Player Matchup

Neith
Neith
 
Neith
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Lonely_King_08
Set
Level 86
God Stats
0W - 2L
1,191 SR
Queue Stats
15W - 12L
1,350 Elo+
Solo
Thoth
Thoth
Luckypesca29
Thoth
Level 69
God Stats
1W - 4L
1,267 SR
Queue Stats
143W - 180L
1,291 Elo+
Solo
King Arthur
King Arthur
NFSCP19
King Arthur
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,439 Elo+
Solo
Ganesha
Ganesha
soldomon
Ganesha
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
195W - 217L
1,430 Elo+
Solo
Team Averages
Level 72
1,392 SR
1,402 Elo+

VS

Team Averages
Level 42
1,499 SR
1,438 Elo+
Cerberus
Cerberus
D0kuSama
Cerberus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 25L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
IgrisYosha
Morgan Le Fay
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Nap0o-9ii
Ao Kuang
Level 68
God Stats
4W - 4L
1,357 SR
Queue Stats
61W - 66L
1,310 Elo+
Party 1
Medusa
Medusa
SaaM_US
Medusa
Level 45
God Stats
7W - 5L
1,603 SR
Queue Stats
100W - 106L
1,442 Elo+
Solo
Bellona
Bellona
pooya612
Bellona
Level 91
God Stats
21W - 19L
1,533 SR
Queue Stats
174W - 201L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 3 / 0
7,531
538
7,175
8,408
3,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 5 / 1
7,415
530
4,303
15,002
6,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 6 / 0
6,189
442
1,104
7,765
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
NFSCP19
King Arthur
12
0 / 3 / 0
6,789
485
6,241
15,382
14,757
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ganesha
soldomon
Ganesha
10
0 / 1 / 2
6,766
483
3,552
9,560
6,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
D0kuSama
Cerberus
11
3 / 1 / 3
6,931
495
3,567
8,593
5,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
IgrisYosha
Morgan Le Fay
13
4 / 3 / 1
7,748
553
10,669
8,065
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
Nap0o-9ii
Ao Kuang
14
7 / 0 / 1
8,337
596
4,565
7,092
3,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
SaaM_US
Medusa
12
2 / 1 / 2
7,475
534
7,671
7,663
2,957
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
pooya612
Bellona
14
2 / 0 / 3
8,936
638
9,989
10,708
10,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
18
18
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
3
0
1
W
Cerberus
D0kuSama
Cerberus
3
1
3
4.5
W
Morgan Le Fay
IgrisYosha
Morgan Le Fay
4
3
1
1.5
L
2
5
1
0.5
L
0
6
0
0
L
King Arthur
NFSCP19
King Arthur
0
3
0
0
W
Ao Kuang
Nap0o-9ii
Ao Kuang
7
0
1
7.5
W
Medusa
SaaM_US
Medusa
2
1
2
3
W
Bellona
pooya612
Bellona
2
0
3
3.5
L
Ganesha
soldomon
Ganesha
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,375
Damage
36,461
56,117
Taken
42,121
34,095
Mitigated
26,247
14,195
Healing
16,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,175
2,285
0
2,697
8,408
3,281
862
1,263
7,145
0
61,277
W
Cerberus
D0kuSama
Cerberus
3,567
326
0
2,544
8,593
5,108
155
1,605
6,988
15,568
0
W
Morgan Le Fay
IgrisYosha
Morgan Le Fay
10,669
1,209
0
364
8,065
3,754
1,068
1,199
6,686
50,057
0
L
4,303
1,737
125
6,045
15,002
6,374
0
6,100
8,902
0
52,800
L
1,104
125
0
228
7,765
3,206
1,186
7,292
473
27,931
0
L
King Arthur
NFSCP19
King Arthur
6,241
922
0
3,110
15,382
14,757
0
1,109
14,273
0
48,699
W
Ao Kuang
Nap0o-9ii
Ao Kuang
4,565
1,323
0
4,642
7,092
3,482
384
263
6,789
41,366
11,375
W
Medusa
SaaM_US
Medusa
7,671
2,669
0
2,842
7,663
2,957
705
1,369
6,294
0
64,716
W
Bellona
pooya612
Bellona
9,989
4,582
0
5,931
10,708
10,946
570
0
10,708
0
67,970
L
Ganesha
soldomon
Ganesha
3,552
674
0
1,990
9,560
6,477
0
2,768
5,817
25,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,690
Gold Earned
39,427
396
Minions Killed
426
0
Camps Cleared
0
1,297,849
Distance Traveled
1,364,342
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,531
538
141
10
0
243,799
3
W
Cerberus
6,931
495
45
3
0
262,972
0
W
Morgan Le Fay
7,748
553
76
5
0
255,606
0
L
Set
7,415
530
89
6
0
281,178
1
L
Thoth
6,189
442
73
5
0
233,688
1
L
King Arthur
6,789
485
86
6
0
239,101
3
W
Ao Kuang
8,337
596
91
7
0
301,466
1
W
Medusa
7,475
534
99
7
0
280,511
2
W
Bellona
8,936
638
115
8
0
263,787
0
L
Ganesha
6,766
483
7
1
0
300,083
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role