Player Matchup

Mercury
Mercury
Gold IV
AwskuR x
Mercury
Gold IV
Level 128
God Stats
27W - 39L
1,481 SR
Queue Stats
421W - 440L
1,475 MMR
Solo
Chernobog
Chernobog
Silver I
HCousins0404
Chernobog
Silver I
Level 103
God Stats
2W - 6L
1,605 SR
Queue Stats
45W - 43L
1,417 MMR
Solo
Athena
Athena
Gold III
Lexar-Gaming
Athena
Gold III
Level 138
God Stats
11W - 7L
1,744 SR
Queue Stats
177W - 174L
1,414 MMR
Solo
Agni
Agni
Silver II
MrDrProfChuck
Agni
Silver II
Level 145
God Stats
0W - 1L
1,838 SR
Queue Stats
9W - 13L
1,409 MMR
Party 1
Zhong Kui
Zhong Kui
Silver II
heart-killer69
Zhong Kui
Silver II
Level 146
God Stats
0W - 2L
1,675 SR
Queue Stats
23W - 30L
1,480 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,668 SR
1,439 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,524 SR
1,439 MMR
Geb
Geb
Silver I
DotMob78723
Geb
Silver I
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 28L
1,366 MMR
Solo
Poseidon
Poseidon
Gold IV
RavenCatcher
Poseidon
Gold IV
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,501 MMR
Solo
Apollo
Apollo
Gold IV
Xx Gloc 9 xX
Apollo
Gold IV
Level 103
God Stats
3W - 1L
1,589 SR
Queue Stats
118W - 115L
1,409 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
Zepher_Urum
Ah Muzen Cab
Gold III
Level 148
God Stats
4W - 5L
1,354 SR
Queue Stats
263W - 283L
1,491 MMR
Solo
Vamana
Vamana
Gold V
govtkilledMLK
Vamana
Gold V
Level 159
God Stats
10W - 5L
1,676 SR
Queue Stats
134W - 138L
1,426 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AwskuR x
Mercury
18
1 / 4 / 0
11,030
460
7,440
17,751
7,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
HCousins0404
Chernobog
15
1 / 6 / 0
9,555
398
10,674
19,773
6,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Athena
8
0 / 1 / 1
7,945
331
2,798
7,227
2,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
0 / 6 / 0
9,087
379
10,142
16,023
5,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
heart-killer69
Zhong Kui
15
0 / 6 / 0
9,506
396
7,282
15,748
14,655
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
Jing WeiAtlasCliodhnaBastet

VS

Bans
TyrKhepriKing ArthurKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 7
13,152
548
3,863
21,181
23,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
RavenCatcher
Poseidon
20
9 / 1 / 2
15,413
642
9,548
12,848
6,470
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
19
3 / 0 / 7
13,808
575
8,393
16,462
7,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
Zepher_Urum
Ah Muzen Cab
20
6 / 0 / 6
14,894
621
24,765
20,666
10,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
4 / 0 / 4
15,594
650
8,966
20,876
18,092
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
49
2
Kills
23
23
Deaths
2
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mercury
AwskuR x
Mercury
1
4
0
0.25
W
1
1
7
4.5
L
Chernobog
HCousins0404
Chernobog
1
6
0
0.17
L
Athena
0
1
1
0.5
L
0
6
0
0
W
Poseidon
RavenCatcher
Poseidon
9
1
2
10
W
Apollo
3
0
7
6.5
W
Ah Muzen Cab
Zepher_Urum
Ah Muzen Cab
6
0
6
9
W
4
0
4
6
L
Zhong Kui
heart-killer69
Zhong Kui
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,336
Damage
55,535
76,522
Taken
92,033
37,445
Mitigated
65,539
15,010
Healing
40,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AwskuR x
Mercury
7,440
2,906
0
500
17,751
7,329
0
3,421
14,330
0
106,001
W
3,863
855
4,195
5,656
21,181
23,064
665
4,523
16,658
27,418
0
L
Chernobog
HCousins0404
Chernobog
10,674
4,840
0
5,266
19,773
6,910
0
3,475
16,298
0
73,669
L
Athena
2,798
1,275
1,990
3,208
7,227
2,865
0
935
6,292
17,043
0
L
10,142
273
0
1,387
16,023
5,686
0
4,034
11,989
83,963
0
W
Poseidon
RavenCatcher
Poseidon
9,548
1,151
0
5,808
12,848
6,470
4,190
4,860
7,988
164,343
0
W
Apollo
8,393
4,605
0
5,946
16,462
7,637
5,090
6,259
10,203
0
128,739
W
Ah Muzen Cab
Zepher_Urum
Ah Muzen Cab
24,765
10,813
0
9,038
20,666
10,276
7,642
4,992
15,674
0
126,569
W
8,966
4,896
0
10,006
20,876
18,092
2,753
5,014
15,862
0
107,363
L
Zhong Kui
heart-killer69
Zhong Kui
7,282
447
0
2,659
15,748
14,655
0
1,546
14,202
63,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,123
Gold Earned
72,861
610
Minions Killed
730
0
Camps Cleared
0
1,934,862
Distance Traveled
2,398,482
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,030
460
170
7
0
465,514
3
W
Geb
13,152
548
23
1
0
466,832
4
L
Chernobog
9,555
398
156
7
0
395,713
3
L
Athena
7,945
331
33
1
0
249,692
3
L
Agni
9,087
379
125
5
0
431,520
6
W
Poseidon
15,413
642
206
9
0
486,761
2
W
Apollo
13,808
575
152
6
0
520,574
3
W
Ah Muzen Cab
14,894
621
173
7
0
499,299
0
W
Vamana
15,594
650
176
7
0
425,016
1
L
Zhong Kui
9,506
396
126
5
0
392,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role