Player Matchup

Aphrodite
Aphrodite
GoaDad
Aphrodite
Level 24
God Stats
0W - 5L
1,102 SR
Queue Stats
67W - 64L
1,511 Elo+
Solo
Cthulhu
Cthulhu
LfgPplAreBad
Cthulhu
Level 87
God Stats
1W - 1L
1,513 SR
Queue Stats
82W - 104L
1,418 Elo+
Party 3
Anubis
Anubis
Redz NF
Anubis
Level 5
God Stats
0W - 2L
1,234 SR
Queue Stats
0W - 2L
1,273 Elo+
Party 3
Horus
Horus
jewishnonsense
Horus
Level 107
God Stats
1W - 1L
1,629 SR
Queue Stats
7W - 10L
1,502 Elo+
Party 1
Neith
Neith
sabrrr
Neith
Level 4
God Stats
1W - 4L
1,391 SR
Queue Stats
5W - 12L
1,401 Elo+
Party 1
Team Averages
Level 45
1,374 SR
1,421 Elo+

VS

Team Averages
Level 91
1,491 SR
1,574 Elo+
Discordia
Discordia
BenjaminXT
Discordia
Level 46
God Stats
1W - 1L
1,313 SR
Queue Stats
199W - 198L
1,426 Elo+
Solo
Anhur
Anhur
Kulmó
Anhur
Level 154
God Stats
4W - 2L
1,639 SR
Queue Stats
190W - 180L
1,577 Elo+
Party 2
Cthulhu
Cthulhu
Mephysto1
Cthulhu
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 179L
1,604 Elo+
Party 2
Vulcan
Vulcan
RavenShadoow
Vulcan
Level 15
God Stats
4W - 4L
1,265 SR
Queue Stats
69W - 80L
1,420 Elo+
Solo
Da Ji
Da Ji
ºPersephone
Da Ji
Level 79
God Stats
3W - 4L
1,738 SR
Queue Stats
101W - 111L
1,843 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GoaDad
Aphrodite
15
3 / 4 / 4
8,403
700
9,791
12,650
8,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
LfgPplAreBad
Cthulhu
15
3 / 3 / 3
8,350
696
11,378
17,053
18,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Redz NF
Anubis
10
0 / 1 / 0
6,816
568
0
2,880
720
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 6 / 3
8,120
677
11,147
22,728
18,578
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
sabrrr
Neith
13
0 / 4 / 2
7,533
628
3,961
11,570
4,391
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BenjaminXT
Discordia
15
2 / 2 / 9
9,282
774
7,817
5,878
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Kulmó
Anhur
18
5 / 0 / 9
10,375
865
12,516
11,329
4,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Mephysto1
Cthulhu
15
3 / 4 / 12
9,088
757
10,967
26,485
17,372
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
17
1 / 0 / 6
9,496
791
11,010
4,505
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
7 / 1 / 8
9,738
812
15,434
7,774
4,904
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
7
Kills
18
18
Deaths
7
12
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Discordia
BenjaminXT
Discordia
2
2
9
3.25
L
Aphrodite
GoaDad
Aphrodite
3
4
4
1.25
W
Anhur
Kulmó
Anhur
5
0
9
9.5
L
Cthulhu
LfgPplAreBad
Cthulhu
3
3
3
1.5
W
Cthulhu
Mephysto1
Cthulhu
3
4
12
2.25
W
Vulcan
1
0
6
4
L
Anubis
Redz NF
Anubis
0
1
0
0
L
1
6
3
0.42
L
Neith
sabrrr
Neith
0
4
2
0.25
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,277
Damage
57,744
66,881
Taken
55,971
50,070
Mitigated
31,292
16,798
Healing
13,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BenjaminXT
Discordia
7,817
335
0
535
5,878
2,237
1,374
2,539
3,239
27,918
0
L
Aphrodite
GoaDad
Aphrodite
9,791
719
3,828
5,213
12,650
8,123
0
5,548
7,102
22,949
0
W
Anhur
Kulmó
Anhur
12,516
7,070
0
2,740
11,329
4,750
4,347
2,312
8,792
0
49,355
L
Cthulhu
LfgPplAreBad
Cthulhu
11,378
999
711
1,384
17,053
18,258
0
8,684
8,369
27,139
0
W
Cthulhu
Mephysto1
Cthulhu
10,967
953
0
9,192
26,485
17,372
0
10,131
15,870
22,826
0
W
Vulcan
11,010
5,459
0
784
4,505
2,029
670
1,501
2,872
42,139
0
L
Anubis
Redz NF
Anubis
0
0
0
0
2,880
720
0
625
2,255
0
0
L
11,147
4,991
1,619
3,529
22,728
18,578
17
8,300
14,273
0
15,185
L
Neith
sabrrr
Neith
3,961
1,051
0
514
11,570
4,391
0
6,637
4,933
0
23,196
W
15,434
5,457
0
300
7,774
4,904
18
3,844
3,877
0
26,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,222
Gold Earned
47,979
109
Minions Killed
230
0
Camps Cleared
0
888,317
Distance Traveled
1,333,308
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,282
774
39
3
0
245,327
1
L
Aphrodite
8,403
700
27
2
0
222,982
5
W
Anhur
10,375
865
73
6
0
259,449
0
L
Cthulhu
8,350
696
37
3
0
233,843
0
W
Cthulhu
9,088
757
25
2
0
280,111
0
W
Vulcan
9,496
791
67
6
0
292,140
0
L
Anubis
6,816
568
0
0
0
810
0
L
Horus
8,120
677
9
1
0
229,307
0
L
Neith
7,533
628
36
3
0
201,375
1
W
Da Ji
9,738
812
26
2
0
256,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role