Player Matchup

Atlas
Atlas
KrisWasntHere
Atlas
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
7W - 10L
1,166 Elo+
Party 3
Baron Samedi
Baron Samedi
NeoScope
Baron Samedi
Level 36
God Stats
3W - 1L
1,482 SR
Queue Stats
14W - 17L
1,420 Elo+
Party 3
Shiva
Shiva
Positiivsus
Shiva
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,226 Elo+
Party 3
Izanami
Izanami
Tanketsu
Izanami
Level 41
God Stats
10W - 11L
1,417 SR
Queue Stats
75W - 85L
1,361 Elo+
Solo
Ne Zha
Ne Zha
estcherryy
Ne Zha
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 17L
1,366 Elo+
Party 3
Team Averages
Level 26
1,480 SR
1,308 Elo+

VS

Team Averages
Level 57
1,432 SR
1,437 Elo+
Hercules
Hercules
 
Hercules
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
BlackoilEmpire
He Bo
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,349 Elo+
Party 1
Merlin
Merlin
MEvankhell
Merlin
Level 8
God Stats
1W - 7L
1,159 SR
Queue Stats
4W - 14L
1,335 Elo+
Party 1
Bacchus
Bacchus
bahamoth123
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Awilix
Awilix
kuttube
Awilix
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 12
6,698
609
5,988
8,670
7,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
NeoScope
Baron Samedi
10
2 / 2 / 1
6,212
565
3,990
5,537
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
1 / 3 / 0
6,341
576
2,287
6,241
4,136
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Tanketsu
Izanami
12
8 / 0 / 4
7,683
698
10,241
6,048
2,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
estcherryy
Ne Zha
10
3 / 1 / 4
6,367
579
4,709
9,061
3,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
4 / 2 / 1
6,499
591
5,336
9,973
6,661
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

9
0 / 3 / 0
5,259
478
2,260
6,119
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
MEvankhell
Merlin
10
2 / 3 / 0
6,007
546
4,101
6,458
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
bahamoth123
Bacchus
7
0 / 6 / 0
4,507
410
1,730
11,316
9,531
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
kuttube
Awilix
8
0 / 3 / 2
5,180
471
4,383
8,367
2,860
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
17
Kills
6
6
Deaths
17
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
2
1
2.25
L
0
3
0
0
W
3
0
12
9
L
Merlin
MEvankhell
Merlin
2
3
0
0.67
W
Baron Samedi
NeoScope
Baron Samedi
2
2
1
1.25
W
1
3
0
0.33
W
Izanami
Tanketsu
Izanami
8
0
4
10
L
Bacchus
bahamoth123
Bacchus
0
6
0
0
W
Ne Zha
estcherryy
Ne Zha
3
1
4
5
L
Awilix
kuttube
Awilix
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,215
Damage
17,810
35,557
Taken
42,233
19,759
Mitigated
23,652
10,746
Healing
4,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,336
2,267
0
2,193
9,973
6,661
316
1,076
8,897
0
27,634
L
2,260
211
0
500
6,119
1,819
0
1,572
4,547
34,376
0
W
5,988
2,932
179
1,897
8,670
7,246
0
3,265
5,405
13,921
0
L
Merlin
MEvankhell
Merlin
4,101
170
0
690
6,458
2,781
0
3,597
2,861
36,166
0
W
Baron Samedi
NeoScope
Baron Samedi
3,990
304
130
1,330
5,537
2,630
507
1,943
3,594
35,626
0
W
2,287
462
223
476
6,241
4,136
672
0
6,241
0
28,951
W
Izanami
Tanketsu
Izanami
10,241
7,405
0
2,300
6,048
2,469
1,899
2,038
4,010
0
60,474
L
Bacchus
bahamoth123
Bacchus
1,730
692
0
0
11,316
9,531
392
2,142
9,174
11,256
0
W
Ne Zha
estcherryy
Ne Zha
4,709
2,444
0
4,211
9,061
3,278
0
845
8,216
0
36,547
L
Awilix
kuttube
Awilix
4,383
1,289
0
1,555
8,367
2,860
0
1,591
6,776
0
28,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,301
Gold Earned
27,452
316
Minions Killed
233
0
Camps Cleared
0
1,035,390
Distance Traveled
1,089,864
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,499
591
51
5
0
232,208
3
L
He Bo
5,259
478
62
6
0
202,806
0
W
Atlas
6,698
609
16
1
0
205,784
3
L
Merlin
6,007
546
63
6
0
198,824
2
W
Baron Samedi
6,212
565
52
5
0
194,874
0
W
Shiva
6,341
576
59
5
0
227,751
0
W
Izanami
7,683
698
107
10
0
168,262
2
L
Bacchus
4,507
410
11
1
0
206,139
2
W
Ne Zha
6,367
579
82
7
0
238,719
1
L
Awilix
5,180
471
46
4
0
249,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role