Player Matchup

King Arthur
King Arthur
AdriMaster089
King Arthur
Level 17
God Stats
4W - 2L
1,718 SR
Queue Stats
19W - 10L
1,440 Elo+
Party 2
Neith
Neith
Fornas28
Neith
Level 85
God Stats
4W - 2L
1,500 SR
Queue Stats
261W - 229L
1,538 Elo+
Party 2
Jormungandr
Jormungandr
Zhenbang111
Jormungandr
Level 44
God Stats
2W - 4L
1,193 SR
Queue Stats
76W - 78L
1,462 Elo+
Solo
Baron Samedi
Baron Samedi
itsNotCristy_
Baron Samedi
Level 125
God Stats
15W - 4L
1,695 SR
Queue Stats
289W - 259L
1,526 Elo+
Party 2
Poseidon
Poseidon
psddtgb7777
Poseidon
Level 48
God Stats
11W - 8L
1,743 SR
Queue Stats
85W - 76L
1,551 Elo+
Solo
Team Averages
Level 64
1,570 SR
1,503 Elo+

VS

Team Averages
Level 80
1,569 SR
1,510 Elo+
Camazotz
Camazotz
AUPOLO12
Camazotz
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,444 Elo+
Solo
Ra
Ra
DominusInfernum
Ra
Level 108
God Stats
0W - 1L
1,663 SR
Queue Stats
14W - 13L
1,494 Elo+
Party 1
Kuzenbo
Kuzenbo
GhostDogEthan
Kuzenbo
Level 115
God Stats
0W - 1L
1,513 SR
Queue Stats
20W - 12L
1,602 Elo+
Party 1
Neith
Neith
Nazarinka
Neith
Level 43
God Stats
2W - 3L
1,491 SR
Queue Stats
33W - 33L
1,453 Elo+
Solo
Erlang Shen
Erlang Shen
alphambc
Erlang Shen
Level 95
God Stats
2W - 1L
1,679 SR
Queue Stats
18W - 12L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AdriMaster089
King Arthur
20
12 / 3 / 14
14,908
552
36,474
37,600
57,807
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
Fornas28
Neith
20
6 / 2 / 17
13,980
518
26,879
21,757
14,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Zhenbang111
Jormungandr
17
3 / 3 / 17
13,147
487
15,383
36,954
59,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
itsNotCristy_
Baron Samedi
19
0 / 3 / 16
12,965
480
22,875
26,733
18,354
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
psddtgb7777
Poseidon
20
18 / 5 / 9
16,199
600
34,185
22,540
13,046
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
AUPOLO12
Camazotz
20
6 / 12 / 3
13,749
509
20,956
49,507
40,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
1 / 5 / 6
11,870
440
15,888
18,778
10,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
18
2 / 4 / 6
12,281
455
19,038
36,045
71,689
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
Nazarinka
Neith
17
4 / 11 / 3
11,276
418
16,641
30,028
13,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
alphambc
Erlang Shen
18
3 / 7 / 4
12,356
458
13,983
31,313
19,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
38
39
Kills
16
16
Deaths
39
73
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Camazotz
AUPOLO12
Camazotz
6
12
3
0.63
W
King Arthur
AdriMaster089
King Arthur
12
3
14
6.33
L
1
5
6
0.8
W
Neith
Fornas28
Neith
6
2
17
7.25
L
Kuzenbo
2
4
6
1.25
L
Neith
Nazarinka
Neith
4
11
3
0.5
W
Jormungandr
Zhenbang111
Jormungandr
3
3
17
3.83
L
Erlang Shen
alphambc
Erlang Shen
3
7
4
0.71
W
Baron Samedi
itsNotCristy_
Baron Samedi
0
3
16
2.67
W
Poseidon
psddtgb7777
Poseidon
18
5
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,796
Damage
86,506
145,584
Taken
165,671
163,389
Mitigated
156,387
42,492
Healing
51,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
AUPOLO12
Camazotz
20,956
6,332
0
19,572
49,507
40,915
0
15,482
34,025
162
97,831
W
King Arthur
AdriMaster089
King Arthur
36,474
6,042
0
3,380
37,600
57,807
582
5,421
32,179
0
123,458
L
15,888
1,745
2,578
6,154
18,778
10,678
0
7,416
11,362
126,561
0
W
Neith
Fornas28
Neith
26,879
11,036
0
7,084
21,757
14,589
7,375
8,275
13,482
0
138,092
L
Kuzenbo
19,038
5,712
673
4,041
36,045
71,689
246
15,239
20,806
73,109
0
L
Neith
Nazarinka
Neith
16,641
9,211
0
10,067
30,028
13,842
442
16,312
13,716
0
73,448
W
Jormungandr
Zhenbang111
Jormungandr
15,383
4,124
5,904
5,912
36,954
59,593
294
7,615
29,339
64,672
0
L
Erlang Shen
alphambc
Erlang Shen
13,983
7,149
0
8,165
31,313
19,263
0
17,994
13,319
0
61,379
W
Baron Samedi
itsNotCristy_
Baron Samedi
22,875
2,308
7,050
10,948
26,733
18,354
1,718
9,859
16,874
127,436
0
W
Poseidon
psddtgb7777
Poseidon
34,185
5,508
0
2,214
22,540
13,046
5,531
3,912
18,628
168,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,199
Gold Earned
61,532
816
Minions Killed
581
0
Camps Cleared
0
2,484,905
Distance Traveled
2,338,733
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
13,749
509
137
5
0
427,411
3
W
King Arthur
14,908
552
163
6
0
510,790
1
L
Ra
11,870
440
166
6
0
497,340
1
W
Neith
13,980
518
175
6
0
457,977
1
L
Kuzenbo
12,281
455
85
3
0
509,273
4
L
Neith
11,276
418
90
3
0
392,020
3
W
Jormungandr
13,147
487
70
3
0
496,661
13
L
Erlang Shen
12,356
458
103
4
0
512,689
2
W
Baron Samedi
12,965
480
180
7
0
460,047
4
W
Poseidon
16,199
600
228
8
0
559,430
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role