Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Greenben77
Baron Samedi
Level 127
God Stats
9W - 8L
1,484 SR
Queue Stats
198W - 203L
1,318 Elo+
Solo
Atlas
Atlas
MannyDoore
Atlas
Level 58
God Stats
3W - 1L
1,581 SR
Queue Stats
186W - 224L
1,316 Elo+
Party 2
Danzaburou
Danzaburou
Marauder Snipez
Danzaburou
Level 61
God Stats
23W - 24L
1,354 SR
Queue Stats
205W - 226L
1,337 Elo+
Party 2
Hercules
Hercules
SpartasWolf
Hercules
Level 109
God Stats
12W - 10L
1,461 SR
Queue Stats
284W - 304L
1,360 Elo+
Solo
Team Averages
Level 95
1,476 SR
1,366 Elo+

VS

Team Averages
Level 67
1,404 SR
1,339 Elo+
Olorun
Olorun
FelipeIceThug
Olorun
Level 78
God Stats
0W - 2L
1,281 SR
Queue Stats
198W - 208L
1,345 Elo+
Solo
King Arthur
King Arthur
Lello_RaVeN
King Arthur
Level 66
God Stats
4W - 4L
1,610 SR
Queue Stats
81W - 66L
1,429 Elo+
Solo
Rama
Rama
NeoTheDog29
Rama
Level 36
God Stats
3W - 6L
1,261 SR
Queue Stats
51W - 61L
1,234 Elo+
Solo
Cliodhna
Cliodhna
Truu Central
Cliodhna
Level 69
God Stats
7W - 11L
1,507 SR
Queue Stats
178W - 190L
1,344 Elo+
Party 1
Fafnir
Fafnir
TruuYoshii
Fafnir
Level 84
God Stats
1W - 3L
1,360 SR
Queue Stats
197W - 203L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
6 / 3 / 1
11,410
519
17,577
24,197
14,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Greenben77
Baron Samedi
2
0 / 0 / 0
4,770
217
0
0
0
Atlas
16
2 / 1 / 6
10,305
468
10,142
16,575
22,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Marauder Snipez
Danzaburou
17
4 / 3 / 2
10,993
500
13,915
14,619
8,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
SpartasWolf
Hercules
17
5 / 1 / 2
11,284
513
8,985
28,290
27,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
8,521
387
7,306
15,380
7,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Lello_RaVeN
King Arthur
16
2 / 3 / 1
10,323
469
17,619
19,337
24,841
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
2 / 4 / 1
11,309
514
6,703
15,195
6,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Truu Central
Cliodhna
15
1 / 3 / 4
9,800
445
12,137
23,031
10,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
TruuYoshii
Fafnir
13
3 / 3 / 2
9,959
453
6,492
19,971
24,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
17
Kills
8
8
Deaths
18
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
3
1
2.17
L
0
5
2
0.2
W
Baron Samedi
Greenben77
Baron Samedi
0
0
0
0
L
King Arthur
Lello_RaVeN
King Arthur
2
3
1
0.83
W
Atlas
2
1
6
5
W
Danzaburou
Marauder Snipez
Danzaburou
4
3
2
1.67
L
2
4
1
0.63
W
Hercules
SpartasWolf
Hercules
5
1
2
6
L
Cliodhna
Truu Central
Cliodhna
1
3
4
1
L
Fafnir
TruuYoshii
Fafnir
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,619
Damage
50,257
83,681
Taken
92,914
72,369
Mitigated
74,450
34,598
Healing
18,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
17,577
5,766
0
9,778
24,197
14,339
2,048
2,907
21,290
0
100,978
L
7,306
4,377
228
4,473
15,380
7,447
1,102
2,010
13,211
41,771
0
W
Baron Samedi
Greenben77
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
Lello_RaVeN
King Arthur
17,619
2,129
0
1,155
19,337
24,841
39
1,047
17,388
0
76,776
W
Atlas
10,142
3,123
0
1,419
16,575
22,662
825
3,941
12,634
34,658
0
W
Danzaburou
Marauder Snipez
Danzaburou
13,915
7,113
0
5,222
14,619
8,159
6,880
3,545
11,074
0
89,319
L
6,703
6,113
0
3,675
15,195
6,541
3,251
1,693
13,502
0
99,033
W
Hercules
SpartasWolf
Hercules
8,985
2,460
0
18,179
28,290
27,209
1,243
3,405
24,885
0
71,746
L
Cliodhna
Truu Central
Cliodhna
12,137
2,081
0
5,150
23,031
10,679
82
2,328
20,568
0
84,658
L
Fafnir
TruuYoshii
Fafnir
6,492
1,681
389
3,207
19,971
24,942
39
3,392
16,579
29,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,762
Gold Earned
49,912
418
Minions Killed
506
0
Camps Cleared
0
1,567,645
Distance Traveled
1,949,358
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,410
519
136
6
0
426,929
6
L
Olorun
8,521
387
60
3
0
363,173
0
W
Baron Samedi
4,770
217
0
0
0
0
0
L
King Arthur
10,323
469
121
6
0
423,092
4
W
Atlas
10,305
468
38
2
0
373,083
4
W
Danzaburou
10,993
500
129
6
0
366,316
0
L
Rama
11,309
514
168
8
0
328,557
0
W
Hercules
11,284
513
115
5
0
401,317
1
L
Cliodhna
9,800
445
112
5
0
452,811
0
L
Fafnir
9,959
453
45
2
0
381,725
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role