Player Matchup

Jing Wei
Jing Wei
CR20 Christian
Jing Wei
Level 157
God Stats
7W - 10L
1,438 SR
Queue Stats
264W - 352L
1,407 Elo+
Party 2
Amaterasu
Amaterasu
JR23FabianJesus
Amaterasu
Level 160
God Stats
3W - 4L
1,584 SR
Queue Stats
266W - 354L
1,391 Elo+
Party 2
Atlas
Atlas
nadamasxbox
Atlas
Level 160
God Stats
12W - 7L
1,628 SR
Queue Stats
247W - 337L
1,406 Elo+
Party 2
Loki
Loki
pFc Titan 79
Loki
Level 160
God Stats
33W - 31L
1,493 SR
Queue Stats
241W - 308L
1,398 Elo+
Party 2
Baron Samedi
Baron Samedi
papiilag13
Baron Samedi
Level 157
God Stats
19W - 12L
1,527 SR
Queue Stats
219W - 277L
1,415 Elo+
Party 2
Team Averages
Level 159
1,534 SR
1,404 Elo+

VS

Team Averages
Level 108
1,515 SR
1,464 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Cadzbah
Zeus
Level 104
God Stats
163W - 134L
1,439 SR
Queue Stats
273W - 290L
1,342 Elo+
Solo
Chernobog
Chernobog
Grizwits
Chernobog
Level 157
God Stats
3W - 4L
1,499 SR
Queue Stats
426W - 396L
1,490 Elo+
Solo
Sylvanus
Sylvanus
SirSquid3006
Sylvanus
Level 87
God Stats
2W - 2L
1,677 SR
Queue Stats
21W - 22L
1,487 Elo+
Solo
Cernunnos
Cernunnos
amki
Cernunnos
Level 106
God Stats
40W - 34L
1,457 SR
Queue Stats
277W - 244L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
2 / 1 / 4
10,543
479
12,517
17,116
7,820
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
JR23FabianJesus
Amaterasu
20
4 / 2 / 3
12,676
576
12,900
20,001
16,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 1 / 10
8,852
402
12,099
18,070
17,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
5 / 2 / 6
11,832
538
11,149
19,064
8,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
papiilag13
Baron Samedi
20
12 / 1 / 4
13,153
598
27,049
19,488
11,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
17
4 / 5 / 0
10,417
474
12,261
23,591
13,217
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
Cadzbah
Zeus
16
1 / 7 / 1
9,497
432
7,421
17,463
7,356
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
Grizwits
Chernobog
17
1 / 4 / 3
9,939
452
14,334
22,913
10,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
SirSquid3006
Sylvanus
14
1 / 4 / 2
9,321
424
9,665
22,699
29,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
amki
Cernunnos
15
0 / 3 / 0
9,052
411
14,563
19,645
9,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
23
Kills
7
7
Deaths
23
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
4
5
0
0.8
W
Jing Wei
2
1
4
4
L
Zeus
Cadzbah
Zeus
1
7
1
0.21
L
Chernobog
Grizwits
Chernobog
1
4
3
0.63
W
Amaterasu
JR23FabianJesus
Amaterasu
4
2
3
2.75
L
Sylvanus
SirSquid3006
Sylvanus
1
4
2
0.5
L
Cernunnos
amki
Cernunnos
0
3
0
0
W
0
1
10
5
W
5
2
6
4
W
Baron Samedi
papiilag13
Baron Samedi
12
1
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,714
Damage
58,244
93,739
Taken
106,311
61,183
Mitigated
69,988
25,665
Healing
34,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
12,261
3,463
0
8,008
23,591
13,217
0
7,511
16,054
0
76,813
W
Jing Wei
12,517
6,430
695
4,350
17,116
7,820
3,390
3,070
14,046
0
91,355
L
Zeus
Cadzbah
Zeus
7,421
550
0
3,107
17,463
7,356
0
7,693
9,770
68,794
0
L
Chernobog
Grizwits
Chernobog
14,334
7,410
0
4,641
22,913
10,412
0
7,080
15,704
0
92,645
W
Amaterasu
JR23FabianJesus
Amaterasu
12,900
4,365
0
6,219
20,001
16,619
3,567
1,333
18,668
15,116
85,062
L
Sylvanus
SirSquid3006
Sylvanus
9,665
1,834
3,558
8,036
22,699
29,006
0
11,596
10,039
38,052
0
L
Cernunnos
amki
Cernunnos
14,563
6,049
0
7,122
19,645
9,997
0
4,926
13,899
0
97,468
W
12,099
3,181
0
1,000
18,070
17,110
200
3,830
14,240
27,342
0
W
11,149
2,477
0
2,506
19,064
8,470
413
3,577
15,487
0
104,265
W
Baron Samedi
papiilag13
Baron Samedi
27,049
1,977
3,010
7,885
19,488
11,164
507
5,276
14,212
111,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,056
Gold Earned
48,226
649
Minions Killed
583
0
Camps Cleared
0
2,182,316
Distance Traveled
1,926,338
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
10,417
474
118
5
0
416,471
2
W
Jing Wei
10,543
479
153
7
0
417,491
3
L
Zeus
9,497
432
136
6
0
341,368
7
L
Chernobog
9,939
452
137
6
0
440,228
0
W
Amaterasu
12,676
576
168
8
0
451,154
2
L
Sylvanus
9,321
424
58
3
0
358,636
3
L
Cernunnos
9,052
411
134
6
0
369,635
1
W
Atlas
8,852
402
36
2
0
441,621
8
W
Loki
11,832
538
138
6
0
453,547
5
W
Baron Samedi
13,153
598
154
7
0
418,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role