Player Matchup

Tsukuyomi
Tsukuyomi
Flamingxbull3t
Tsukuyomi
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
55W - 49L
1,500 Elo+
Party 3
Freya
Freya
HatakeShinobi18
Freya
Level 49
God Stats
4W - 7L
1,342 SR
Queue Stats
9W - 24L
1,244 Elo+
Solo
Anubis
Anubis
RockMacaroon68
Anubis
Level 109
God Stats
5W - 6L
1,302 SR
Queue Stats
637W - 694L
1,461 Elo+
Party 2
Thanatos
Thanatos
XV GURU VX
Thanatos
Level 107
God Stats
3W - 3L
1,664 SR
Queue Stats
142W - 139L
1,504 Elo+
Party 3
Horus
Horus
melaferoce007
Horus
Level 60
God Stats
4W - 1L
1,708 SR
Queue Stats
20W - 15L
1,508 Elo+
Party 2
Team Averages
Level 87
1,503 SR
1,444 Elo+

VS

Team Averages
Level 67
1,583 SR
1,382 Elo+
King Arthur
King Arthur
Hide2002
King Arthur
Level 22
God Stats
1W - 2L
1,706 SR
Queue Stats
1W - 4L
1,465 Elo+
Party 1
Medusa
Medusa
LJT6969
Medusa
Level 125
God Stats
4W - 4L
1,594 SR
Queue Stats
266W - 250L
1,442 Elo+
Party 1
Persephone
Persephone
MastA-MoneyBanks
Persephone
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 77L
1,249 Elo+
Party 4
Hercules
Hercules
St0cky123
Hercules
Level 109
God Stats
18W - 13L
1,615 SR
Queue Stats
211W - 197L
1,506 Elo+
Party 1
Ravana
Ravana
VIIKNIGHT99
Ravana
Level 24
God Stats
1W - 5L
1,500 SR
Queue Stats
34W - 80L
1,249 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Flamingxbull3t
Tsukuyomi
17
4 / 3 / 2
10,728
511
8,057
19,904
11,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
5 / 4 / 6
11,329
539
13,319
21,888
10,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 3 / 4
9,564
455
10,953
12,507
6,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
XV GURU VX
Thanatos
17
9 / 3 / 0
11,425
544
13,766
21,716
9,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 0 / 5
8,645
412
6,296
13,537
16,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hide2002
King Arthur
16
4 / 5 / 2
10,882
518
13,199
18,281
15,245
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
LJT6969
Medusa
17
2 / 1 / 2
10,227
487
9,697
12,516
4,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
MastA-MoneyBanks
Persephone
14
1 / 4 / 5
9,329
444
9,332
12,678
4,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
St0cky123
Hercules
15
5 / 3 / 5
9,815
467
9,096
20,252
18,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ravana
12
1 / 4 / 1
7,899
376
4,981
10,978
5,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
18
Kills
13
13
Deaths
17
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Flamingxbull3t
Tsukuyomi
4
3
2
1.67
W
5
4
6
2
L
King Arthur
Hide2002
King Arthur
4
5
2
1
L
Medusa
LJT6969
Medusa
2
1
2
3
L
Persephone
MastA-MoneyBanks
Persephone
1
4
5
0.88
W
0
3
4
0.67
L
Hercules
St0cky123
Hercules
5
3
5
2.5
L
Ravana
1
4
1
0.38
W
Thanatos
XV GURU VX
Thanatos
9
3
0
3
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,391
Damage
46,305
89,552
Taken
74,705
54,714
Mitigated
49,055
48,021
Healing
20,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Flamingxbull3t
Tsukuyomi
8,057
1,866
155
7,208
19,904
11,933
0
0
18,899
0
69,701
W
13,319
5,184
12
10,713
21,888
10,116
3,774
6,208
15,680
85,656
0
L
King Arthur
Hide2002
King Arthur
13,199
1,789
0
2,540
18,281
15,245
480
2,447
15,828
0
74,713
L
Medusa
LJT6969
Medusa
9,697
4,975
0
5,977
12,516
4,807
860
4,305
7,821
0
89,385
L
Persephone
MastA-MoneyBanks
Persephone
9,332
722
0
2,120
12,678
4,813
1,285
5,575
7,081
49,818
0
W
10,953
852
0
4,034
12,507
6,613
487
282
12,225
83,404
0
L
Hercules
St0cky123
Hercules
9,096
2,370
0
8,060
20,252
18,661
0
6,560
12,349
0
41,087
L
Ravana
4,981
1,435
0
1,706
10,978
5,529
211
4,606
6,346
0
43,031
W
Thanatos
XV GURU VX
Thanatos
13,766
4,537
0
18,010
21,716
9,538
865
2,855
18,319
0
93,589
W
6,296
3,212
2,392
5,497
13,537
16,514
80
430
13,107
0
36,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,691
Gold Earned
48,152
548
Minions Killed
438
0
Camps Cleared
0
2,024,585
Distance Traveled
1,834,794
19
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,728
511
116
6
0
377,358
3
W
Freya
11,329
539
114
5
0
414,492
0
L
King Arthur
10,882
518
104
5
0
376,545
5
L
Medusa
10,227
487
132
6
0
376,051
10
L
Persephone
9,329
444
73
3
0
322,110
3
W
Anubis
9,564
455
130
6
0
356,273
7
L
Hercules
9,815
467
74
4
0
396,393
12
L
Ravana
7,899
376
55
3
0
363,695
0
W
Thanatos
11,425
544
131
6
0
457,111
2
W
Horus
8,645
412
57
3
0
419,351
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role