Player Matchup

Horus
Horus
Fun0o0dler
Horus
Level 80
God Stats
15W - 17L
1,530 SR
Queue Stats
212W - 193L
1,435 Elo+
Party 3
Amaterasu
Amaterasu
PinkCutekk
Amaterasu
Level 99
God Stats
37W - 31L
1,554 SR
Queue Stats
207W - 210L
1,457 Elo+
Party 3
Freya
Freya
YonaThingz
Freya
Level 107
God Stats
7W - 12L
1,393 SR
Queue Stats
202W - 201L
1,428 Elo+
Party 3
Nemesis
Nemesis
headupgamer
Nemesis
Level 17
God Stats
0W - 1L
1,294 SR
Queue Stats
0W - 5L
1,146 Elo+
Party 1
Nu Wa
Nu Wa
x_Taddel_x
Nu Wa
Level 153
God Stats
0W - 1L
1,324 SR
Queue Stats
0W - 5L
1,146 Elo+
Party 1
Team Averages
Level 91
1,419 SR
1,322 Elo+

VS

Team Averages
Level 109
1,645 SR
1,502 Elo+
Chang'e
Chang'e
KingOfSwag24
Chang'e
Level 105
God Stats
146W - 113L
1,647 SR
Queue Stats
367W - 340L
1,555 Elo+
Solo
Yemoja
Yemoja
Mmericaaa
Yemoja
Level 95
God Stats
2W - 1L
1,599 SR
Queue Stats
102W - 96L
1,356 Elo+
Solo
Arachne
Arachne
ToxicGod123
Arachne
Level 110
God Stats
8W - 13L
1,539 SR
Queue Stats
416W - 386L
1,541 Elo+
Party 2
Vamana
Vamana
Valk3658
Vamana
Level 111
God Stats
22W - 10L
1,814 SR
Queue Stats
357W - 352L
1,541 Elo+
Party 2
Cernunnos
Cernunnos
chernobyl_cherry
Cernunnos
Level 125
God Stats
16W - 11L
1,625 SR
Queue Stats
259W - 260L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
1 / 0 / 3
8,864
467
6,818
14,291
10,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
PinkCutekk
Amaterasu
15
2 / 2 / 0
9,418
496
12,760
25,502
27,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Freya
8
0 / 2 / 0
6,428
338
3,344
7,282
2,411
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
headupgamer
Nemesis
13
1 / 5 / 0
8,259
435
966
14,553
5,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
18
3 / 0 / 1
10,899
574
14,631
6,414
2,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KingOfSwag24
Chang'e
17
2 / 1 / 2
10,766
567
4,227
14,319
6,228
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Mmericaaa
Yemoja
14
1 / 0 / 1
9,252
487
4,917
10,623
4,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
ToxicGod123
Arachne
18
2 / 2 / 2
10,778
567
4,953
16,584
7,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Valk3658
Vamana
19
3 / 2 / 0
11,947
629
20,739
20,762
18,856
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
15
1 / 2 / 1
9,053
476
9,683
20,991
8,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
7
Kills
9
9
Deaths
7
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Horus
1
0
3
2.5
W
Chang'e
KingOfSwag24
Chang'e
2
1
2
3
W
Yemoja
Mmericaaa
Yemoja
1
0
1
1.5
L
Amaterasu
PinkCutekk
Amaterasu
2
2
0
1
W
Arachne
ToxicGod123
Arachne
2
2
2
1.5
W
Vamana
Valk3658
Vamana
3
2
0
1.5
L
Freya
0
2
0
0
W
Cernunnos
1
2
1
0.75
L
Nemesis
headupgamer
Nemesis
1
5
0
0.2
L
Nu Wa
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,519
Damage
44,519
68,042
Taken
83,279
49,262
Mitigated
44,887
28,187
Healing
39,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
6,818
3,622
512
5,697
14,291
10,955
0
4,076
10,215
0
41,934
W
Chang'e
KingOfSwag24
Chang'e
4,227
247
873
9,455
14,319
6,228
848
5,554
8,461
94,724
0
W
Yemoja
Mmericaaa
Yemoja
4,917
1,556
5,422
5,399
10,623
4,677
1,994
3,247
7,256
38,428
0
L
Amaterasu
PinkCutekk
Amaterasu
12,760
7,733
0
10,966
25,502
27,425
0
959
24,543
0
76,844
W
Arachne
ToxicGod123
Arachne
4,953
3,169
0
3,911
16,584
7,073
1,246
3,390
13,083
0
115,751
W
Vamana
Valk3658
Vamana
20,739
11,600
0
6,343
20,762
18,856
424
1,726
18,936
0
118,616
L
Freya
3,344
1,142
0
2,290
7,282
2,411
0
1,378
5,904
25,191
0
W
Cernunnos
9,683
4,371
0
8,038
20,991
8,053
1,432
4,217
16,658
0
85,422
L
Nemesis
headupgamer
Nemesis
966
318
0
5,197
14,553
5,662
0
776
13,777
0
47,574
L
Nu Wa
14,631
2,286
76
3,449
6,414
2,809
0
1,955
4,459
108,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,868
Gold Earned
51,796
515
Minions Killed
704
0
Camps Cleared
0
1,611,183
Distance Traveled
1,799,876
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,864
467
60
3
0
387,355
4
W
Chang'e
10,766
567
146
8
0
327,794
3
W
Yemoja
9,252
487
49
3
0
318,796
4
L
Amaterasu
9,418
496
141
7
0
361,250
6
W
Arachne
10,778
567
175
9
0
439,102
4
W
Vamana
11,947
629
208
11
0
396,821
3
L
Freya
6,428
338
34
2
0
168,622
0
W
Cernunnos
9,053
476
126
7
0
317,363
7
L
Nemesis
8,259
435
94
5
0
352,504
0
L
Nu Wa
10,899
574
186
10
0
341,452
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role