Player Matchup

Mercury
Mercury
 
Mercury
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Godinwtrue
Hades
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,330 Elo+
Party 1
Zeus
Zeus
Yaminu
Zeus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 73L
1,341 Elo+
Party 1
Vulcan
Vulcan
candisFIT666
Vulcan
Level 138
God Stats
3W - 1L
1,760 SR
Queue Stats
232W - 229L
1,550 Elo+
Solo
Skadi
Skadi
nurattidapon
Skadi
Level 65
God Stats
2W - 1L
1,689 SR
Queue Stats
87W - 114L
1,403 Elo+
Party 1
Team Averages
Level 64
1,590 SR
1,425 Elo+

VS

Team Averages
Level 43
1,438 SR
1,383 Elo+
Chiron
Chiron
BronzePlayer69
Chiron
Level 41
God Stats
2W - 1L
1,822 SR
Queue Stats
80W - 60L
1,622 Elo+
Solo
Baba Yaga
Baba Yaga
EcstaticCannibal
Baba Yaga
Level 48
God Stats
1W - 3L
1,165 SR
Queue Stats
67W - 89L
1,318 Elo+
Solo
Neith
Neith
IchTankenDuDmg
Neith
Level 6
God Stats
0W - 2L
1,187 SR
Queue Stats
0W - 3L
1,117 Elo+
Party 2
Pele
Pele
Tara_joshi
Pele
Level 53
God Stats
22W - 31L
1,423 SR
Queue Stats
158W - 169L
1,417 Elo+
Party 2
Atlas
Atlas
iamsmiteplayer69
Atlas
Level 67
God Stats
10W - 13L
1,592 SR
Queue Stats
216W - 240L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
8 / 2 / 3
8,992
599
9,264
12,344
4,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
12
1 / 4 / 0
7,108
474
3,485
10,577
5,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
Yaminu
Zeus
11
1 / 1 / 6
7,303
487
6,994
8,011
5,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
13
0 / 1 / 5
7,509
501
9,301
6,726
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
7 / 1 / 4
8,408
561
10,883
8,753
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 0
9,878
659
9,725
11,623
5,160
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Baba Yaga
12
1 / 4 / 0
7,054
470
4,164
9,859
4,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
2 / 5 / 1
7,304
487
4,262
8,902
2,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 5 / 2
6,468
431
4,645
13,585
4,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
1 / 2 / 1
6,244
416
4,560
13,511
6,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
17
Kills
9
9
Deaths
17
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
8
2
3
4.75
L
5
1
0
5
L
Baba Yaga
1
4
0
0.25
W
Hades
1
4
0
0.25
L
2
5
1
0.5
L
0
5
2
0.2
W
Zeus
Yaminu
Zeus
1
1
6
4
W
Vulcan
0
1
5
2.5
L
1
2
1
0.75
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,927
Damage
27,356
46,411
Taken
57,480
21,465
Mitigated
23,730
11,837
Healing
16,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
9,264
5,467
0
418
12,344
4,908
0
1,759
10,507
0
74,310
L
9,725
5,036
0
7,987
11,623
5,160
2,757
3,527
8,096
0
91,037
L
Baba Yaga
4,164
369
0
1,573
9,859
4,295
0
4,638
5,221
45,949
0
W
Hades
3,485
109
79
2,009
10,577
5,792
0
132
10,445
28,933
0
L
4,262
1,619
0
1,436
8,902
2,913
0
3,513
5,389
0
20,449
L
4,645
787
0
2,514
13,585
4,910
0
3,340
10,245
0
44,786
W
Zeus
Yaminu
Zeus
6,994
1,456
532
4,317
8,011
5,021
202
2,166
5,790
36,682
0
W
Vulcan
9,301
4,531
0
1,835
6,726
2,834
0
3,743
2,983
58,969
0
L
4,560
1,611
33
3,122
13,511
6,452
0
4,762
8,749
28,580
0
W
10,883
5,515
0
2,647
8,753
2,910
404
1,635
7,118
0
58,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,320
Gold Earned
36,948
377
Minions Killed
381
0
Camps Cleared
0
1,437,310
Distance Traveled
1,347,831
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,992
599
117
8
0
331,296
4
L
Chiron
9,878
659
165
11
0
255,522
0
L
Baba Yaga
7,054
470
81
5
0
261,515
3
W
Hades
7,108
474
44
3
0
261,251
3
L
Neith
7,304
487
41
3
0
253,013
3
L
Pele
6,468
431
61
4
0
305,772
2
W
Zeus
7,303
487
55
4
0
267,850
4
W
Vulcan
7,509
501
71
5
0
301,535
3
L
Atlas
6,244
416
33
2
0
272,009
0
W
Skadi
8,408
561
90
6
0
275,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role