Player Matchup

Nox
Nox
 
Nox
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
Lightsaber09
Mercury
Level 129
God Stats
0W - 1L
1,244 SR
Queue Stats
95W - 95L
1,501 Elo+
Party 3
King Arthur
King Arthur
TheBotJon
King Arthur
Level 114
God Stats
1W - 7L
1,309 SR
Queue Stats
97W - 95L
1,537 Elo+
Party 3
Ymir
Ymir
ZRXGreg
Ymir
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 32L
1,485 Elo+
Solo
Team Averages
Level 81
1,411 SR
1,505 Elo+

VS

Team Averages
Level 72
1,578 SR
1,587 Elo+
Xbalanque
Xbalanque
NBD94
Xbalanque
Level 109
God Stats
23W - 11L
1,629 SR
Queue Stats
451W - 443L
1,534 Elo+
Party 2
Janus
Janus
Seventeenx98
Janus
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 136L
1,408 Elo+
Solo
Loki
Loki
TRIGENFTWV2
Loki
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 20L
1,633 Elo+
Party 1
Sol
Sol
ToeGoblin
Sol
Level 51
God Stats
17W - 2L
1,708 SR
Queue Stats
198W - 80L
1,833 Elo+
Party 1
Chaac
Chaac
onlyoneobowlie
Chaac
Level 98
God Stats
7W - 4L
1,552 SR
Queue Stats
222W - 209L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
3 / 0 / 4
8,377
558
6,242
7,450
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
 
Artemis
12
0 / 2 / 1
6,510
434
3,391
8,106
2,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Lightsaber09
Mercury
12
4 / 1 / 3
7,586
506
6,431
9,804
4,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
TheBotJon
King Arthur
12
1 / 5 / 0
7,505
500
4,341
13,301
12,048
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
ZRXGreg
Ymir
11
1 / 0 / 0
6,449
430
3,815
10,771
7,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
NBD94
Xbalanque
13
1 / 0 / 1
7,748
517
8,375
7,722
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 3 / 0
6,496
433
2,518
6,038
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
5 / 3 / 2
8,230
549
7,182
12,853
5,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 2 / 5
8,636
576
10,214
10,816
4,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
1 / 2 / 1
6,900
460
7,775
9,706
5,296
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
9
Kills
8
8
Deaths
10
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
0
4
5
L
Artemis
 
Artemis
0
2
1
0.25
L
Mercury
Lightsaber09
Mercury
4
1
3
5.5
W
Xbalanque
NBD94
Xbalanque
1
0
1
1.5
W
0
3
0
0
W
5
3
2
2
L
King Arthur
TheBotJon
King Arthur
1
5
0
0.2
W
1
2
5
1.75
L
Ymir
ZRXGreg
Ymir
1
0
0
1
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,220
Damage
36,064
49,432
Taken
47,135
30,007
Mitigated
19,970
8,780
Healing
20,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,242
1,134
0
766
7,450
3,728
0
1,707
5,555
66,319
0
L
Artemis
 
Artemis
3,391
1,799
0
2,941
8,106
2,702
0
0
8,106
0
41,180
L
Mercury
Lightsaber09
Mercury
6,431
2,618
0
500
9,804
4,044
0
2,357
7,423
0
53,975
W
Xbalanque
NBD94
Xbalanque
8,375
4,267
0
4,439
7,722
2,899
405
1,532
6,190
0
66,791
W
2,518
370
0
1,277
6,038
2,477
0
3,770
2,268
35,845
0
W
7,182
2,321
0
4,196
12,853
5,214
0
1,591
11,262
0
45,585
L
King Arthur
TheBotJon
King Arthur
4,341
873
0
625
13,301
12,048
0
7,844
5,457
0
50,728
W
10,214
4,777
0
6,975
10,816
4,084
838
444
10,372
67,675
0
L
Ymir
ZRXGreg
Ymir
3,815
1,654
0
3,948
10,771
7,485
0
580
10,159
22,944
0
W
7,775
572
0
3,729
9,706
5,296
0
2,720
6,986
0
58,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,427
Gold Earned
38,010
419
Minions Killed
476
0
Camps Cleared
0
1,376,318
Distance Traveled
1,416,468
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,377
558
122
8
0
271,369
6
L
Artemis
6,510
434
83
6
0
257,419
4
L
Mercury
7,586
506
91
6
0
320,909
1
W
Xbalanque
7,748
517
136
9
0
264,926
2
W
Janus
6,496
433
70
5
0
260,206
4
W
Loki
8,230
549
92
6
0
318,269
2
L
King Arthur
7,505
500
107
7
0
259,235
1
W
Sol
8,636
576
122
8
0
259,509
3
L
Ymir
6,449
430
16
1
0
267,386
1
W
Chaac
6,900
460
56
4
0
313,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role