Player Matchup

Mercury
Mercury
Masters
 
Mercury
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Masters
 
Anhur
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Masters
CIinkz
Ah Puch
Masters
Level 160
God Stats
2W - 4L
2,113 SR
Queue Stats
814W - 758L
2,565 MMR
Solo
Sylvanus
Sylvanus
Diamond II
SevereStrik3
Sylvanus
Diamond II
Level 160
God Stats
6W - 8L
1,538 SR
Queue Stats
71W - 42L
2,662 MMR
Solo
Amaterasu
Amaterasu
Diamond III
Sherou Emiya
Amaterasu
Diamond III
Level 142
God Stats
0W - 1L
1,828 SR
Queue Stats
122W - 93L
2,413 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,696 SR
2,128 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 125
1,632 SR
2,199 MMR
Sun Wukong
Sun Wukong
Masters
 
Sun Wukong
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Masters
 
Persephone
Masters
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
LASBRA
Morgan Le Fay
Masters
Level 160
God Stats
10W - 10L
1,706 SR
Queue Stats
251W - 189L
3,056 MMR
Solo
Bastet
Bastet
Masters
Shad0Wwalkerrr
Bastet
Masters
Level 159
God Stats
14W - 13L
1,672 SR
Queue Stats
358W - 353L
2,591 MMR
Solo
Odin
Odin
Diamond V
sSilencePleasee
Odin
Diamond V
Level 59
God Stats
2W - 0L
1,782 SR
Queue Stats
34W - 17L
2,349 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
2 / 4 / 2
7,295
521
7,998
12,604
5,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
 
Anhur
12
1 / 6 / 0
6,892
492
5,810
10,479
3,786
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
CIinkz
Ah Puch
12
1 / 4 / 2
7,055
504
5,148
11,636
6,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
SevereStrik3
Sylvanus
11
0 / 2 / 2
5,832
417
3,717
11,169
11,131
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amaterasu
Sherou Emiya
Amaterasu
13
2 / 3 / 1
7,652
547
5,511
16,731
10,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AthenaCliodhnaJing Wei

VS

Bans
UllrAtlasSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
3 / 0 / 5
9,026
645
12,809
10,563
5,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
 
Persephone
14
4 / 2 / 6
8,886
635
12,159
8,280
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
LASBRA
Morgan Le Fay
14
3 / 1 / 7
8,139
581
9,016
10,180
4,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 1 / 1
8,806
629
9,287
12,113
4,485
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 2 / 7
7,649
546
4,243
10,009
7,723
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
6
Kills
19
19
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
4
2
0.75
L
Anhur
 
Anhur
1
6
0
0.17
W
Sun Wukong
 
Sun Wukong
3
0
5
5.5
W
Persephone
 
Persephone
4
2
6
3.5
L
Ah Puch
CIinkz
Ah Puch
1
4
2
0.5
W
Morgan Le Fay
LASBRA
Morgan Le Fay
3
1
7
6.5
L
Sylvanus
SevereStrik3
Sylvanus
0
2
2
0.5
W
6
1
1
6.5
L
Amaterasu
Sherou Emiya
Amaterasu
2
3
1
0.83
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,184
Damage
47,514
62,619
Taken
51,145
37,436
Mitigated
26,011
16,083
Healing
19,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,998
4,574
0
250
12,604
5,580
0
4,678
7,926
0
78,743
L
Anhur
 
Anhur
5,810
3,631
0
1,281
10,479
3,786
0
962
9,517
0
45,497
W
Sun Wukong
 
Sun Wukong
12,809
3,628
0
5,209
10,563
5,874
174
209
10,354
0
77,475
W
Persephone
 
Persephone
12,159
936
0
1,455
8,280
3,429
74
2,063
6,215
81,126
0
L
Ah Puch
CIinkz
Ah Puch
5,148
523
0
3,488
11,636
6,483
0
6,904
4,732
64,289
0
W
Morgan Le Fay
LASBRA
Morgan Le Fay
9,016
1,032
33
3,717
10,180
4,500
0
2,757
7,423
63,650
0
L
Sylvanus
SevereStrik3
Sylvanus
3,717
903
1,345
2,793
11,169
11,131
0
3,992
7,177
22,347
0
W
9,287
3,213
0
7,087
12,113
4,485
0
580
11,533
0
70,007
L
Amaterasu
Sherou Emiya
Amaterasu
5,511
1,467
0
6,926
16,731
10,456
0
4,639
12,092
0
59,247
W
4,243
1,396
0
2,093
10,009
7,723
0
3,255
6,754
0
21,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,726
Gold Earned
42,506
473
Minions Killed
538
0
Camps Cleared
0
1,333,790
Distance Traveled
1,477,021
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,295
521
113
8
0
324,515
3
L
Anhur
6,892
492
102
7
0
227,678
5
W
Sun Wukong
9,026
645
146
10
0
305,923
5
W
Persephone
8,886
635
130
9
0
272,861
4
L
Ah Puch
7,055
504
119
9
0
236,231
4
W
Morgan Le Fay
8,139
581
121
9
0
322,214
2
L
Sylvanus
5,832
417
18
1
0
229,240
4
W
Bastet
8,806
629
115
8
0
305,848
1
L
Amaterasu
7,652
547
121
9
0
316,126
5
W
Odin
7,649
546
26
2
0
270,175
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role