Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
FrankMermaid635
Thor
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 124L
1,590 Elo+
Solo
Atlas
Atlas
SlowDancer--
Atlas
Level 128
God Stats
13W - 6L
1,545 SR
Queue Stats
132W - 138L
1,468 Elo+
Party 2
Cliodhna
Cliodhna
beepbopgleepglop
Cliodhna
Level 134
God Stats
4W - 7L
1,554 SR
Queue Stats
20W - 29L
1,196 Elo+
Party 2
Chernobog
Chernobog
iGoldSoRich
Chernobog
Level 105
God Stats
1W - 1L
1,433 SR
Queue Stats
24W - 26L
1,551 Elo+
Solo
Team Averages
Level 111
1,506 SR
1,461 Elo+

VS

Team Averages
Level 119
1,561 SR
1,579 Elo+
Bastet
Bastet
BensentsuecS
Bastet
Level 92
God Stats
2W - 4L
1,521 SR
Queue Stats
298W - 315L
1,489 Elo+
Solo
Anhur
Anhur
Calaethan
Anhur
Level 129
God Stats
2W - 6L
1,530 SR
Queue Stats
79W - 57L
1,701 Elo+
Party 3
Janus
Janus
HypoluxoKrazie
Janus
Level 160
God Stats
9W - 6L
1,754 SR
Queue Stats
248W - 188L
1,666 Elo+
Party 1
Amaterasu
Amaterasu
LittelFae
Amaterasu
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 85L
1,592 Elo+
Party 1
Terra
Terra
rhinopatomus
Terra
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
3 / 1 / 3
6,912
628
7,920
5,798
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 0
7,011
637
9,284
7,301
3,965
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
3 / 1 / 3
6,278
571
4,415
9,062
6,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 1 / 1
6,199
564
2,755
8,053
3,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chernobog
iGoldSoRich
Chernobog
11
2 / 0 / 3
6,994
636
5,776
6,570
2,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
8
0 / 3 / 2
5,018
456
2,951
7,956
2,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
Calaethan
Anhur
10
0 / 3 / 0
5,331
485
4,688
10,336
3,083
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
3 / 1 / 0
6,098
554
3,015
6,570
1,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
LittelFae
Amaterasu
11
0 / 2 / 0
5,832
530
4,334
13,711
11,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 2 / 1
5,154
469
3,287
6,747
3,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
11
Kills
3
3
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
1
3
4.5
L
Bastet
0
3
2
0.33
L
Anhur
Calaethan
Anhur
0
3
0
0
W
2
0
0
2
L
3
1
0
3
L
Amaterasu
LittelFae
Amaterasu
0
2
0
0
W
3
1
3
4.5
W
1
1
1
1.5
W
Chernobog
iGoldSoRich
Chernobog
2
0
3
3.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,150
Damage
18,275
36,784
Taken
45,320
18,696
Mitigated
23,331
11,447
Healing
17,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,920
1,216
399
3,042
5,798
2,808
414
1,376
4,422
51,374
0
L
Bastet
2,951
666
0
1,939
7,956
2,848
0
5,402
2,554
0
20,233
L
Anhur
Calaethan
Anhur
4,688
2,901
0
3,125
10,336
3,083
0
1,991
8,345
0
43,175
W
9,284
3,948
0
2,205
7,301
3,965
0
260
7,041
0
57,664
L
3,015
725
0
3,190
6,570
1,813
0
1,588
4,982
38,787
0
L
Amaterasu
LittelFae
Amaterasu
4,334
1,963
0
6,163
13,711
11,725
0
173
13,538
0
46,084
W
4,415
2,114
0
1,797
9,062
6,532
151
2,652
6,410
16,290
0
W
2,755
322
0
1,470
8,053
3,145
0
1,128
6,740
0
45,887
W
Chernobog
iGoldSoRich
Chernobog
5,776
4,005
0
2,534
6,570
2,246
660
886
5,684
0
51,791
L
3,287
1,019
666
2,401
6,747
3,862
0
3,181
3,566
9,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,394
Gold Earned
27,433
386
Minions Killed
297
0
Camps Cleared
0
1,128,890
Distance Traveled
1,036,593
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,912
628
96
9
0
200,821
3
L
Bastet
5,018
456
34
3
0
215,480
4
L
Anhur
5,331
485
81
7
0
188,968
2
W
Thor
7,011
637
96
9
0
219,931
3
L
Janus
6,098
554
90
8
0
232,643
4
L
Amaterasu
5,832
530
82
7
0
175,752
3
W
Atlas
6,278
571
19
2
0
218,140
2
W
Cliodhna
6,199
564
81
7
0
265,161
1
W
Chernobog
6,994
636
94
9
0
224,837
3
L
Terra
5,154
469
10
1
0
223,750
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role