Player Matchup

Baba Yaga
Baba Yaga
Ma1k3ru_sama
Baba Yaga
Level 68
God Stats
2W - 1L
1,809 SR
Queue Stats
155W - 208L
1,372 Elo+
Party 2
Kuzenbo
Kuzenbo
TTVMooN_NinjA_C
Kuzenbo
Level 93
God Stats
0W - 2L
1,168 SR
Queue Stats
41W - 42L
1,446 Elo+
Party 2
Jing Wei
Jing Wei
X-_ThaDon17_-X
Jing Wei
Level 39
God Stats
2W - 1L
1,674 SR
Queue Stats
20W - 20L
1,382 Elo+
Party 2
Team Averages
Level 67
1,550 SR
1,400 Elo+

VS

Team Averages
Level 71
1,488 SR
1,412 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
DubBender
Achilles
Level 58
God Stats
46W - 54L
1,463 SR
Queue Stats
125W - 169L
1,422 Elo+
Party 1
He Bo
He Bo
HuT-RoX
He Bo
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Ma1k3ru_sama
Baba Yaga
10
1 / 4 / 1
6,833
621
7,120
8,785
3,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 3 / 2
6,986
635
4,941
10,924
9,761
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
7
0 / 5 / 1
6,165
560
1,744
6,474
1,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
4 / 1 / 7
8,346
759
7,563
8,014
3,374
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
DubBender
Achilles
13
4 / 0 / 6
8,091
736
4,971
9,558
6,898
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
HuT-RoX
He Bo
13
4 / 1 / 8
8,454
769
9,429
5,136
1,960
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
1
Kills
12
12
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
1
7
7.5
W
Achilles
DubBender
Achilles
4
0
6
7
W
He Bo
HuT-RoX
He Bo
4
1
8
8
L
Baba Yaga
Ma1k3ru_sama
Baba Yaga
1
4
1
0.38
L
0
3
2
0.33
L
Jing Wei
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,805
Damage
21,963
26,183
Taken
22,708
14,786
Mitigated
12,232
3,301
Healing
5,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,563
1,809
0
1,832
8,014
3,374
385
3,810
4,080
0
29,020
W
Achilles
DubBender
Achilles
4,971
1,002
0
1,808
9,558
6,898
728
5,196
4,024
0
19,948
W
He Bo
HuT-RoX
He Bo
9,429
427
110
1,629
5,136
1,960
1,182
2,875
2,161
33,200
0
L
Baba Yaga
Ma1k3ru_sama
Baba Yaga
7,120
301
0
1,068
8,785
3,213
0
2,649
6,136
20,496
0
L
4,941
2,044
671
1,562
10,924
9,761
0
4,758
6,166
17,530
0
L
Jing Wei
1,744
1,622
0
0
6,474
1,812
0
2,289
4,185
0
8,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,984
Gold Earned
24,891
78
Minions Killed
135
3
Camps Cleared
5
476,292
Distance Traveled
641,115
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,346
759
42
4
3
231,834
4
W
Achilles
8,091
736
36
3
0
215,571
0
W
He Bo
8,454
769
57
5
2
193,710
4
L
Baba Yaga
6,833
621
31
3
3
144,082
0
L
Kuzenbo
6,986
635
29
3
0
213,292
1
L
Jing Wei
6,165
560
18
2
0
118,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role