Player Matchup

Neith
Neith
Chaosrain23
Neith
Level 100
God Stats
18W - 9L
1,785 SR
Queue Stats
117W - 111L
1,457 Elo+
Solo
Cliodhna
Cliodhna
DarKxNativex21
Cliodhna
Level 46
God Stats
4W - 10L
1,303 SR
Queue Stats
111W - 119L
1,423 Elo+
Solo
Hel
Hel
SlaYer 666bc
Hel
Level 39
God Stats
0W - 2L
1,175 SR
Queue Stats
7W - 13L
1,314 Elo+
Solo
Ymir
Ymir
nodoubtsmokdout
Ymir
Level 106
God Stats
6W - 7L
1,460 SR
Queue Stats
237W - 273L
1,502 Elo+
Solo
Nox
Nox
runit_straight66
Nox
Level 86
God Stats
3W - 6L
1,567 SR
Queue Stats
454W - 448L
1,507 Elo+
Solo
Team Averages
Level 75
1,458 SR
1,441 Elo+

VS

Team Averages
Level 105
1,478 SR
1,411 Elo+
Tiamat
Tiamat
Vamp_for_life
Tiamat
Level 160
God Stats
11W - 8L
1,393 SR
Queue Stats
638W - 681L
1,420 Elo+
Party 1
Khepri
Khepri
kudeiro74
Khepri
Level 75
God Stats
18W - 10L
1,567 SR
Queue Stats
290W - 311L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
pepsi_diet_qabaz
Sun Wukong
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 37L
1,309 Elo+
Solo
Ares
Ares
vBliinkz-
Ares
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 34L
1,435 Elo+
Solo
Horus
Horus
xSerah_Farron21x
Horus
Level 158
God Stats
22W - 24L
1,431 SR
Queue Stats
709W - 768L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 0
10,250
932
12,429
12,907
6,228
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
15
0 / 3 / 0
9,710
883
5,911
9,348
4,575
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 0 / 0
9,444
859
300
1,627
792
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
0 / 5 / 0
10,032
912
4,666
14,767
14,141
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 6 / 0
10,093
918
6,519
15,195
7,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

231

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 3
12,920
1,175
25,028
8,806
7,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
kudeiro74
Khepri
17
0 / 0 / 13
11,255
1,023
7,277
4,448
8,480
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
pepsi_diet_qabaz
Sun Wukong
16
0 / 0 / 4
9,905
900
547
6,812
4,947
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
18
4 / 0 / 12
12,870
1,170
9,738
11,205
15,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
1 / 0 / 11
10,672
970
7,751
8,739
10,279
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
59
0
Kills
16
16
Deaths
0
0
Assists
43
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Cliodhna
0
3
0
0
L
0
0
0
0
W
11
0
3
12.5
W
Khepri
kudeiro74
Khepri
0
0
13
6.5
L
0
5
0
0
W
Sun Wukong
pepsi_diet_qabaz
Sun Wukong
0
0
4
2
L
0
6
0
0
W
Ares
4
0
12
10
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,825
Damage
50,341
53,844
Taken
40,010
33,269
Mitigated
47,200
4,065
Healing
11,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,429
7,309
0
1,430
12,907
6,228
0
9,649
3,258
0
42,029
L
Cliodhna
5,911
845
0
459
9,348
4,575
0
7,147
2,201
0
23,198
L
300
134
1,616
560
1,627
792
0
1,197
430
3,114
0
W
25,028
2,188
625
3,169
8,806
7,672
0
1,745
7,061
58,113
0
W
Khepri
kudeiro74
Khepri
7,277
312
1,075
629
4,448
8,480
0
1,896
2,552
16,776
0
L
4,666
559
0
0
14,767
14,141
0
11,112
3,655
14,802
0
W
Sun Wukong
pepsi_diet_qabaz
Sun Wukong
547
230
0
500
6,812
4,947
0
2,028
4,784
0
8,740
L
6,519
1,057
0
0
15,195
7,533
0
12,938
2,257
21,259
0
W
Ares
9,738
1,246
0
1,118
11,205
15,822
0
3,162
8,043
27,283
0
W
7,751
4,335
1,939
2,216
8,739
10,279
0
2,654
6,085
0
12,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,529
Gold Earned
57,622
165
Minions Killed
149
5
Camps Cleared
9
753,335
Distance Traveled
1,050,762
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,250
932
67
6
2
184,848
0
L
Cliodhna
9,710
883
38
3
1
149,056
2
L
Hel
9,444
859
3
0
0
73,769
0
W
Tiamat
12,920
1,175
88
8
2
229,071
0
W
Khepri
11,255
1,023
10
1
1
242,520
1
L
Ymir
10,032
912
24
2
1
159,384
0
W
Sun Wukong
9,905
900
13
1
4
155,065
0
L
Nox
10,093
918
33
3
1
186,278
0
W
Ares
12,870
1,170
24
2
1
208,589
0
W
Horus
10,672
970
14
1
1
215,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role