Player Matchup

Osiris
Osiris
Borhot
Osiris
Level 108
God Stats
4W - 6L
1,883 SR
Queue Stats
109W - 104L
1,555 Elo+
Solo
Merlin
Merlin
Nick5981
Merlin
Level 23
God Stats
0W - 1L
1,482 SR
Queue Stats
3W - 13L
1,244 Elo+
Party 1
Cabrakan
Cabrakan
oliverkorgaard12
Cabrakan
Level 55
God Stats
1W - 3L
1,306 SR
Queue Stats
50W - 48L
1,484 Elo+
Party 1
Team Averages
Level 62
1,557 SR
1,428 Elo+

VS

Team Averages
Level 60
1,340 SR
1,311 Elo+
Yu Huang
Yu Huang
ElLocoQueTePega
Yu Huang
Level 87
God Stats
7W - 6L
1,438 SR
Queue Stats
27W - 36L
1,382 Elo+
Solo
Medusa
Medusa
Elron1337
Medusa
Level 55
God Stats
8W - 18L
1,395 SR
Queue Stats
18W - 54L
1,256 Elo+
Party 2
Guan Yu
Guan Yu
Sky-T-Lands420
Guan Yu
Level 38
God Stats
2W - 3L
1,188 SR
Queue Stats
15W - 36L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Borhot
Osiris
18
7 / 3 / 7
13,214
734
18,897
24,392
18,745
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
Nick5981
Merlin
17
6 / 8 / 6
12,942
719
13,187
15,767
6,600
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
4 / 8 / 9
12,723
707
16,581
20,979
14,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
17
8 / 10 / 10
13,956
775
23,588
21,440
8,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Elron1337
Medusa
18
6 / 4 / 9
13,400
744
20,151
18,302
8,156
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
5 / 4 / 10
13,691
761
9,845
26,835
37,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
48
17
Kills
19
19
Deaths
18
22
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Osiris
Borhot
Osiris
7
3
7
3.5
W
Yu Huang
8
10
10
1.3
W
Medusa
Elron1337
Medusa
6
4
9
2.63
L
Merlin
Nick5981
Merlin
6
8
6
1.13
W
5
4
10
2.5
L
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,665
Damage
53,584
61,138
Taken
66,577
39,824
Mitigated
53,946
5,616
Healing
16,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Borhot
Osiris
18,897
8,561
0
1,860
24,392
18,745
968
7,300
16,648
0
46,630
W
Yu Huang
23,588
1,493
77
2,218
21,440
8,332
618
9,874
11,566
51,112
0
W
Medusa
Elron1337
Medusa
20,151
13,592
0
3,468
18,302
8,156
1,557
8,872
9,430
191
62,692
L
Merlin
Nick5981
Merlin
13,187
544
759
800
15,767
6,600
804
8,353
7,050
47,034
0
W
9,845
1,484
2,167
8,343
26,835
37,458
421
12,277
14,558
0
26,984
L
16,581
1,805
0
2,197
20,979
14,479
892
7,456
13,080
45,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,879
Gold Earned
41,047
189
Minions Killed
159
9
Camps Cleared
7
847,877
Distance Traveled
888,473
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
13,214
734
45
3
1
324,005
5
W
Yu Huang
13,956
775
53
3
1
250,883
1
W
Medusa
13,400
744
81
5
4
306,181
3
L
Merlin
12,942
719
79
4
5
270,419
1
W
Guan Yu
13,691
761
25
1
2
331,409
4
L
Cabrakan
12,723
707
65
4
3
253,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role