Player Matchup

Ganesha
Ganesha
Rominho
Ganesha
Level 93
God Stats
2W - 1L
1,551 SR
Queue Stats
34W - 31L
1,462 Elo+
Party 1
Persephone
Persephone
SoulaceWanderer1
Persephone
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 81L
1,523 Elo+
Party 2
Nike
Nike
SpitOnItMommy
Nike
Level 17
God Stats
4W - 3L
1,306 SR
Queue Stats
17W - 16L
1,402 Elo+
Party 1
Sol
Sol
Vinman13
Sol
Level 26
God Stats
3W - 8L
1,168 SR
Queue Stats
27W - 29L
1,361 Elo+
Party 1
Jing Wei
Jing Wei
qqwew
Jing Wei
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 44L
1,537 Elo+
Party 2
Team Averages
Level 59
1,405 SR
1,457 Elo+

VS

Team Averages
Level 64
1,462 SR
1,456 Elo+
Hera
Hera
Jaza64
Hera
Level 125
God Stats
1W - 4L
1,583 SR
Queue Stats
35W - 46L
1,471 Elo+
Solo
Cabrakan
Cabrakan
Ninjasoviet
Cabrakan
Level 117
God Stats
3W - 6L
1,173 SR
Queue Stats
647W - 638L
1,530 Elo+
Party 3
Achilles
Achilles
The Raging Beep
Achilles
Level 29
God Stats
10W - 13L
1,359 SR
Queue Stats
145W - 117L
1,495 Elo+
Party 3
Loki
Loki
ZeroRacer
Loki
Level 12
God Stats
1W - 1L
1,736 SR
Queue Stats
2W - 7L
1,360 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
xXxMrBreezeXxX
Ah Muzen Cab
Level 39
God Stats
36W - 39L
1,460 SR
Queue Stats
44W - 57L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Rominho
Ganesha
20
0 / 5 / 39
13,901
1,158
12,979
22,463
30,961
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Persephone
SoulaceWanderer1
Persephone
20
10 / 3 / 26
15,500
1,292
27,145
15,095
6,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
12 / 5 / 23
15,655
1,305
19,364
24,677
19,537
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
10 / 5 / 21
15,204
1,267
28,867
17,869
7,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
qqwew
Jing Wei
20
15 / 6 / 19
16,275
1,356
30,250
20,868
8,283
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

125

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Jaza64
Hera
19
5 / 12 / 10
13,834
1,153
23,453
23,650
10,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cabrakan
Ninjasoviet
Cabrakan
20
11 / 10 / 10
15,943
1,329
35,290
34,802
26,280
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
19
5 / 11 / 9
13,560
1,130
14,471
34,097
43,556
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
18
1 / 8 / 11
12,104
1,009
11,241
21,732
10,387
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
xXxMrBreezeXxX
Ah Muzen Cab
18
2 / 6 / 11
12,511
1,043
10,322
11,859
4,608
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
75
47
Kills
24
24
Deaths
47
128
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Hera
Jaza64
Hera
5
12
10
0.83
L
Cabrakan
Ninjasoviet
Cabrakan
11
10
10
1.6
W
Ganesha
Rominho
Ganesha
0
5
39
3.9
W
Persephone
SoulaceWanderer1
Persephone
10
3
26
7.67
W
12
5
23
4.7
L
Achilles
5
11
9
0.86
W
10
5
21
4.1
L
Loki
1
8
11
0.81
W
Jing Wei
qqwew
Jing Wei
15
6
19
4.08
L
Ah Muzen Cab
xXxMrBreezeXxX
Ah Muzen Cab
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,605
Damage
94,777
100,972
Taken
126,140
73,296
Mitigated
95,285
8,506
Healing
5,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Jaza64
Hera
23,453
3,725
0
0
23,650
10,454
0
9,076
14,574
63,746
0
L
Cabrakan
Ninjasoviet
Cabrakan
35,290
3,409
0
3,677
34,802
26,280
0
19,070
15,732
60,430
0
W
Ganesha
Rominho
Ganesha
12,979
1,987
0
155
22,463
30,961
0
11,147
11,316
27,235
0
W
Persephone
SoulaceWanderer1
Persephone
27,145
1,341
548
1,815
15,095
6,854
0
8,913
6,179
54,940
0
W
19,364
6,883
532
945
24,677
19,537
0
14,247
10,430
0
41,000
L
Achilles
14,471
3,258
0
475
34,097
43,556
0
22,610
11,487
0
30,007
W
28,867
15,662
0
2,565
17,869
7,661
0
13,101
4,768
50,985
4,490
L
Loki
11,241
3,701
0
0
21,732
10,387
0
10,069
11,663
0
17,392
W
Jing Wei
qqwew
Jing Wei
30,250
26,540
0
1,946
20,868
8,283
0
11,332
9,536
0
51,976
L
Ah Muzen Cab
xXxMrBreezeXxX
Ah Muzen Cab
10,322
5,530
0
1,412
11,859
4,608
0
4,987
6,872
0
29,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,535
Gold Earned
67,952
258
Minions Killed
229
10
Camps Cleared
7
1,278,874
Distance Traveled
1,048,871
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
13,834
1,153
106
9
2
196,080
0
L
Cabrakan
15,943
1,329
55
5
2
245,990
0
W
Ganesha
13,901
1,158
2
0
0
248,880
3
W
Persephone
15,500
1,292
62
5
2
272,647
1
W
Nike
15,655
1,305
57
5
2
253,895
0
L
Achilles
13,560
1,130
30
3
2
231,437
0
W
Sol
15,204
1,267
81
7
1
226,715
0
L
Loki
12,104
1,009
16
1
1
242,567
0
W
Jing Wei
16,275
1,356
56
5
5
276,737
0
L
Ah Muzen Cab
12,511
1,043
22
2
0
132,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role