Player Matchup

Chaac
Chaac
Rocket MySt
Chaac
Level 79
God Stats
8W - 3L
1,781 SR
Queue Stats
226W - 165L
1,557 Elo+
Party 2
Zhong Kui
Zhong Kui
TheNowhereMan__
Zhong Kui
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,411 Elo+
Solo
Nemesis
Nemesis
iKoniK MySt
Nemesis
Level 125
God Stats
3W - 5L
1,639 SR
Queue Stats
430W - 356L
1,553 Elo+
Party 2
Team Averages
Level 94
1,640 SR
1,507 Elo+

VS

Team Averages
Level 58
1,618 SR
1,481 Elo+
Merlin
Merlin
ArcaneSrvivL
Merlin
Level 31
God Stats
13W - 13L
1,552 SR
Queue Stats
148W - 118L
1,560 Elo+
Party 1
Pele
Pele
HG Abyssal
Pele
Level 29
God Stats
1W - 0L
1,574 SR
Queue Stats
19W - 12L
1,612 Elo+
Party 1
Skadi
Skadi
MandyLoveGreen
Skadi
Level 115
God Stats
5W - 2L
1,728 SR
Queue Stats
55W - 65L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
8,027
617
9,616
15,453
11,037
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
TheNowhereMan__
Zhong Kui
12
1 / 5 / 0
7,816
601
5,184
12,784
7,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
iKoniK MySt
Nemesis
11
0 / 3 / 2
7,990
615
5,056
15,341
6,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
3 / 1 / 6
9,162
705
11,664
6,804
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
8 / 1 / 3
10,182
783
19,922
15,532
9,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 0 / 8
8,746
673
6,075
6,107
2,528
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
12
12
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
1
6
6
W
8
1
3
9.5
W
1
0
8
5
L
1
4
1
0.38
L
Zhong Kui
TheNowhereMan__
Zhong Kui
1
5
0
0.2
L
Nemesis
iKoniK MySt
Nemesis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,856
Damage
37,661
43,578
Taken
28,443
24,699
Mitigated
14,954
11,492
Healing
9,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
11,664
716
0
888
6,804
2,832
692
1,203
5,601
35,277
0
W
19,922
4,564
0
6,989
15,532
9,594
625
3,649
11,883
0
56,076
W
6,075
2,399
0
1,190
6,107
2,528
1,277
972
5,135
0
25,558
L
9,616
902
470
2,477
15,453
11,037
104
4,630
10,823
0
28,433
L
Zhong Kui
TheNowhereMan__
Zhong Kui
5,184
102
0
3,345
12,784
7,155
0
3,980
8,804
27,151
0
L
Nemesis
iKoniK MySt
Nemesis
5,056
1,135
0
5,200
15,341
6,507
0
3,191
12,150
0
16,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,833
Gold Earned
28,090
118
Minions Killed
157
2
Camps Cleared
9
697,823
Distance Traveled
713,586
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,162
705
46
4
1
250,671
1
W
Pele
10,182
783
62
5
7
249,370
2
W
Skadi
8,746
673
49
4
1
213,545
0
L
Chaac
8,027
617
39
3
0
244,395
0
L
Zhong Kui
7,816
601
53
4
0
213,982
3
L
Nemesis
7,990
615
26
2
2
239,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role