Player Matchup

Ullr
Ullr
KorpOksanen
Ullr
Level 149
God Stats
1W - 0L
1,286 SR
Queue Stats
22W - 5L
1,781 Elo+
Party 2
Cupid
Cupid
Ooppeli
Cupid
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,859 Elo+
Party 2
Nu Wa
Nu Wa
Timphaa
Nu Wa
Level 124
God Stats
2W - 0L
1,778 SR
Queue Stats
25W - 12L
1,797 Elo+
Party 2
Sol
Sol
VVida
Sol
Level 106
God Stats
7W - 6L
1,477 SR
Queue Stats
374W - 299L
1,499 Elo+
Solo
Thanatos
Thanatos
БесполезныйДанил
Thanatos
Level 88
God Stats
38W - 41L
1,472 SR
Queue Stats
90W - 107L
1,440 Elo+
Solo
Team Averages
Level 94
1,502 SR
1,675 Elo+

VS

Team Averages
Level 77
1,444 SR
1,488 Elo+
Agni
Agni
Onnes
Agni
Level 133
God Stats
1W - 5L
1,307 SR
Queue Stats
401W - 396L
1,515 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PulseSpectral
Ah Muzen Cab
Level 8
God Stats
3W - 6L
1,454 SR
Queue Stats
10W - 10L
1,456 Elo+
Party 1
Zhong Kui
Zhong Kui
UriaHeep
Zhong Kui
Level 106
God Stats
12W - 5L
1,704 SR
Queue Stats
149W - 172L
1,513 Elo+
Solo
Tyr
Tyr
alexhmf
Tyr
Level 127
God Stats
7W - 19L
1,256 SR
Queue Stats
309W - 295L
1,494 Elo+
Party 1
Ao Kuang
Ao Kuang
pulseSolo
Ao Kuang
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 10
12,039
573
13,428
15,726
10,615
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cupid
Ooppeli
Cupid
20
8 / 1 / 7
13,869
660
16,733
21,088
10,146
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Timphaa
Nu Wa
18
1 / 5 / 10
11,583
552
13,725
12,314
4,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sol
VVida
Sol
19
1 / 4 / 1
12,455
593
5,066
16,519
7,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 4 / 1
12,580
599
9,250
18,109
8,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Onnes
Agni
19
4 / 1 / 3
11,553
550
10,516
14,110
6,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
PulseSpectral
Ah Muzen Cab
13
1 / 7 / 1
9,020
430
9,074
14,106
4,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
UriaHeep
Zhong Kui
16
5 / 4 / 3
10,491
500
13,994
17,221
11,468
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
11
1 / 5 / 5
8,520
406
4,665
18,437
15,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
pulseSolo
Ao Kuang
15
3 / 5 / 3
9,874
470
6,760
19,087
7,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
29
22
Kills
14
15
Deaths
22
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
1
10
11
L
Agni
Onnes
Agni
4
1
3
5.5
W
Cupid
Ooppeli
Cupid
8
1
7
11.5
L
Ah Muzen Cab
PulseSpectral
Ah Muzen Cab
1
7
1
0.21
W
Nu Wa
Timphaa
Nu Wa
1
5
10
1.2
L
Zhong Kui
UriaHeep
Zhong Kui
5
4
3
1.63
W
Sol
VVida
Sol
1
4
1
0.38
L
Tyr
1
5
5
0.7
L
Ao Kuang
pulseSolo
Ao Kuang
3
5
3
0.9
W
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,202
Damage
45,009
83,756
Taken
82,961
41,776
Mitigated
44,905
39,116
Healing
27,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,428
5,364
0
2,106
15,726
10,615
2,006
6,100
9,626
0
76,460
L
Agni
Onnes
Agni
10,516
786
0
8,095
14,110
6,354
1,127
5,147
8,963
107,721
0
W
Cupid
Ooppeli
Cupid
16,733
10,472
378
13,046
21,088
10,146
5,463
4,141
16,947
0
159,890
L
Ah Muzen Cab
PulseSpectral
Ah Muzen Cab
9,074
3,641
0
2,969
14,106
4,320
0
1,375
12,731
0
70,300
W
Nu Wa
Timphaa
Nu Wa
13,725
2,781
134
2,726
12,314
4,808
656
7,480
4,834
80,779
0
L
Zhong Kui
UriaHeep
Zhong Kui
13,994
2,151
69
7,216
17,221
11,468
1,673
5,011
12,210
80,133
0
W
Sol
VVida
Sol
5,066
2,250
0
6,949
16,519
7,317
1,967
8,552
7,967
114,536
0
L
Tyr
4,665
595
0
3,916
18,437
15,505
0
2,800
15,637
715
22,414
L
Ao Kuang
pulseSolo
Ao Kuang
6,760
2,277
0
4,995
19,087
7,258
0
4,458
14,629
70,710
0
W
9,250
2,455
0
13,777
18,109
8,890
1,799
7,891
9,994
0
79,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,526
Gold Earned
49,458
742
Minions Killed
538
0
Camps Cleared
0
2,018,395
Distance Traveled
1,815,157
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,039
573
96
5
0
427,926
3
L
Agni
11,553
550
154
7
0
409,919
1
W
Cupid
13,869
660
231
11
0
389,990
5
L
Ah Muzen Cab
9,020
430
122
6
0
337,498
3
W
Nu Wa
11,583
552
121
6
0
369,904
7
L
Zhong Kui
10,491
500
120
6
0
310,306
5
W
Sol
12,455
593
177
8
0
370,803
1
L
Tyr
8,520
406
37
2
0
343,236
6
L
Ao Kuang
9,874
470
105
5
0
414,198
0
W
Thanatos
12,580
599
117
6
0
459,772
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role