Player Matchup

Ares
Ares
Loko36
Ares
Level 148
God Stats
11W - 6L
1,596 SR
Queue Stats
214W - 232L
1,563 Elo+
Solo
Nike
Nike
SeikozWasTaken
Nike
Level 81
God Stats
7W - 3L
1,686 SR
Queue Stats
292W - 273L
1,551 Elo+
Solo
Neith
Neith
Zoth22
Neith
Level 123
God Stats
3W - 1L
1,926 SR
Queue Stats
3W - 2L
1,644 Elo+
Solo
Nemesis
Nemesis
chulegamer
Nemesis
Level 96
God Stats
4W - 1L
1,710 SR
Queue Stats
24W - 25L
1,605 Elo+
Solo
Nox
Nox
华江god
Nox
Level 147
God Stats
10W - 7L
1,834 SR
Queue Stats
294W - 291L
1,531 Elo+
Solo
Team Averages
Level 119
1,750 SR
1,579 Elo+

VS

Team Averages
Level 87
1,567 SR
1,561 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Artec123
Susano
Level 69
God Stats
0W - 1L
1,629 SR
Queue Stats
27W - 26L
1,574 Elo+
Party 1
Sun Wukong
Sun Wukong
Jonpølse
Sun Wukong
Level 28
God Stats
0W - 1L
1,585 SR
Queue Stats
8W - 6L
1,782 Elo+
Party 1
Apollo
Apollo
Oniolek
Apollo
Level 120
God Stats
69W - 54L
1,621 SR
Queue Stats
288W - 281L
1,508 Elo+
Solo
Nu Wa
Nu Wa
你就不要想骑我
Nu Wa
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
271W - 280L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Loko36
Ares
13
1 / 1 / 10
8,485
530
10,821
14,656
15,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
3 / 4 / 2
9,599
600
8,482
14,137
8,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Zoth22
Neith
14
0 / 1 / 4
8,625
539
5,850
6,941
3,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Nemesis
chulegamer
Nemesis
18
16 / 2 / 4
11,389
712
17,253
14,570
8,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
5 / 1 / 11
9,974
623
7,519
6,068
2,907
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
5 / 5 / 0
9,214
576
9,201
14,263
13,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
Artec123
Susano
12
1 / 6 / 1
7,116
445
4,672
13,272
5,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Jonpølse
Sun Wukong
10
2 / 5 / 0
7,027
439
5,257
14,549
14,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Apollo
Oniolek
Apollo
12
1 / 4 / 2
7,205
450
4,019
12,620
4,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 5 / 2
6,937
434
8,314
11,292
4,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
25
Kills
9
9
Deaths
25
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
5
5
0
1
L
Susano
Artec123
Susano
1
6
1
0.25
L
Sun Wukong
Jonpølse
Sun Wukong
2
5
0
0.4
W
Ares
Loko36
Ares
1
1
10
6
L
Apollo
Oniolek
Apollo
1
4
2
0.5
W
3
4
2
1
W
Neith
Zoth22
Neith
0
1
4
2
W
Nemesis
chulegamer
Nemesis
16
2
4
9
L
0
5
2
0.2
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,925
Damage
31,463
56,372
Taken
65,996
38,406
Mitigated
42,739
12,435
Healing
16,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,201
1,958
0
4,970
14,263
13,926
144
1,949
12,314
58,902
0
L
Susano
Artec123
Susano
4,672
1,131
0
3,024
13,272
5,322
0
1,989
11,283
0
47,401
L
Sun Wukong
Jonpølse
Sun Wukong
5,257
792
343
2,728
14,549
14,089
0
5,913
8,636
0
28,029
W
Ares
Loko36
Ares
10,821
831
255
5,356
14,656
15,277
1,590
4,388
10,268
44,510
0
L
Apollo
Oniolek
Apollo
4,019
2,762
0
2,187
12,620
4,864
0
2,775
9,845
0
52,394
W
8,482
2,908
0
2,320
14,137
8,788
2,450
6,948
7,189
0
69,616
W
Neith
Zoth22
Neith
5,850
1,681
0
1,699
6,941
3,202
2,216
679
6,262
0
61,290
W
Nemesis
chulegamer
Nemesis
17,253
9,696
0
2,633
14,570
8,232
0
3,345
11,225
0
101,865
L
8,314
2,437
0
3,251
11,292
4,538
352
5,714
5,578
55,909
0
W
7,519
858
0
172
6,068
2,907
3,781
2,155
3,913
72,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,072
Gold Earned
37,499
584
Minions Killed
380
0
Camps Cleared
0
1,482,294
Distance Traveled
1,396,720
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,214
576
98
6
0
262,178
0
L
Susano
7,116
445
86
5
0
317,329
0
L
Sun Wukong
7,027
439
39
2
0
288,629
2
W
Ares
8,485
530
47
3
0
297,426
3
L
Apollo
7,205
450
75
5
0
268,375
0
W
Nike
9,599
600
122
8
0
288,023
4
W
Neith
8,625
539
117
7
0
258,047
4
W
Nemesis
11,389
712
149
9
0
345,882
0
L
Nu Wa
6,937
434
82
5
0
260,209
7
W
Nox
9,974
623
149
9
0
292,916
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role