Player Matchup

Baron Samedi
Baron Samedi
El_Pepito_23_
Baron Samedi
Level 69
God Stats
304W - 308L
1,547 SR
Queue Stats
730W - 744L
1,338 Elo+
Solo
King Arthur
King Arthur
Lord Joof
King Arthur
Level 60
God Stats
0W - 2L
1,213 SR
Queue Stats
80W - 102L
1,196 Elo+
Solo
Medusa
Medusa
PartiallyHuman
Medusa
Level 81
God Stats
60W - 40L
1,623 SR
Queue Stats
310W - 318L
1,409 Elo+
Solo
Thanatos
Thanatos
XxTheGhostFishxX
Thanatos
Level 89
God Stats
1W - 1L
1,686 SR
Queue Stats
17W - 16L
1,373 Elo+
Solo
Kukulkan
Kukulkan
x_Hozukimaru_x
Kukulkan
Level 69
God Stats
0W - 1L
1,416 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 74
1,497 SR
1,363 Elo+

VS

Team Averages
Level 119
1,589 SR
1,415 Elo+
Bastet
Bastet
 
Bastet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Andrewx987
Danzaburou
Level 127
God Stats
133W - 118L
1,462 SR
Queue Stats
209W - 227L
1,313 Elo+
Solo
Athena
Athena
GR0FF DADDY82
Athena
Level 147
God Stats
11W - 8L
1,573 SR
Queue Stats
132W - 116L
1,364 Elo+
Solo
Discordia
Discordia
IHopeS2
Discordia
Level 108
God Stats
5W - 3L
1,661 SR
Queue Stats
128W - 115L
1,557 Elo+
Solo
Awilix
Awilix
xkoyjinn
Awilix
Level 87
God Stats
7W - 6L
1,746 SR
Queue Stats
30W - 40L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
El_Pepito_23_
Baron Samedi
15
1 / 4 / 4
9,163
417
12,797
17,069
11,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

King Arthur
Lord Joof
King Arthur
14
1 / 10 / 1
9,268
421
3,950
22,697
22,012
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 2 / 3
9,318
424
16,421
13,412
5,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 5 / 0
10,665
485
9,163
20,056
8,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
17
0 / 2 / 1
10,408
473
5,803
7,703
3,821
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
5 / 1 / 2
11,070
503
6,643
18,974
8,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Andrewx987
Danzaburou
15
1 / 4 / 3
10,192
463
9,493
16,231
7,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 2 / 7
10,021
456
8,663
29,669
20,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
IHopeS2
Discordia
18
0 / 1 / 5
11,383
517
8,749
10,935
4,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
xkoyjinn
Awilix
19
15 / 3 / 1
12,737
579
20,109
14,879
11,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
11
Kills
22
23
Deaths
11
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
1
2
6
W
Danzaburou
Andrewx987
Danzaburou
1
4
3
0.63
L
Baron Samedi
El_Pepito_23_
Baron Samedi
1
4
4
0.75
W
1
2
7
2.25
W
Discordia
IHopeS2
Discordia
0
1
5
2.5
L
King Arthur
Lord Joof
King Arthur
1
10
1
0.15
L
4
2
3
2.75
L
5
5
0
1
L
Kukulkan
0
2
1
0.25
W
Awilix
xkoyjinn
Awilix
15
3
1
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,134
Damage
53,657
80,937
Taken
90,688
51,151
Mitigated
52,568
28,876
Healing
37,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,643
1,872
0
11,396
18,974
8,547
0
2,526
16,448
0
97,903
W
Danzaburou
Andrewx987
Danzaburou
9,493
3,363
666
5,541
16,231
7,103
1,009
4,988
11,243
138
76,257
L
Baron Samedi
El_Pepito_23_
Baron Samedi
12,797
959
1,706
6,072
17,069
11,019
336
6,309
10,760
62,108
0
W
8,663
1,422
536
11,274
29,669
20,931
915
7,706
21,963
42,838
0
W
Discordia
IHopeS2
Discordia
8,749
540
117
4,124
10,935
4,330
2,420
2,600
8,335
114,050
0
L
King Arthur
Lord Joof
King Arthur
3,950
1,524
0
1,530
22,697
22,012
0
1,679
21,018
0
39,919
L
16,421
5,742
0
4,538
13,412
5,304
0
2,301
11,111
0
63,533
L
9,163
2,006
0
14,232
20,056
8,995
353
3,438
16,618
0
67,781
L
Kukulkan
5,803
104
0
798
7,703
3,821
0
3,823
3,880
106,813
0
W
Awilix
xkoyjinn
Awilix
20,109
9,904
0
3,698
14,879
11,657
759
780
14,099
0
81,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,822
Gold Earned
55,403
537
Minions Killed
621
0
Camps Cleared
0
1,938,562
Distance Traveled
2,106,795
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,070
503
128
6
0
477,993
3
W
Danzaburou
10,192
463
112
5
0
348,934
4
L
Baron Samedi
9,163
417
88
4
0
379,686
3
W
Athena
10,021
456
68
3
0
465,858
1
W
Discordia
11,383
517
198
9
0
421,383
2
L
King Arthur
9,268
421
74
3
0
337,337
6
L
Medusa
9,318
424
102
5
0
351,130
7
L
Thanatos
10,665
485
102
5
0
446,896
2
L
Kukulkan
10,408
473
171
8
0
423,513
4
W
Awilix
12,737
579
115
5
0
392,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role