Player Matchup

Pele
Pele
Dradoo
Pele
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 52L
1,367 Elo+
Party 1
Hercules
Hercules
Ethërnal
Hercules
Level 29
God Stats
1W - 1L
1,244 SR
Queue Stats
4W - 10L
1,269 Elo+
Party 1
Baron Samedi
Baron Samedi
MiniNaab
Baron Samedi
Level 38
God Stats
9W - 9L
1,556 SR
Queue Stats
25W - 46L
1,399 Elo+
Party 1
Team Averages
Level 34
1,433 SR
1,345 Elo+

VS

Team Averages
Level 99
1,341 SR
1,296 Elo+
Baron Samedi
Baron Samedi
AggiB
Baron Samedi
Level 125
God Stats
1W - 2L
1,387 SR
Queue Stats
41W - 59L
1,339 Elo+
Party 2
King Arthur
King Arthur
HerrWinklaaa
King Arthur
Level 87
God Stats
0W - 4L
1,136 SR
Queue Stats
24W - 35L
1,228 Elo+
Party 2
Heimdallr
Heimdallr
edrjh
Heimdallr
Level 84
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 20L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Dradoo
Pele
20
8 / 4 / 7
14,237
749
21,246
24,374
10,769
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Ethërnal
Hercules
16
1 / 4 / 12
11,820
622
10,733
21,628
22,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
MiniNaab
Baron Samedi
20
9 / 4 / 7
14,418
759
22,088
22,495
20,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AggiB
Baron Samedi
18
7 / 6 / 5
13,288
699
30,053
23,713
14,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
HerrWinklaaa
King Arthur
16
3 / 3 / 7
11,873
625
13,445
22,018
19,903
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
edrjh
Heimdallr
16
2 / 9 / 10
12,132
639
16,680
19,389
9,275
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
34
18
Kills
12
12
Deaths
18
26
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AggiB
Baron Samedi
7
6
5
1.58
W
Pele
Dradoo
Pele
8
4
7
2.88
W
Hercules
Ethërnal
Hercules
1
4
12
1.75
L
King Arthur
HerrWinklaaa
King Arthur
3
3
7
2.17
W
Baron Samedi
MiniNaab
Baron Samedi
9
4
7
3.13
L
Heimdallr
edrjh
Heimdallr
2
9
10
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,067
Damage
60,178
68,497
Taken
65,120
54,004
Mitigated
43,471
29,253
Healing
19,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AggiB
Baron Samedi
30,053
2,870
4,679
9,459
23,713
14,293
666
9,105
14,391
65,392
0
W
Pele
Dradoo
Pele
21,246
3,868
0
7,961
24,374
10,769
1,571
8,496
15,878
488
84,694
W
Hercules
Ethërnal
Hercules
10,733
2,359
0
4,432
21,628
22,325
295
10,005
11,623
5,661
15,913
L
King Arthur
HerrWinklaaa
King Arthur
13,445
622
827
2,837
22,018
19,903
42
6,871
14,568
0
34,432
W
Baron Samedi
MiniNaab
Baron Samedi
22,088
1,500
4,171
12,689
22,495
20,910
531
12,137
10,358
52,063
0
L
Heimdallr
edrjh
Heimdallr
16,680
6,995
110
1,109
19,389
9,275
489
9,159
10,156
0
41,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,475
Gold Earned
37,293
208
Minions Killed
172
10
Camps Cleared
5
1,185,889
Distance Traveled
852,643
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,288
699
90
5
2
277,716
2
W
Pele
14,237
749
129
7
6
418,114
4
W
Hercules
11,820
622
15
1
1
388,908
1
L
King Arthur
11,873
625
35
2
1
305,122
0
W
Baron Samedi
14,418
759
64
3
3
378,867
6
L
Heimdallr
12,132
639
47
2
2
269,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role