Player Matchup

Anubis
Anubis
 
Anubis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Beglaryan
Bacchus
Level 103
God Stats
30W - 47L
1,451 SR
Queue Stats
155W - 182L
1,432 Elo+
Party 1
Sun Wukong
Sun Wukong
MetilOrange
Sun Wukong
Level 107
God Stats
1W - 10L
1,494 SR
Queue Stats
66W - 91L
1,455 Elo+
Party 1
Medusa
Medusa
aBaNatRiyM
Medusa
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,513 Elo+
Party 1
Thanatos
Thanatos
pDtkiss
Thanatos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,500 Elo+
Solo
Team Averages
Level 80
1,489 SR
1,480 Elo+

VS

Team Averages
Level 130
1,573 SR
1,521 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
CristalSensi
Ah Puch
Level 107
God Stats
3W - 0L
1,503 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Ullr
Ullr
NiceToFeedU
Ullr
Level 156
God Stats
5W - 2L
1,713 SR
Queue Stats
118W - 117L
1,578 Elo+
Party 2
Hera
Hera
SmoothFeederator
Hera
Level 142
God Stats
9W - 7L
1,648 SR
Queue Stats
122W - 128L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
2 / 3 / 2
9,847
703
10,405
15,040
9,070
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Beglaryan
Bacchus
15
0 / 4 / 2
9,207
658
4,754
17,334
21,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
MetilOrange
Sun Wukong
15
0 / 3 / 2
8,723
623
6,237
16,088
12,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
aBaNatRiyM
Medusa
15
1 / 6 / 2
8,782
627
3,094
14,674
6,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
pDtkiss
Thanatos
16
1 / 5 / 0
9,395
671
6,638
16,233
7,668
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
2 / 0 / 14
10,551
754
12,204
16,078
19,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
 
Awilix
17
3 / 2 / 6
10,326
738
6,710
11,596
5,219
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
CristalSensi
Ah Puch
18
4 / 1 / 8
10,824
773
14,310
11,813
5,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
7 / 1 / 8
11,338
810
18,930
8,289
4,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 0 / 11
11,021
787
11,634
3,772
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
68
4
Kills
21
21
Deaths
4
8
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
3
2
1
W
Cthulhu
 
Cthulhu
2
0
14
9
W
Awilix
 
Awilix
3
2
6
3
L
Bacchus
Beglaryan
Bacchus
0
4
2
0.25
W
Ah Puch
CristalSensi
Ah Puch
4
1
8
8
L
Sun Wukong
MetilOrange
Sun Wukong
0
3
2
0.33
W
7
1
8
11
W
5
0
11
10.5
L
Medusa
aBaNatRiyM
Medusa
1
6
2
0.33
L
Thanatos
pDtkiss
Thanatos
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,128
Damage
63,788
79,369
Taken
51,548
58,012
Mitigated
35,417
23,681
Healing
13,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,405
251
0
6,150
15,040
9,070
779
7,757
7,022
49,471
0
W
Cthulhu
 
Cthulhu
12,204
478
0
2,867
16,078
19,087
0
5,531
10,405
19,461
0
W
Awilix
 
Awilix
6,710
2,201
0
1,629
11,596
5,219
1,729
1,908
9,523
0
38,740
L
Bacchus
Beglaryan
Bacchus
4,754
848
681
2,945
17,334
21,570
0
9,663
7,096
21,319
0
W
Ah Puch
CristalSensi
Ah Puch
14,310
140
0
5,709
11,813
5,143
358
4,516
6,959
47,124
0
L
Sun Wukong
MetilOrange
Sun Wukong
6,237
999
1,099
4,422
16,088
12,818
0
9,012
6,734
0
25,810
W
18,930
6,701
0
2,018
8,289
4,085
826
2,368
5,886
0
61,987
W
11,634
2,881
0
1,400
3,772
1,883
513
836
2,936
43,380
0
L
Medusa
aBaNatRiyM
Medusa
3,094
1,848
207
936
14,674
6,886
0
5,721
8,802
0
8,927
L
Thanatos
pDtkiss
Thanatos
6,638
1,668
0
7,241
16,233
7,668
0
4,798
11,324
0
38,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,954
Gold Earned
54,060
230
Minions Killed
311
0
Camps Cleared
0
1,335,323
Distance Traveled
1,522,280
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,847
703
71
5
0
255,504
2
W
Cthulhu
10,551
754
14
1
0
308,037
5
W
Awilix
10,326
738
53
4
0
307,306
8
L
Bacchus
9,207
658
32
2
0
241,744
3
W
Ah Puch
10,824
773
90
6
0
299,646
0
L
Sun Wukong
8,723
623
33
2
0
299,309
5
W
Ullr
11,338
810
77
6
0
304,088
4
W
Hera
11,021
787
77
6
0
303,203
1
L
Medusa
8,782
627
14
1
0
260,244
1
L
Thanatos
9,395
671
80
6
0
278,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role