Player Matchup

Sylvanus
Sylvanus
DarkestPheonix
Sylvanus
Level 120
God Stats
3W - 2L
1,156 SR
Queue Stats
97W - 136L
1,531 Elo+
Solo
Anubis
Anubis
RevengeOfKeith08
Anubis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,570 Elo+
Party 1
Fenrir
Fenrir
RiSiN7210
Fenrir
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,571 Elo+
Party 1
Team Averages
Level 110
1,385 SR
1,557 Elo+

VS

Team Averages
Level 66
1,456 SR
1,547 Elo+
Zeus
Zeus
Brunch11
Zeus
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 16L
1,591 Elo+
Party 2
Neith
Neith
SwampyPhilly69
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,616 Elo+
Party 2
Bellona
Bellona
WarSony
Bellona
Level 85
God Stats
2W - 4L
1,367 SR
Queue Stats
53W - 76L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
2 / 1 / 7
8,890
808
7,224
10,894
12,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
7 / 4 / 2
9,090
826
8,518
7,734
4,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
RiSiN7210
Fenrir
10
1 / 4 / 6
7,698
700
7,138
10,925
6,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
4 / 4 / 5
8,243
749
12,713
8,667
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 3 / 2
8,284
753
8,687
10,281
3,738
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bellona
WarSony
Bellona
9
0 / 3 / 7
6,983
635
4,679
8,650
5,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
23
10
Kills
9
9
Deaths
10
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zeus
4
4
5
1.63
W
Sylvanus
2
1
7
5.5
W
7
4
2
2
W
Fenrir
RiSiN7210
Fenrir
1
4
6
1
L
5
3
2
2
L
Bellona
WarSony
Bellona
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,880
Damage
26,079
29,553
Taken
27,598
22,612
Mitigated
11,890
6,416
Healing
3,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
12,713
1,844
0
210
8,667
2,956
0
4,009
4,528
29,257
0
W
Sylvanus
7,224
1,600
606
2,465
10,894
12,115
489
3,198
7,527
20,750
3,906
W
8,518
803
0
2,275
7,734
4,177
459
4,372
3,243
30,717
0
W
Fenrir
RiSiN7210
Fenrir
7,138
1,006
0
1,070
10,925
6,320
0
5,334
5,501
0
14,884
L
8,687
3,710
0
2,235
10,281
3,738
0
6,728
3,464
0
26,378
L
Bellona
WarSony
Bellona
4,679
2,084
0
1,191
8,650
5,196
0
4,838
3,665
0
14,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,678
Gold Earned
23,510
123
Minions Killed
113
5
Camps Cleared
5
606,638
Distance Traveled
540,161
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,243
749
47
4
2
189,293
1
W
Sylvanus
8,890
808
45
4
1
211,540
1
W
Anubis
9,090
826
54
5
3
191,275
3
W
Fenrir
7,698
700
24
2
1
203,823
2
L
Neith
8,284
753
41
4
0
194,779
0
L
Bellona
6,983
635
25
2
3
156,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role