNR
Thor
9
0 / 5 / 0
4,899
490
2,258
8,861
2,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Z0mb1eCqt
Ah Muzen Cab
9
2 / 2 / 0
5,059
506
4,135
5,222
1,697
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LordAuge
Chaac
12
8 / 0 / 3
7,448
745
8,359
5,132
3,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
ProXimALV
Neith
9
2 / 1 / 2
5,301
530
3,862
4,173
1,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Shalk27
Bacchus
8
1 / 2 / 3
5,212
521
3,624
7,025
5,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
Uebi01
Hades
11
2 / 0 / 2
6,619
662
3,750
5,492
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
zCoLt_Primo
Thanatos
9
6 / 1 / 2
6,130
613
5,222
7,160
3,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
19
19
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Atlas
I SnKrZ I
Atlas
1
2
3
1.25
W
Chaac
LordAuge
Chaac
8
0
3
9.5
L
1
3
0
0.33
W
Neith
ProXimALV
Neith
2
1
2
3
L
Thanatos
Redex eV
Thanatos
0
7
0
0
W
Bacchus
Shalk27
Bacchus
1
2
3
1.25
W
Hades
Uebi01
Hades
2
0
2
3
L
Thor
XarZNR
Thor
0
5
0
0
L
Ah Muzen Cab
Z0mb1eCqt
Ah Muzen Cab
2
2
0
1
W
Thanatos
zCoLt_Primo
Thanatos
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,927
Damage
24,817
36,861
Taken
28,982
14,754
Mitigated
15,834
5,877
Healing
17,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
I SnKrZ I
Atlas
4,142
1,614
0
1,993
8,344
5,510
0
1,893
6,451
13,040
0
W
Chaac
LordAuge
Chaac
8,359
3,035
0
3,471
5,132
3,294
208
171
4,961
0
42,950
L
2,121
690
0
702
5,929
1,977
0
2,731
3,130
35,323
0
W
Neith
ProXimALV
Neith
3,862
887
0
1,641
4,173
1,622
0
1,880
2,293
0
27,278
L
Thanatos
Redex eV
Thanatos
1,271
417
0
2,106
8,505
2,721
0
0
8,172
0
15,410
W
Bacchus
Shalk27
Bacchus
3,624
658
0
1,301
7,025
5,002
0
1,526
5,499
12,699
0
W
Hades
Uebi01
Hades
3,750
288
117
4,210
5,492
2,725
0
2,053
3,439
46,423
0
L
Thor
XarZNR
Thor
2,258
1,247
0
0
8,861
2,849
0
1,019
7,811
0
29,646
L
Ah Muzen Cab
Z0mb1eCqt
Ah Muzen Cab
4,135
1,880
0
1,076
5,222
1,697
0
1,731
3,491
0
37,457
W
Thanatos
zCoLt_Primo
Thanatos
5,222
1,701
0
7,239
7,160
3,191
0
633
6,527
0
38,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,781
Gold Earned
30,710
218
Minions Killed
312
0
Camps Cleared
0
901,361
Distance Traveled
1,005,794
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,332
533
17
2
0
189,739
3
W
Chaac
7,448
745
77
8
0
199,401
3
L
Hera
5,084
508
50
5
0
169,363
2
W
Neith
5,301
530
51
5
0
193,717
4
L
Thanatos
4,407
441
35
4
0
170,504
0
W
Bacchus
5,212
521
25
3
0
201,733
2
W
Hades
6,619
662
99
10
0
194,053
1
L
Thor
4,899
490
58
6
0
197,587
0
L
Ah Muzen Cab
5,059
506
58
6
0
174,168
1
W
Thanatos
6,130
613
60
6
0
216,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role