Player Matchup

Anhur
Anhur
Diamond I
DieHαrdLife
Anhur
Diamond I
Level 107
God Stats
37W - 16L
1,825 SR
Queue Stats
432W - 192L
2,765 MMR
Party 2
Shiva
Shiva
Platinum I
Johnwicksd0g
Shiva
Platinum I
Level 124
God Stats
11W - 14L
1,616 SR
Queue Stats
93W - 75L
1,910 MMR
Solo
Hel
Hel
Masters
ScarZ_34
Hel
Masters
Level 144
God Stats
3W - 3L
1,782 SR
Queue Stats
686W - 472L
2,233 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 125
1,741 SR
2,303 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,589 SR
1,659 MMR
Baron Samedi
Baron Samedi
Silver I
Frizflow
Baron Samedi
Silver I
Level 149
God Stats
0W - 2L
1,511 SR
Queue Stats
25W - 12L
1,659 MMR
Party 1
Athena
Athena
Silver I
Its Clayface
Athena
Silver I
Level 129
God Stats
0W - 1L
1,852 SR
Queue Stats
25W - 12L
1,659 MMR
Party 1
Chiron
Chiron
Silver I
Its Kornlord
Chiron
Silver I
Level 128
God Stats
0W - 1L
1,403 SR
Queue Stats
25W - 12L
1,659 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 3
11,038
788
19,312
15,720
6,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 9
9,534
681
7,598
16,568
14,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 2 / 8
10,610
758
15,846
15,495
6,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BastetBaba YagaAh Muzen CabGebAchilles

VS

Bans
HeraAtlasAresSobekKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Frizflow
Baron Samedi
14
2 / 4 / 6
9,358
668
12,887
15,978
9,563
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
13
0 / 3 / 6
9,410
672
3,710
16,389
18,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chiron
14
6 / 4 / 1
10,079
720
14,176
15,163
6,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
11
Kills
8
8
Deaths
11
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
3
3
2.83
L
Baron Samedi
Frizflow
Baron Samedi
2
4
6
1.25
L
Athena
0
3
6
1
L
Chiron
6
4
1
1.63
W
1
3
9
1.83
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,756
Damage
30,773
47,783
Taken
47,530
27,898
Mitigated
33,758
19,557
Healing
18,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,312
9,370
0
297
15,720
6,353
2,049
6,183
9,537
0
58,978
L
Baron Samedi
Frizflow
Baron Samedi
12,887
466
3,085
7,178
15,978
9,563
490
4,593
11,225
38,541
0
L
Athena
3,710
1,275
0
3,230
16,389
18,037
62
4,629
11,248
11,327
0
L
Chiron
14,176
3,397
1,035
4,179
15,163
6,158
963
6,984
8,072
0
35,811
W
7,598
1,077
1,435
3,333
16,568
14,655
182
5,652
10,916
0
19,242
W
15,846
541
6,330
8,162
15,495
6,890
614
5,339
10,156
57,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,182
Gold Earned
28,847
181
Minions Killed
143
9
Camps Cleared
4
819,946
Distance Traveled
775,700
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,038
788
60
4
5
235,137
0
L
Baron Samedi
9,358
668
52
4
3
255,116
1
L
Athena
9,410
672
20
1
0
283,029
5
L
Chiron
10,079
720
71
5
1
237,555
0
W
Shiva
9,534
681
26
2
1
291,754
6
W
Hel
10,610
758
95
7
3
293,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role