Player Matchup

Chaac
Chaac
DieNL TenX
Chaac
Level 109
God Stats
13W - 10L
1,601 SR
Queue Stats
98W - 111L
1,451 Elo+
Party 1
Thanatos
Thanatos
ElegantRaptor47
Thanatos
Level 124
God Stats
7W - 3L
1,423 SR
Queue Stats
229W - 246L
1,478 Elo+
Party 1
Ganesha
Ganesha
FoxxyLove1873
Ganesha
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
p ruetten
Heimdallr
Level 19
God Stats
1W - 3L
1,157 SR
Queue Stats
4W - 9L
1,310 Elo+
Party 1
Ra
Ra
x_NeKross_x
Ra
Level 49
God Stats
0W - 4L
1,517 SR
Queue Stats
24W - 41L
1,346 Elo+
Solo
Team Averages
Level 67
1,440 SR
1,417 Elo+

VS

Team Averages
Level 94
1,464 SR
1,440 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
CaseraBlanca
Zhong Kui
Level 123
God Stats
44W - 30L
1,488 SR
Queue Stats
864W - 1,005L
1,475 Elo+
Solo
Nemesis
Nemesis
GambitSSRE
Nemesis
Level 49
God Stats
30W - 41L
1,424 SR
Queue Stats
262W - 296L
1,338 Elo+
Solo
Ganesha
Ganesha
Nmo0302
Ganesha
Level 85
God Stats
12W - 8L
1,547 SR
Queue Stats
159W - 146L
1,444 Elo+
Solo
Ra
Ra
inconnuMONDIAL
Ra
Level 86
God Stats
18W - 34L
1,361 SR
Queue Stats
530W - 552L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
0 / 0 / 0
4,765
477
2,808
5,304
4,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
7
0 / 3 / 0
4,565
457
2,138
8,528
3,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
7
0 / 3 / 0
4,412
441
727
6,611
3,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
p ruetten
Heimdallr
7
0 / 5 / 1
4,270
427
1,559
6,711
2,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 2 / 0
5,189
519
1,715
5,230
1,862
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
8 / 1 / 1
6,393
639
6,805
4,793
1,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Zhong Kui
CaseraBlanca
Zhong Kui
10
0 / 0 / 0
5,920
592
3,553
5,746
4,791
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
GambitSSRE
Nemesis
9
4 / 0 / 1
5,719
572
3,357
4,943
1,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
Nmo0302
Ganesha
9
0 / 0 / 8
6,019
602
3,259
4,720
3,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 0 / 3
6,218
622
1,706
2,874
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
0
Kills
13
13
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
1
1
8.5
W
Zhong Kui
CaseraBlanca
Zhong Kui
0
0
0
0
L
Chaac
0
0
0
0
L
Thanatos
0
3
0
0
L
Ganesha
0
3
0
0
W
Nemesis
GambitSSRE
Nemesis
4
0
1
4.5
W
Ganesha
Nmo0302
Ganesha
0
0
8
4
W
1
0
3
2.5
L
Heimdallr
p ruetten
Heimdallr
0
5
1
0.1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,947
Damage
18,680
32,384
Taken
23,076
16,160
Mitigated
12,666
8,826
Healing
7,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,805
2,303
0
1,561
4,793
1,905
743
393
4,400
0
34,922
W
Zhong Kui
CaseraBlanca
Zhong Kui
3,553
412
0
2,665
5,746
4,791
270
0
5,746
39,683
0
L
Chaac
2,808
294
0
2,502
5,304
4,944
0
2,444
2,860
0
27,757
L
Thanatos
2,138
949
0
3,628
8,528
3,078
0
1,901
6,627
0
27,424
L
Ganesha
727
107
0
360
6,611
3,993
46
1,338
5,273
13,223
0
W
Nemesis
GambitSSRE
Nemesis
3,357
891
0
314
4,943
1,587
0
572
4,371
0
28,655
W
Ganesha
Nmo0302
Ganesha
3,259
615
359
2,310
4,720
3,348
202
334
4,386
19,415
0
W
1,706
358
0
247
2,874
1,035
0
1,143
1,731
46,010
0
L
Heimdallr
p ruetten
Heimdallr
1,559
1,230
0
682
6,711
2,283
182
1,349
5,362
0
16,411
L
1,715
327
117
1,537
5,230
1,862
0
1,486
3,744
39,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,201
Gold Earned
30,269
200
Minions Killed
309
0
Camps Cleared
0
889,098
Distance Traveled
966,204
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,393
639
79
8
0
163,943
0
W
Zhong Kui
5,920
592
71
7
0
165,181
2
L
Chaac
4,765
477
32
3
0
181,853
3
L
Thanatos
4,565
457
58
6
0
188,744
0
L
Ganesha
4,412
441
7
1
0
197,474
2
W
Nemesis
5,719
572
56
6
0
222,385
1
W
Ganesha
6,019
602
7
1
0
213,889
4
W
Ra
6,218
622
96
10
0
200,806
0
L
Heimdallr
4,270
427
42
4
0
159,589
0
L
Ra
5,189
519
61
6
0
161,438
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role