Player Matchup

Hercules
Hercules
BROOKLYYN
Hercules
Level 117
God Stats
3W - 0L
1,500 SR
Queue Stats
110W - 129L
1,521 Elo+
Solo
Bellona
Bellona
IncursiO65
Bellona
Level 13
God Stats
2W - 4L
1,387 SR
Queue Stats
6W - 15L
1,403 Elo+
Solo
Aphrodite
Aphrodite
MissCookie
Aphrodite
Level 157
God Stats
389W - 316L
1,607 SR
Queue Stats
390W - 319L
1,600 Elo+
Party 3
Artemis
Artemis
ZachtePantoffel
Artemis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,375 Elo+
Party 3
Yemoja
Yemoja
xKaimu
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,606 Elo+
Party 3
Team Averages
Level 61
1,499 SR
1,501 Elo+

VS

Team Averages
Level 74
1,601 SR
1,405 Elo+
Chang'e
Chang'e
Baerenwolf17
Chang'e
Level 60
God Stats
2W - 1L
1,752 SR
Queue Stats
23W - 72L
1,197 Elo+
Party 1
Hera
Hera
Sternen-Segler
Hera
Level 62
God Stats
14W - 28L
1,304 SR
Queue Stats
134W - 172L
1,379 Elo+
Party 1
Neith
Neith
Sxndr1
Neith
Level 28
God Stats
4W - 4L
1,498 SR
Queue Stats
4W - 9L
1,416 Elo+
Party 2
Odin
Odin
TheMzilla
Odin
Level 120
God Stats
0W - 1L
1,778 SR
Queue Stats
13W - 13L
1,637 Elo+
Party 2
Bastet
Bastet
matzikinder
Bastet
Level 100
God Stats
6W - 3L
1,675 SR
Queue Stats
186W - 249L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BROOKLYYN
Hercules
16
3 / 2 / 5
9,244
711
9,730
17,072
14,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
IncursiO65
Bellona
15
3 / 0 / 4
8,823
679
11,751
16,734
27,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
MissCookie
Aphrodite
18
3 / 0 / 8
10,110
778
13,662
13,324
6,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
5 / 1 / 3
9,919
763
13,939
12,573
5,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
xKaimu
Yemoja
15
0 / 1 / 6
9,029
695
3,594
9,124
7,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Baerenwolf17
Chang'e
15
1 / 4 / 2
8,620
663
5,109
11,410
4,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
1 / 2 / 2
8,629
664
16,121
9,736
4,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Sxndr1
Neith
15
1 / 1 / 0
8,497
654
8,416
10,684
5,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odin
16
0 / 3 / 1
9,090
699
8,423
17,105
18,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bastet
14
1 / 4 / 1
8,391
645
16,962
14,767
6,626
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
14
Kills
4
4
Deaths
14
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
BROOKLYYN
Hercules
3
2
5
2.75
L
Chang'e
Baerenwolf17
Chang'e
1
4
2
0.5
W
Bellona
IncursiO65
Bellona
3
0
4
5
W
Aphrodite
MissCookie
Aphrodite
3
0
8
7
L
1
2
2
1
L
Neith
Sxndr1
Neith
1
1
0
1
L
Odin
0
3
1
0.17
W
5
1
3
6.5
L
Bastet
1
4
1
0.38
W
Yemoja
xKaimu
Yemoja
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,676
Damage
55,031
68,827
Taken
63,702
62,399
Mitigated
39,012
32,480
Healing
18,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BROOKLYYN
Hercules
9,730
2,076
0
4,311
17,072
14,729
0
6,567
9,901
0
21,623
L
Chang'e
Baerenwolf17
Chang'e
5,109
617
2,932
3,443
11,410
4,517
301
3,431
7,818
16,551
0
W
Bellona
IncursiO65
Bellona
11,751
4,690
0
2,325
16,734
27,264
0
2,479
14,037
0
27,208
W
Aphrodite
MissCookie
Aphrodite
13,662
2,337
7,600
8,801
13,324
6,952
0
2,398
10,718
64,341
0
L
16,121
2,540
82
2,315
9,736
4,447
278
2,399
7,115
40,270
0
L
Neith
Sxndr1
Neith
8,416
4,191
0
3,615
10,684
5,313
0
2,283
8,277
0
33,765
L
Odin
8,423
1,775
0
3,788
17,105
18,109
0
4,718
12,311
0
28,568
W
13,939
6,743
0
2,495
12,573
5,694
2,472
4,911
7,380
0
50,979
L
Bastet
16,962
3,565
0
2,072
14,767
6,626
0
4,425
10,117
0
25,855
W
Yemoja
xKaimu
Yemoja
3,594
1,770
5,189
1,759
9,124
7,760
399
3,341
5,561
11,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,125
Gold Earned
43,227
287
Minions Killed
221
0
Camps Cleared
0
1,224,780
Distance Traveled
1,237,818
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,244
711
35
3
0
284,441
2
L
Chang'e
8,620
663
21
2
0
224,835
1
W
Bellona
8,823
679
43
3
0
265,018
3
W
Aphrodite
10,110
778
111
9
0
277,355
4
L
Hera
8,629
664
64
5
0
246,666
3
L
Neith
8,497
654
63
5
0
222,328
0
L
Odin
9,090
699
43
3
0
246,080
1
W
Artemis
9,919
763
74
6
0
229,420
2
L
Bastet
8,391
645
30
2
0
297,909
1
W
Yemoja
9,029
695
24
2
0
168,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role