Player Matchup

Kali
Kali
Diamond IV
 
Kali
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold II
Kirbout
Sol
Gold II
Level 147
God Stats
3W - 4L
1,610 SR
Queue Stats
189W - 189L
1,550 MMR
Solo
Jing Wei
Jing Wei
Platinum V
eightytwolac
Jing Wei
Platinum V
Level 102
God Stats
4W - 1L
1,711 SR
Queue Stats
74W - 59L
1,763 MMR
Solo
Nemesis
Nemesis
Gold I
izJuiceBoxix
Nemesis
Gold I
Level 148
God Stats
0W - 2L
1,542 SR
Queue Stats
34W - 33L
1,701 MMR
Solo
Ares
Ares
Platinum IV
vSyxe
Ares
Platinum IV
Level 127
God Stats
0W - 3L
1,238 SR
Queue Stats
53W - 51L
1,741 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,520 SR
1,651 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 121
1,611 SR
1,757 MMR
Kumbhakarna
Kumbhakarna
Gold III
Godhandler
Kumbhakarna
Gold III
Level 160
God Stats
10W - 14L
1,532 SR
Queue Stats
467W - 475L
1,328 MMR
Party 1
Da Ji
Da Ji
Diamond I
NGHTMRES
Da Ji
Diamond I
Level 87
God Stats
8W - 8L
1,756 SR
Queue Stats
161W - 124L
2,533 MMR
Solo
Olorun
Olorun
Gold II
PLSBMASHMYSALLS
Olorun
Gold II
Level 121
God Stats
13W - 14L
1,450 SR
Queue Stats
282W - 286L
1,370 MMR
Party 1
Sun Wukong
Sun Wukong
Gold I
QueenFainter
Sun Wukong
Gold I
Level 83
God Stats
6W - 7L
1,514 SR
Queue Stats
247W - 242L
1,777 MMR
Solo
Cupid
Cupid
Platinum V
Reckognition
Cupid
Platinum V
Level 153
God Stats
2W - 3L
1,801 SR
Queue Stats
92W - 86L
1,774 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
19
1 / 4 / 1
12,800
512
24,375
26,287
24,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
20
0 / 2 / 0
12,810
512
16,116
18,356
8,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
eightytwolac
Jing Wei
19
0 / 6 / 1
12,079
483
8,449
20,241
9,583
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
izJuiceBoxix
Nemesis
16
3 / 9 / 0
10,921
437
11,198
25,696
12,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
vSyxe
Ares
9
0 / 4 / 0
8,497
340
7,836
15,833
12,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
GebCliodhnaKing Arthur

VS

Bans
ArachneLokiUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Godhandler
Kumbhakarna
18
2 / 0 / 17
14,108
564
6,728
32,783
32,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
NGHTMRES
Da Ji
20
12 / 0 / 8
15,383
615
24,864
26,026
13,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
1 / 0 / 9
14,733
589
11,190
17,612
9,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
QueenFainter
Sun Wukong
20
3 / 2 / 10
14,809
592
17,056
30,608
33,380
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
7 / 2 / 6
15,146
606
18,891
19,321
9,364
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
75
4
Kills
25
25
Deaths
4
2
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
4
1
0.38
W
Kumbhakarna
Godhandler
Kumbhakarna
2
0
17
10.5
L
Sol
0
2
0
0
W
Da Ji
NGHTMRES
Da Ji
12
0
8
16
W
1
0
9
5.5
W
Sun Wukong
QueenFainter
Sun Wukong
3
2
10
4
W
7
2
6
5
L
Jing Wei
eightytwolac
Jing Wei
0
6
1
0.08
L
Nemesis
izJuiceBoxix
Nemesis
3
9
0
0.33
L
Ares
vSyxe
Ares
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,974
Damage
78,729
106,413
Taken
126,350
68,097
Mitigated
98,317
30,902
Healing
66,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
24,375
8,122
0
9,618
26,287
24,027
2,594
3,184
23,103
0
116,582
W
Kumbhakarna
Godhandler
Kumbhakarna
6,728
842
5,526
16,919
32,783
32,078
1,164
8,990
23,793
27,912
0
L
Sol
16,116
3,549
0
8,966
18,356
8,689
1,539
3,439
14,917
152,517
0
W
Da Ji
NGHTMRES
Da Ji
24,864
9,835
0
3,757
26,026
13,713
4,074
4,534
21,492
0
150,312
W
11,190
6,273
1,759
11,107
17,612
9,782
6,372
5,814
11,798
151,639
0
W
Sun Wukong
QueenFainter
Sun Wukong
17,056
2,910
0
15,052
30,608
33,380
1,091
3,324
27,284
0
103,295
W
18,891
9,875
1,730
10,236
19,321
9,364
7,558
3,732
15,589
0
141,632
L
Jing Wei
eightytwolac
Jing Wei
8,449
6,386
0
5,718
20,241
9,583
1,404
2,035
18,206
0
116,008
L
Nemesis
izJuiceBoxix
Nemesis
11,198
3,983
0
4,377
25,696
12,847
304
2,453
23,243
0
86,016
L
Ares
vSyxe
Ares
7,836
343
0
2,223
15,833
12,951
0
7,242
8,591
21,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,107
Gold Earned
74,179
733
Minions Killed
792
0
Camps Cleared
0
2,170,934
Distance Traveled
2,638,498
28
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
12,800
512
178
7
0
479,367
11
W
Kumbhakarna
14,108
564
31
1
0
555,935
8
L
Sol
12,810
512
223
9
0
464,053
5
W
Da Ji
15,383
615
159
6
0
569,055
14
W
Olorun
14,733
589
227
9
0
471,855
7
W
Sun Wukong
14,809
592
172
7
0
556,139
4
W
Cupid
15,146
606
203
8
0
485,514
9
L
Jing Wei
12,079
483
199
8
0
481,653
3
L
Nemesis
10,921
437
119
5
0
458,946
4
L
Ares
8,497
340
14
1
0
286,915
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role