Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Bonecro
Tyr
Level 69
God Stats
44W - 91L
1,279 SR
Queue Stats
343W - 431L
1,342 Elo+
Solo
Yemoja
Yemoja
LilDinny
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,185 Elo+
Party 1
Skadi
Skadi
bellacro
Skadi
Level 89
God Stats
0W - 2L
1,330 SR
Queue Stats
49W - 75L
1,345 Elo+
Solo
Freya
Freya
fabiuslolMance
Freya
Level 43
God Stats
1W - 1L
1,678 SR
Queue Stats
23W - 33L
1,314 Elo+
Solo
Team Averages
Level 48
1,457 SR
1,337 Elo+

VS

Team Averages
Level 86
1,467 SR
1,458 Elo+
Osiris
Osiris
 
Osiris
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
HugoMisc
Sol
Level 64
God Stats
4W - 6L
1,384 SR
Queue Stats
85W - 82L
1,372 Elo+
Solo
Neith
Neith
Zyntare
Neith
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Hercules
Hercules
sockandsandals26
Hercules
Level 118
God Stats
47W - 42L
1,452 SR
Queue Stats
91W - 83L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
7
0 / 4 / 0
4,563
456
918
8,313
3,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
11
0 / 0 / 0
5,837
584
2,140
5,446
3,609
Yemoja
LilDinny
Yemoja
6
0 / 5 / 0
4,520
452
2,151
8,755
3,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
bellacro
Skadi
8
0 / 3 / 0
4,699
470
3,617
8,978
2,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 1 / 0
4,967
497
3,109
4,725
2,151
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
1 / 0 / 0
5,601
560
1,552
4,703
2,853
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
 
Arachne
9
2 / 1 / 3
5,554
555
3,278
8,862
2,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 0 / 0
6,357
636
3,172
4,125
1,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Zyntare
Neith
9
4 / 0 / 5
5,522
552
5,833
2,813
1,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
4 / 0 / 5
5,810
581
8,342
8,028
3,338
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
13
13
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
4
0
0
W
Osiris
 
Osiris
1
0
0
1
W
Arachne
 
Arachne
2
1
3
3.5
L
Tyr
0
0
0
0
W
2
0
0
2
L
Yemoja
LilDinny
Yemoja
0
5
0
0
W
Neith
Zyntare
Neith
4
0
5
6.5
L
Skadi
bellacro
Skadi
0
3
0
0
L
1
1
0
1
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,935
Damage
22,177
36,217
Taken
28,531
15,779
Mitigated
11,766
11,284
Healing
9,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
918
57
51
3,198
8,313
3,631
0
464
7,849
0
28,797
W
Osiris
 
Osiris
1,552
377
0
1,750
4,703
2,853
0
340
4,334
0
27,343
W
Arachne
 
Arachne
3,278
2,335
0
1,617
8,862
2,950
507
890
7,972
0
30,568
L
Tyr
2,140
142
0
1,721
5,446
3,609
0
0
5,446
0
35,594
W
3,172
989
0
2,878
4,125
1,461
2,049
1,183
2,880
40,164
5,077
L
Yemoja
LilDinny
Yemoja
2,151
959
1,444
474
8,755
3,650
73
0
8,755
11,196
0
W
Neith
Zyntare
Neith
5,833
2,207
0
742
2,813
1,164
918
669
2,144
0
19,347
L
Skadi
bellacro
Skadi
3,617
1,658
59
2,995
8,978
2,738
62
0
8,978
0
33,026
L
3,109
990
0
1,342
4,725
2,151
0
2,381
2,344
23,823
0
W
8,342
2,623
168
1,869
8,028
3,338
0
2,023
5,941
0
31,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,586
Gold Earned
28,844
255
Minions Killed
252
0
Camps Cleared
0
962,668
Distance Traveled
982,808
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,563
456
59
6
0
221,910
0
W
Osiris
5,601
560
51
5
0
198,543
4
W
Arachne
5,554
555
55
6
0
224,637
0
L
Tyr
5,837
584
79
8
0
200,845
0
W
Sol
6,357
636
77
8
0
166,693
3
L
Yemoja
4,520
452
16
2
0
165,836
0
W
Neith
5,522
552
29
3
0
187,573
3
L
Skadi
4,699
470
56
6
0
157,941
2
L
Freya
4,967
497
45
5
0
216,136
3
W
Hercules
5,810
581
40
4
0
205,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role