Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Feyasatana
Vamana
Level 104
God Stats
30W - 25L
1,600 SR
Queue Stats
243W - 273L
1,465 Elo+
Solo
Anubis
Anubis
Ipsyc
Anubis
Level 151
God Stats
1W - 1L
1,850 SR
Queue Stats
34W - 30L
1,616 Elo+
Party 1
Team Averages
Level 105
1,650 SR
1,527 Elo+

VS

Team Averages
Level 82
1,576 SR
1,518 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Merjerber
Sol
Level 46
God Stats
17W - 10L
1,520 SR
Queue Stats
340W - 393L
1,614 Elo+
Solo
Bastet
Bastet
анубис2
Bastet
Level 79
God Stats
1W - 2L
1,709 SR
Queue Stats
86W - 127L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
4 / 7 / 4
10,256
641
10,098
16,168
8,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Feyasatana
Vamana
17
6 / 3 / 5
12,386
774
12,426
19,162
14,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
Ipsyc
Anubis
15
1 / 5 / 5
9,756
610
7,708
14,510
7,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
5 / 1 / 10
11,635
727
14,031
14,164
24,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 3 / 11
11,534
721
15,523
11,280
4,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
7 / 7 / 6
11,592
725
11,220
16,168
6,346
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
11
Kills
15
15
Deaths
11
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
7
4
0.86
W
Kuzenbo
 
Kuzenbo
5
1
10
10
L
Vamana
Feyasatana
Vamana
6
3
5
2.83
L
Anubis
Ipsyc
Anubis
1
5
5
0.7
W
3
3
11
2.83
W
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,232
Damage
40,774
49,840
Taken
41,612
30,614
Mitigated
35,253
22,678
Healing
7,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
10,098
2,595
0
7,958
16,168
8,060
0
10,253
5,915
0
28,579
W
Kuzenbo
 
Kuzenbo
14,031
5,251
0
1,296
14,164
24,562
191
4,083
10,081
31,944
0
L
Vamana
Feyasatana
Vamana
12,426
5,635
550
7,992
19,162
14,753
510
10,629
8,533
338
31,903
L
Anubis
Ipsyc
Anubis
7,708
559
0
6,178
14,510
7,801
495
9,132
5,378
48,915
0
W
15,523
7,440
0
3,382
11,280
4,345
2,061
1,162
10,118
68,110
0
W
11,220
3,800
0
2,578
16,168
6,346
331
3,330
12,838
0
25,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,398
Gold Earned
34,761
182
Minions Killed
167
6
Camps Cleared
7
809,150
Distance Traveled
864,205
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,256
641
36
2
1
276,886
3
W
Kuzenbo
11,635
727
36
2
0
309,595
2
L
Vamana
12,386
774
61
4
3
295,447
3
L
Anubis
9,756
610
85
5
2
236,817
2
W
Sol
11,534
721
102
6
5
260,642
3
W
Bastet
11,592
725
29
2
2
293,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role