Player Matchup

Thanatos
Thanatos
Diamond II
 
Thanatos
Diamond II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Diamond IV
GreenRelish
Yemoja
Diamond IV
Level 158
God Stats
2W - 0L
1,791 SR
Queue Stats
65W - 49L
2,257 MMR
Solo
Izanami
Izanami
Diamond II
Kalwei
Izanami
Diamond II
Level 155
God Stats
4W - 5L
1,505 SR
Queue Stats
430W - 414L
2,236 MMR
Solo
Osiris
Osiris
Diamond III
Lord
Osiris
Diamond III
Level 158
God Stats
2W - 3L
1,381 SR
Queue Stats
129W - 100L
2,341 MMR
Solo
Nu Wa
Nu Wa
Diamond II
szax
Nu Wa
Diamond II
Level 160
God Stats
2W - 3L
1,291 SR
Queue Stats
245W - 238L
2,316 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,494 SR
2,130 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 110
1,644 SR
2,319 MMR
Susano
Susano
Diamond III
AfricanRuler
Susano
Diamond III
Level 93
God Stats
24W - 25L
1,662 SR
Queue Stats
227W - 225L
2,313 MMR
Solo
Sol
Sol
Diamond III
DustyLocane
Sol
Diamond III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 101L
2,256 MMR
Party 1
Terra
Terra
Diamond III
Supportence
Terra
Diamond III
Level 156
God Stats
8W - 9L
1,616 SR
Queue Stats
206W - 190L
2,149 MMR
Party 1
Chernobog
Chernobog
Masters
doznn
Chernobog
Masters
Level 160
God Stats
1W - 3L
1,481 SR
Queue Stats
381W - 371L
2,482 MMR
Solo
King Arthur
King Arthur
Diamond V
sSilencePleasee
King Arthur
Diamond V
Level 59
God Stats
3W - 2L
1,958 SR
Queue Stats
34W - 17L
2,394 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
5 / 4 / 3
11,895
541
13,666
23,554
11,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
16
2 / 2 / 10
12,325
560
15,283
21,439
19,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Kalwei
Izanami
18
5 / 3 / 3
12,294
559
12,402
20,841
9,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
Lord
Osiris
17
1 / 1 / 8
12,241
556
15,075
21,230
29,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
szax
Nu Wa
19
3 / 4 / 2
12,549
570
18,051
11,911
5,741
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AresNemesisRamaAtlas

VS

Bans
Jing WeiCliodhnaUllrJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
17
9 / 3 / 4
11,527
524
14,568
19,043
9,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
0 / 5 / 1
10,043
457
10,806
19,019
8,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
0 / 3 / 6
9,213
419
6,181
19,667
18,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chernobog
doznn
Chernobog
17
3 / 2 / 10
11,010
500
18,052
18,249
7,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
sSilencePleasee
King Arthur
18
2 / 3 / 3
10,951
498
7,406
21,549
19,825
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
38
16
Kills
14
14
Deaths
16
26
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
4
3
1.63
L
Susano
9
3
4
3.67
L
0
5
1
0.1
W
Yemoja
2
2
10
3.5
W
Izanami
Kalwei
Izanami
5
3
3
2.17
W
Osiris
Lord
Osiris
1
1
8
5
L
0
3
6
1
L
Chernobog
doznn
Chernobog
3
2
10
4
L
King Arthur
sSilencePleasee
King Arthur
2
3
3
1.17
W
Nu Wa
szax
Nu Wa
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,477
Damage
57,013
98,975
Taken
97,527
75,590
Mitigated
63,829
47,119
Healing
30,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
13,666
4,532
0
17,914
23,554
11,638
0
2,562
20,992
0
108,565
L
Susano
14,568
4,217
0
6,290
19,043
9,325
0
6,029
13,014
0
84,925
L
10,806
3,904
0
8,050
19,019
8,198
1,099
4,720
14,299
87,214
10,275
W
Yemoja
15,283
2,206
5,099
4,742
21,439
19,434
544
6,011
15,428
51,100
0
W
Izanami
Kalwei
Izanami
12,402
8,452
0
6,558
20,841
9,700
771
4,238
16,603
0
136,981
W
Osiris
Lord
Osiris
15,075
4,323
0
9,700
21,230
29,077
0
3,997
17,233
0
86,851
L
6,181
354
4,454
4,104
19,667
18,560
0
8,286
11,381
22,532
0
L
Chernobog
doznn
Chernobog
18,052
12,624
0
4,266
18,249
7,921
1,229
7,642
10,607
0
116,137
L
King Arthur
sSilencePleasee
King Arthur
7,406
1,205
0
3,492
21,549
19,825
37
6,657
14,892
0
83,759
W
Nu Wa
szax
Nu Wa
18,051
3,917
0
3,106
11,911
5,741
2,856
1,900
10,011
129,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,304
Gold Earned
52,744
723
Minions Killed
628
0
Camps Cleared
0
2,142,148
Distance Traveled
2,189,680
30
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,895
541
151
7
0
485,092
5
L
Susano
11,527
524
110
5
0
488,801
4
L
Sol
10,043
457
148
7
0
405,939
9
W
Yemoja
12,325
560
67
3
0
422,591
4
W
Izanami
12,294
559
166
8
0
403,727
9
W
Osiris
12,241
556
165
8
0
455,305
7
L
Terra
9,213
419
29
1
0
439,053
12
L
Chernobog
11,010
500
182
8
0
441,397
10
L
King Arthur
10,951
498
159
7
0
414,490
6
W
Nu Wa
12,549
570
174
8
0
375,433
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role