Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
LilDirtyR
Mercury
Level 87
God Stats
32W - 21L
1,619 SR
Queue Stats
110W - 107L
1,454 Elo+
Party 1
Bacchus
Bacchus
RealAzizz
Bacchus
Level 128
God Stats
5W - 1L
1,836 SR
Queue Stats
305W - 308L
1,435 Elo+
Solo
Cernunnos
Cernunnos
YatoBan_
Cernunnos
Level 69
God Stats
1W - 0L
1,295 SR
Queue Stats
31W - 35L
1,450 Elo+
Party 1
Team Averages
Level 116
1,550 SR
1,468 Elo+

VS

Team Averages
Level 126
1,437 SR
1,508 Elo+
Mercury
Mercury
 
Mercury
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
HESSAN_ALREMAS
Kuzenbo
Level 151
God Stats
1W - 1L
1,221 SR
Queue Stats
229W - 205L
1,576 Elo+
Solo
Camazotz
Camazotz
Haywire_Pandora
Camazotz
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
203W - 210L
1,413 Elo+
Solo
Sol
Sol
MeFrezz
Sol
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
297W - 289L
1,539 Elo+
Solo
Skadi
Skadi
Skyzzz_Rolin
Skadi
Level 128
God Stats
38W - 37L
1,466 SR
Queue Stats
278W - 276L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 0 / 5
5,804
580
3,025
4,263
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
 
Zhong Kui
10
2 / 1 / 0
5,633
563
5,528
9,656
6,812
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
LilDirtyR
Mercury
12
10 / 0 / 1
7,060
706
8,577
6,667
2,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
RealAzizz
Bacchus
8
1 / 1 / 2
5,107
511
2,744
7,550
5,938
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
YatoBan_
Cernunnos
9
0 / 0 / 2
5,081
508
2,024
2,947
795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
0 / 4 / 2
4,670
467
1,836
7,383
4,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 2 / 2
5,012
501
4,768
8,194
9,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
9
2 / 2 / 0
5,238
524
2,763
8,205
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
8
0 / 3 / 0
4,814
481
2,395
5,768
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 2 / 0
5,079
508
3,593
5,855
1,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
13
Kills
2
2
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
0
5
2.5
W
Zhong Kui
 
Zhong Kui
2
1
0
2
L
Mercury
 
Mercury
0
4
2
0.25
L
0
2
2
0.5
L
Camazotz
2
2
0
1
W
Mercury
LilDirtyR
Mercury
10
0
1
10.5
L
Sol
0
3
0
0
W
Bacchus
RealAzizz
Bacchus
1
1
2
2
L
0
2
0
0
W
Cernunnos
YatoBan_
Cernunnos
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,898
Damage
15,355
31,083
Taken
35,405
18,370
Mitigated
19,558
12,052
Healing
9,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,025
309
0
1,934
4,263
2,361
251
1,512
2,751
32,791
0
W
Zhong Kui
 
Zhong Kui
5,528
904
0
5,199
9,656
6,812
0
3,756
5,358
39,958
0
L
Mercury
 
Mercury
1,836
798
788
1,058
7,383
4,000
0
1,261
6,122
0
13,484
L
4,768
2,073
0
2,031
8,194
9,240
0
4,710
3,452
24,532
0
L
Camazotz
2,763
923
0
3,944
8,205
2,516
0
1,706
6,455
0
23,699
W
Mercury
LilDirtyR
Mercury
8,577
5,463
0
750
6,667
2,464
0
1,059
5,582
0
51,224
L
Sol
2,395
603
0
1,149
5,768
1,904
0
1,995
3,597
29,468
0
W
Bacchus
RealAzizz
Bacchus
2,744
376
317
2,454
7,550
5,938
0
239
7,282
15,529
0
L
3,593
2,044
0
945
5,855
1,898
0
1,373
4,482
0
34,422
W
Cernunnos
YatoBan_
Cernunnos
2,024
758
0
1,398
2,947
795
0
0
2,947
0
27,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,685
Gold Earned
24,813
305
Minions Killed
237
0
Camps Cleared
0
976,157
Distance Traveled
895,037
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,804
580
73
7
0
205,667
4
W
Zhong Kui
5,633
563
67
7
0
157,422
2
L
Mercury
4,670
467
22
2
0
170,675
2
L
Kuzenbo
5,012
501
45
5
0
166,952
3
L
Camazotz
5,238
524
55
6
0
221,185
1
W
Mercury
7,060
706
83
8
0
254,311
0
L
Sol
4,814
481
47
5
0
158,402
0
W
Bacchus
5,107
511
26
3
0
174,291
1
L
Skadi
5,079
508
68
7
0
177,823
1
W
Cernunnos
5,081
508
56
6
0
184,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role