Player Matchup

Hun Batz
Hun Batz
Masters
IVostalgia
Hun Batz
Masters
Level 122
God Stats
33W - 27L
1,717 SR
Queue Stats
127W - 111L
2,754 MMR
Solo
Skadi
Skadi
Diamond IV
TOXICxDeiker
Skadi
Diamond IV
Level 159
God Stats
4W - 3L
1,821 SR
Queue Stats
71W - 63L
2,210 MMR
Solo
Geb
Geb
Masters
TheMLGRocky
Geb
Masters
Level 159
God Stats
5W - 5L
1,691 SR
Queue Stats
208W - 195L
2,717 MMR
Solo
Chernobog
Chernobog
Masters
l Saix I
Chernobog
Masters
Level 135
God Stats
21W - 23L
1,383 SR
Queue Stats
1,046W - 1,005L
2,655 MMR
Solo
Hera
Hera
Masters
megussy
Hera
Masters
Level 160
God Stats
0W - 2L
1,349 SR
Queue Stats
382W - 382L
2,606 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,592 SR
2,589 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 153
1,542 SR
2,588 MMR
Bacchus
Bacchus
Masters
AMRlIT
Bacchus
Masters
Level 126
God Stats
3W - 4L
1,459 SR
Queue Stats
423W - 398L
2,700 MMR
Solo
Sol
Sol
Masters
Divicityy
Sol
Masters
Level 160
God Stats
5W - 3L
1,835 SR
Queue Stats
125W - 99L
2,795 MMR
Solo
Arachne
Arachne
Masters
MidShoTzZ
Arachne
Masters
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
189W - 110L
2,939 MMR
Solo
Hou Yi
Hou Yi
Masters
Perlixee
Hou Yi
Masters
Level 160
God Stats
26W - 32L
1,507 SR
Queue Stats
595W - 581L
2,325 MMR
Solo
Baron Samedi
Baron Samedi
Diamond III
thesnapplecap
Baron Samedi
Diamond III
Level 160
God Stats
3W - 3L
1,406 SR
Queue Stats
55W - 64L
2,183 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
IVostalgia
Hun Batz
18
2 / 6 / 3
11,533
444
9,938
24,875
11,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
1 / 9 / 6
12,207
470
13,471
21,597
9,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 6 / 4
10,197
392
11,917
25,064
27,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
l Saix I
Chernobog
18
4 / 7 / 0
12,765
491
14,931
22,912
11,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
megussy
Hera
19
4 / 7 / 3
12,631
486
13,421
17,195
8,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CliodhnaKaliAtlas

VS

Bans
BellonaBakasuraBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AMRlIT
Bacchus
20
3 / 0 / 20
14,860
572
8,186
24,966
41,849
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 5 / 7
16,072
618
22,005
24,551
13,028
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
MidShoTzZ
Arachne
20
17 / 2 / 11
17,086
657
34,000
33,996
19,890
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hou Yi
Perlixee
Hou Yi
20
3 / 4 / 8
15,497
596
10,326
20,343
10,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
thesnapplecap
Baron Samedi
20
5 / 0 / 8
16,707
643
15,524
24,559
29,227
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
89
11
Kills
35
35
Deaths
11
16
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AMRlIT
Bacchus
3
0
20
13
W
7
5
7
2.1
L
Hun Batz
IVostalgia
Hun Batz
2
6
3
0.58
W
Arachne
MidShoTzZ
Arachne
17
2
11
11.25
W
Hou Yi
Perlixee
Hou Yi
3
4
8
1.75
L
1
9
6
0.44
L
0
6
4
0.33
L
Chernobog
l Saix I
Chernobog
4
7
0
0.57
L
Hera
megussy
Hera
4
7
3
0.79
W
Baron Samedi
thesnapplecap
Baron Samedi
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,678
Damage
90,041
111,643
Taken
128,415
68,556
Mitigated
114,377
16,070
Healing
62,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AMRlIT
Bacchus
8,186
1,484
0
8,615
24,966
41,849
0
3,477
20,198
41,597
0
W
22,005
9,664
0
12,105
24,551
13,028
4,924
5,672
18,879
165,323
0
L
Hun Batz
IVostalgia
Hun Batz
9,938
2,629
0
5,220
24,875
11,626
0
6,902
17,973
0
99,844
W
Arachne
MidShoTzZ
Arachne
34,000
21,271
0
16,381
33,996
19,890
8,793
11,199
21,997
0
169,734
W
Hou Yi
Perlixee
Hou Yi
10,326
5,507
0
8,203
20,343
10,383
5,505
4,358
15,985
0
142,751
L
13,471
5,529
0
1,884
21,597
9,724
3,046
5,753
15,844
0
120,127
L
11,917
779
0
1,886
25,064
27,262
0
10,438
14,558
31,458
0
L
Chernobog
l Saix I
Chernobog
14,931
9,440
0
5,404
22,912
11,706
4,290
13,709
9,203
0
95,762
L
Hera
megussy
Hera
13,421
2,959
0
1,676
17,195
8,238
820
8,667
8,350
95,495
0
W
Baron Samedi
thesnapplecap
Baron Samedi
15,524
993
2,323
14,575
24,559
29,227
1,755
5,112
19,447
126,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,333
Gold Earned
80,222
692
Minions Killed
800
0
Camps Cleared
0
2,318,474
Distance Traveled
2,514,342
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,860
572
56
2
0
548,991
8
W
Sol
16,072
618
189
7
0
450,576
6
L
Hun Batz
11,533
444
141
5
0
502,741
9
W
Arachne
17,086
657
162
6
0
570,454
1
W
Hou Yi
15,497
596
185
7
0
478,987
4
L
Skadi
12,207
470
187
7
0
441,996
2
L
Geb
10,197
392
34
1
0
474,404
6
L
Chernobog
12,765
491
164
6
0
455,335
5
L
Hera
12,631
486
166
6
0
443,998
5
W
Baron Samedi
16,707
643
208
8
0
465,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role