Player Matchup

Achilles
Achilles
 
Achilles
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
Desequilibre
Bakasura
Level 74
God Stats
3W - 1L
1,500 SR
Queue Stats
295W - 294L
1,538 Elo+
Party 3
Artemis
Artemis
MaruZabi
Artemis
Level 69
God Stats
8W - 7L
1,545 SR
Queue Stats
102W - 109L
1,466 Elo+
Party 2
Horus
Horus
Soooru
Horus
Level 67
God Stats
36W - 22L
1,679 SR
Queue Stats
191W - 199L
1,432 Elo+
Party 2
Team Averages
Level 95
1,545 SR
1,487 Elo+

VS

Team Averages
Level 103
1,633 SR
1,520 Elo+
Nemesis
Nemesis
 
Nemesis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Ripboyz
Cabrakan
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 79L
1,447 Elo+
Solo
Artemis
Artemis
一霸霸王一
Artemis
Level 107
God Stats
5W - 1L
1,860 SR
Queue Stats
288W - 272L
1,585 Elo+
Party 1
Vulcan
Vulcan
雪月残狼
Vulcan
Level 47
God Stats
17W - 8L
1,803 SR
Queue Stats
89W - 64L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 1 / 0
5,298
530
4,506
9,436
6,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hel
 
Hel
7
0 / 1 / 2
4,198
420
670
1,331
497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Desequilibre
Bakasura
11
3 / 2 / 0
5,937
594
2,840
8,789
3,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
MaruZabi
Artemis
9
2 / 2 / 2
5,109
511
4,725
7,764
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
Soooru
Horus
8
0 / 0 / 3
5,182
518
4,268
8,221
4,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
2 / 1 / 2
6,717
672
2,892
6,523
2,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
 
Guan Yu
11
1 / 0 / 0
6,403
640
4,080
6,917
6,905
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
Ripboyz
Cabrakan
9
0 / 1 / 1
4,930
493
2,504
6,345
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 3 / 0
5,595
560
8,758
8,009
2,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
11
2 / 0 / 1
6,383
638
3,283
2,082
690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
5
Kills
6
6
Deaths
5
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
0
0
L
Hel
 
Hel
0
1
2
1
W
Nemesis
 
Nemesis
2
1
2
3
W
Guan Yu
 
Guan Yu
1
0
0
1
L
Bakasura
Desequilibre
Bakasura
3
2
0
1.5
L
Artemis
MaruZabi
Artemis
2
2
2
1.5
W
Cabrakan
Ripboyz
Cabrakan
0
1
1
0.5
L
Horus
Soooru
Horus
0
0
3
1.5
W
1
3
0
0.33
W
Vulcan
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,009
Damage
21,517
35,541
Taken
29,876
16,626
Mitigated
15,224
17,392
Healing
9,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,506
1,682
0
4,395
9,436
6,152
0
1,159
8,173
0
36,447
L
Hel
 
Hel
670
150
849
156
1,331
497
0
513
818
12,601
0
W
Nemesis
 
Nemesis
2,892
903
0
789
6,523
2,301
0
143
6,207
0
49,708
W
Guan Yu
 
Guan Yu
4,080
390
108
3,062
6,917
6,905
0
0
6,862
0
42,670
L
Bakasura
Desequilibre
Bakasura
2,840
1,810
0
4,527
8,789
3,469
0
2,334
6,455
0
26,194
L
Artemis
MaruZabi
Artemis
4,725
2,646
0
3,206
7,764
2,487
43
357
7,387
0
30,409
W
Cabrakan
Ripboyz
Cabrakan
2,504
438
0
2,494
6,345
3,270
474
380
5,965
20,835
0
L
Horus
Soooru
Horus
4,268
2,361
606
3,653
8,221
4,021
0
1,180
6,921
0
19,113
W
8,758
4,423
0
2,849
8,009
2,058
26
61
7,780
0
35,242
W
Vulcan
3,283
378
0
481
2,082
690
530
86
1,744
45,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,724
Gold Earned
30,028
218
Minions Killed
370
0
Camps Cleared
0
914,558
Distance Traveled
1,075,476
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,298
530
56
6
0
185,850
1
L
Hel
4,198
420
19
2
0
113,502
1
W
Nemesis
6,717
672
109
11
0
271,449
0
W
Guan Yu
6,403
640
85
9
0
213,461
5
L
Bakasura
5,937
594
77
8
0
239,709
5
L
Artemis
5,109
511
51
5
0
161,132
0
W
Cabrakan
4,930
493
32
3
0
204,699
1
L
Horus
5,182
518
15
2
0
214,365
1
W
Artemis
5,595
560
58
6
0
174,529
0
W
Vulcan
6,383
638
86
9
0
211,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role