Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Dahpper
Ravana
Level 89
God Stats
3W - 1L
1,770 SR
Queue Stats
126W - 124L
1,522 Elo+
Solo
Vulcan
Vulcan
Escorts
Vulcan
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 14L
1,656 Elo+
Solo
Hera
Hera
R4chenKr4cher
Hera
Level 144
God Stats
5W - 5L
1,575 SR
Queue Stats
912W - 806L
1,530 Elo+
Solo
Rama
Rama
Uberchorizo
Rama
Level 122
God Stats
1W - 5L
1,109 SR
Queue Stats
160W - 163L
1,459 Elo+
Solo
Team Averages
Level 101
1,491 SR
1,534 Elo+

VS

Team Averages
Level 121
1,495 SR
1,523 Elo+
Chiron
Chiron
Azonoth
Chiron
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 36L
1,558 Elo+
Solo
Hercules
Hercules
Pusherito
Hercules
Level 103
God Stats
1W - 1L
1,270 SR
Queue Stats
16W - 21L
1,456 Elo+
Solo
He Bo
He Bo
STK XxTakTikxX
He Bo
Level 156
God Stats
1W - 1L
1,317 SR
Queue Stats
485W - 506L
1,516 Elo+
Solo
Amaterasu
Amaterasu
Shaman4e
Amaterasu
Level 117
God Stats
13W - 5L
1,693 SR
Queue Stats
242W - 264L
1,555 Elo+
Solo
Cabrakan
Cabrakan
Spidedk
Cabrakan
Level 160
God Stats
5W - 1L
1,697 SR
Queue Stats
174W - 163L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
2 / 4 / 2
8,256
688
11,284
10,289
4,337
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ravana
Dahpper
Ravana
13
1 / 6 / 4
7,975
665
8,973
14,281
13,290
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Escorts
Vulcan
14
1 / 5 / 6
8,368
697
17,190
14,990
6,995
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 8 / 5
8,491
708
11,346
11,072
5,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 4 / 2
9,277
773
10,885
9,621
4,482
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Azonoth
Chiron
17
7 / 2 / 9
10,176
848
16,720
12,169
6,249
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Pusherito
Hercules
17
7 / 3 / 7
10,728
894
12,844
32,635
36,370
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 2 / 14
10,357
863
10,295
11,218
6,300
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Shaman4e
Amaterasu
17
5 / 2 / 15
10,104
842
9,369
19,178
20,484
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cabrakan
Spidedk
Cabrakan
16
4 / 2 / 11
10,211
851
7,931
15,600
25,705
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
83
10
Kills
27
27
Deaths
11
19
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
4
2
0.75
W
Chiron
Azonoth
Chiron
7
2
9
5.75
L
Ravana
Dahpper
Ravana
1
6
4
0.5
L
Vulcan
Escorts
Vulcan
1
5
6
0.8
W
Hercules
Pusherito
Hercules
7
3
7
3.5
L
2
8
5
0.56
W
4
2
14
5.5
W
Amaterasu
Shaman4e
Amaterasu
5
2
15
6.25
W
Cabrakan
Spidedk
Cabrakan
4
2
11
4.75
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,678
Damage
57,159
60,253
Taken
90,800
34,108
Mitigated
95,108
13,218
Healing
43,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
11,284
4,935
1,278
2,095
10,289
4,337
0
1,589
8,700
0
19,545
W
Chiron
Azonoth
Chiron
16,720
4,687
3,482
3,256
12,169
6,249
4,396
3,709
8,397
0
40,722
L
Ravana
Dahpper
Ravana
8,973
1,389
673
1,889
14,281
13,290
0
4,575
9,706
0
12,203
L
Vulcan
Escorts
Vulcan
17,190
3,689
602
3,494
14,990
6,995
0
5,856
9,134
27,496
0
W
Hercules
Pusherito
Hercules
12,844
3,559
3,813
17,507
32,635
36,370
1,091
11,837
20,798
117
25,317
L
11,346
2,696
73
296
11,072
5,004
0
3,108
7,964
21,660
0
W
10,295
410
1,642
3,117
11,218
6,300
1,535
3,385
7,833
30,164
0
W
Amaterasu
Shaman4e
Amaterasu
9,369
2,037
835
3,770
19,178
20,484
32
4,637
14,541
0
15,208
W
Cabrakan
Spidedk
Cabrakan
7,931
1,130
3,208
2,629
15,600
25,705
607
4,968
10,632
14,301
0
L
10,885
7,256
1,359
1,459
9,621
4,482
0
3,163
6,458
0
26,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,367
Gold Earned
51,576
115
Minions Killed
133
0
Camps Cleared
0
1,078,357
Distance Traveled
1,217,980
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,256
688
23
2
0
241,984
1
W
Chiron
10,176
848
52
4
0
233,474
1
L
Ravana
7,975
665
9
1
0
211,283
1
L
Vulcan
8,368
697
21
2
0
246,591
1
W
Hercules
10,728
894
25
2
0
255,440
0
L
Hera
8,491
708
22
2
0
187,198
1
W
He Bo
10,357
863
32
3
0
235,327
0
W
Amaterasu
10,104
842
16
1
0
234,249
0
W
Cabrakan
10,211
851
8
1
0
259,490
0
L
Rama
9,277
773
40
3
0
191,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role