Player Matchup

Nu Wa
Nu Wa
Desolation WoIf
Nu Wa
Level 122
God Stats
8W - 5L
1,737 SR
Queue Stats
52W - 65L
1,415 Elo+
Party 1
Atlas
Atlas
Maximuswssder
Atlas
Level 32
God Stats
4W - 5L
1,402 SR
Queue Stats
9W - 15L
1,293 Elo+
Party 1
Bastet
Bastet
kgmaster789
Bastet
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
65W - 62L
1,481 Elo+
Solo
Team Averages
Level 94
1,546 SR
1,396 Elo+

VS

Team Averages
Level 127
1,414 SR
1,473 Elo+
Serqet
Serqet
 
Serqet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Hoostykakes
Shiva
Level 119
God Stats
20W - 28L
1,296 SR
Queue Stats
365W - 423L
1,484 Elo+
Solo
Yu Huang
Yu Huang
o-Hypnosis
Yu Huang
Level 106
God Stats
5W - 4L
1,445 SR
Queue Stats
119W - 136L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 8
13,039
686
19,903
17,791
6,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 4 / 11
11,905
627
10,808
19,684
18,534
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
20
9 / 1 / 2
14,024
738
21,872
19,431
7,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
1 / 4 / 4
11,653
613
13,058
22,318
9,465
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 6 / 3
12,292
647
16,014
29,460
27,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
o-Hypnosis
Yu Huang
17
2 / 2 / 3
11,804
621
21,691
12,461
5,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
12
Kills
7
7
Deaths
12
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
4
4
0.75
W
3
2
8
3.5
L
4
6
3
0.92
W
0
4
11
1.38
W
Bastet
9
1
2
10
L
Yu Huang
o-Hypnosis
Yu Huang
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,583
Damage
50,763
56,906
Taken
64,239
32,688
Mitigated
41,771
12,164
Healing
11,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
13,058
2,845
0
2,162
22,318
9,465
582
12,535
9,354
0
39,772
W
19,903
8,358
1,160
5,719
17,791
6,572
1,902
7,266
9,619
61,053
0
L
16,014
2,122
1,610
3,522
29,460
27,133
520
11,882
17,000
0
74,409
W
10,808
2,929
617
1,520
19,684
18,534
493
7,095
11,342
26,906
0
W
Bastet
21,872
6,048
0
3,148
19,431
7,582
783
7,687
10,422
0
57,078
L
Yu Huang
o-Hypnosis
Yu Huang
21,691
1,696
670
3,731
12,461
5,173
324
5,283
6,734
80,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,968
Gold Earned
35,749
212
Minions Killed
273
5
Camps Cleared
10
1,026,492
Distance Traveled
1,009,490
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,653
613
63
3
2
370,588
1
W
Nu Wa
13,039
686
100
5
4
333,606
0
L
Shiva
12,292
647
91
5
4
316,249
0
W
Atlas
11,905
627
27
1
0
318,280
2
W
Bastet
14,024
738
85
4
1
374,606
5
L
Yu Huang
11,804
621
119
6
4
322,653
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role