Player Matchup

Izanami
Izanami
Dumi2001
Izanami
Level 106
God Stats
4W - 1L
1,699 SR
Queue Stats
50W - 48L
1,434 Elo+
Solo
Cliodhna
Cliodhna
EpiC-Aleeks
Cliodhna
Level 128
God Stats
4W - 4L
1,714 SR
Queue Stats
299W - 270L
1,498 Elo+
Party 3
Athena
Athena
GaiaTheGoddess
Athena
Level 105
God Stats
8W - 8L
1,558 SR
Queue Stats
54W - 55L
1,461 Elo+
Solo
Tyr
Tyr
JyKKe93
Tyr
Level 127
God Stats
16W - 5L
1,684 SR
Queue Stats
138W - 109L
1,542 Elo+
Party 3
Merlin
Merlin
Lisendrell
Merlin
Level 159
God Stats
13W - 12L
1,485 SR
Queue Stats
634W - 645L
1,460 Elo+
Solo
Team Averages
Level 125
1,628 SR
1,479 Elo+

VS

Team Averages
Level 120
1,452 SR
1,444 Elo+
Baron Samedi
Baron Samedi
F0DM
Baron Samedi
Level 114
God Stats
1W - 3L
1,337 SR
Queue Stats
150W - 114L
1,482 Elo+
Party 1
Olorun
Olorun
OsMarra
Olorun
Level 157
God Stats
6W - 9L
1,412 SR
Queue Stats
309W - 334L
1,490 Elo+
Solo
Thanatos
Thanatos
Tehgreekplayer
Thanatos
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 36L
1,440 Elo+
Party 2
Horus
Horus
thanostsidhs
Horus
Level 96
God Stats
1W - 1L
1,511 SR
Queue Stats
6W - 12L
1,298 Elo+
Party 2
Ravana
Ravana
the-tiger_0005
Ravana
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
188W - 187L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dumi2001
Izanami
20
11 / 6 / 10
17,479
546
39,348
31,939
16,539
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
EpiC-Aleeks
Cliodhna
20
4 / 4 / 12
15,173
474
23,535
26,745
15,358
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 4 / 20
15,292
478
15,335
41,075
63,972
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tyr
20
3 / 3 / 18
15,286
478
30,352
39,635
56,859
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Lisendrell
Merlin
20
12 / 8 / 10
16,456
514
33,512
21,638
11,858
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
F0DM
Baron Samedi
20
5 / 8 / 11
14,996
469
22,802
33,067
17,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
OsMarra
Olorun
20
4 / 4 / 10
14,730
460
29,332
32,837
17,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
20
9 / 10 / 7
15,403
481
24,069
37,784
22,172
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
2 / 4 / 16
13,537
423
12,589
43,741
74,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 9 / 9
14,689
459
18,345
38,538
36,662
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
78
34
Kills
25
25
Deaths
35
70
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Izanami
Dumi2001
Izanami
11
6
10
2.67
W
Cliodhna
EpiC-Aleeks
Cliodhna
4
4
12
2.5
L
Baron Samedi
F0DM
Baron Samedi
5
8
11
1.31
W
4
4
20
3.5
W
Tyr
3
3
18
4
W
Merlin
Lisendrell
Merlin
12
8
10
2.13
L
Olorun
OsMarra
Olorun
4
4
10
2.25
L
Thanatos
9
10
7
1.25
L
2
4
16
2.5
L
5
9
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,082
Damage
107,137
161,032
Taken
185,967
164,586
Mitigated
168,764
54,468
Healing
96,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Dumi2001
Izanami
39,348
30,673
0
6,290
31,939
16,539
5,110
13,944
17,995
0
187,072
W
Cliodhna
EpiC-Aleeks
Cliodhna
23,535
1,351
0
11,694
26,745
15,358
4,216
7,069
19,676
0
151,404
L
Baron Samedi
F0DM
Baron Samedi
22,802
1,347
7,344
10,944
33,067
17,853
126
12,976
20,091
119,503
0
W
15,335
3,776
7,336
9,530
41,075
63,972
272
14,786
26,289
36,412
0
W
Tyr
30,352
3,172
0
15,606
39,635
56,859
1,225
9,338
30,297
0
107,110
W
Merlin
Lisendrell
Merlin
33,512
1,024
0
4,012
21,638
11,858
2,414
7,781
13,857
135,792
0
L
Olorun
OsMarra
Olorun
29,332
19,127
2,437
15,242
32,837
17,727
2,469
8,076
24,761
144,849
0
L
Thanatos
24,069
9,894
0
25,190
37,784
22,172
70
8,514
29,270
0
125,373
L
12,589
5,974
6,823
18,292
43,741
74,350
246
13,160
30,581
0
37,787
L
18,345
6,608
0
10,573
38,538
36,662
1,359
11,816
26,722
0
101,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,686
Gold Earned
73,355
744
Minions Killed
687
0
Camps Cleared
0
2,989,051
Distance Traveled
2,861,541
19
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
17,479
546
252
8
0
551,489
3
W
Cliodhna
15,173
474
183
6
0
668,011
2
L
Baron Samedi
14,996
469
166
5
0
570,137
9
W
Athena
15,292
478
17
1
0
632,278
6
W
Tyr
15,286
478
131
4
0
602,014
5
W
Merlin
16,456
514
161
5
0
535,259
3
L
Olorun
14,730
460
195
6
0
552,609
6
L
Thanatos
15,403
481
151
5
0
601,843
7
L
Horus
13,537
423
26
1
0
621,444
6
L
Ravana
14,689
459
149
5
0
515,508
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role