Player Matchup

Neith
Neith
Bat Driftz
Neith
Level 28
God Stats
16W - 12L
1,618 SR
Queue Stats
35W - 35L
1,531 Elo+
Party 3
Erlang Shen
Erlang Shen
BatmansNoodes
Erlang Shen
Level 109
God Stats
39W - 33L
1,569 SR
Queue Stats
256W - 255L
1,525 Elo+
Party 2
Sylvanus
Sylvanus
MadCowDisorder
Sylvanus
Level 36
God Stats
3W - 1L
1,828 SR
Queue Stats
142W - 140L
1,513 Elo+
Party 2
Ullr
Ullr
RootedBear64757
Ullr
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
241W - 233L
1,509 Elo+
Solo
Aphrodite
Aphrodite
blastmyshaft
Aphrodite
Level 100
God Stats
2W - 0L
1,593 SR
Queue Stats
52W - 54L
1,550 Elo+
Party 3
Team Averages
Level 76
1,622 SR
1,526 Elo+

VS

Team Averages
Level 104
1,586 SR
1,564 Elo+
Anubis
Anubis
Bilbosticky
Anubis
Level 38
God Stats
6W - 5L
1,607 SR
Queue Stats
147W - 121L
1,613 Elo+
Party 1
Bakasura
Bakasura
Darth_Shepherd
Bakasura
Level 68
God Stats
2W - 5L
1,313 SR
Queue Stats
31W - 41L
1,407 Elo+
Solo
Medusa
Medusa
L0STF33LZ
Medusa
Level 109
God Stats
2W - 3L
1,292 SR
Queue Stats
209W - 209L
1,426 Elo+
Solo
King Arthur
King Arthur
Mysstic
King Arthur
Level 146
God Stats
8W - 5L
1,936 SR
Queue Stats
260W - 197L
1,684 Elo+
Party 1
Nemesis
Nemesis
unfrndlyfyr
Nemesis
Level 160
God Stats
32W - 15L
1,784 SR
Queue Stats
325W - 240L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
5 / 1 / 8
12,530
482
10,898
11,004
4,951
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
BatmansNoodes
Erlang Shen
20
20 / 2 / 5
16,181
622
44,007
40,398
29,302
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
18
0 / 4 / 17
10,858
418
9,186
22,920
28,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
2 / 7 / 9
13,121
505
13,692
22,093
5,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
blastmyshaft
Aphrodite
20
1 / 2 / 6
12,407
477
13,174
30,338
27,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
2 / 7 / 5
13,222
509
25,508
25,834
15,377
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
16
1 / 6 / 2
10,260
395
6,867
26,896
13,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
L0STF33LZ
Medusa
18
1 / 8 / 1
11,609
447
14,906
21,407
9,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
Mysstic
King Arthur
20
1 / 2 / 6
13,801
531
31,861
29,548
40,111
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
unfrndlyfyr
Nemesis
20
11 / 5 / 2
13,632
524
19,718
26,816
15,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
32
28
Kills
16
16
Deaths
28
45
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
5
1
8
9
W
Erlang Shen
BatmansNoodes
Erlang Shen
20
2
5
11.25
L
Anubis
2
7
5
0.64
L
Bakasura
1
6
2
0.33
L
Medusa
L0STF33LZ
Medusa
1
8
1
0.19
W
Sylvanus
0
4
17
2.13
L
King Arthur
Mysstic
King Arthur
1
2
6
2
W
2
7
9
0.93
W
Aphrodite
blastmyshaft
Aphrodite
1
2
6
2
L
Nemesis
unfrndlyfyr
Nemesis
11
5
2
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,957
Damage
98,860
126,753
Taken
130,501
96,394
Mitigated
93,123
52,234
Healing
34,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
10,898
4,137
0
6,048
11,004
4,951
108
1,057
9,947
0
93,385
W
Erlang Shen
BatmansNoodes
Erlang Shen
44,007
32,218
0
18,380
40,398
29,302
0
4,482
35,300
0
171,171
L
Anubis
25,508
847
0
10,599
25,834
15,377
995
2,456
23,378
121,549
0
L
Bakasura
6,867
5,964
0
9,912
26,896
13,185
1,311
2,773
24,123
0
48,795
L
Medusa
L0STF33LZ
Medusa
14,906
8,188
0
3,995
21,407
9,388
3,901
3,013
18,394
0
125,156
W
Sylvanus
9,186
2,957
2,284
4,375
22,920
28,710
0
3,768
18,602
38,202
9,916
L
King Arthur
Mysstic
King Arthur
31,861
2,060
0
4,312
29,548
40,111
246
10,527
19,021
0
128,960
W
13,692
5,421
0
1,297
22,093
5,967
0
12,293
9,450
0
115,237
W
Aphrodite
blastmyshaft
Aphrodite
13,174
3,320
3,310
16,540
30,338
27,464
0
4,466
25,556
105,388
0
L
Nemesis
unfrndlyfyr
Nemesis
19,718
8,560
0
5,643
26,816
15,062
0
3,722
23,094
0
116,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,097
Gold Earned
62,524
741
Minions Killed
765
0
Camps Cleared
0
2,303,803
Distance Traveled
2,399,843
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,530
482
110
4
0
476,112
7
W
Erlang Shen
16,181
622
191
7
0
581,715
1
L
Anubis
13,222
509
173
7
0
413,899
2
L
Bakasura
10,260
395
92
4
0
518,065
7
L
Medusa
11,609
447
169
7
0
391,946
4
W
Sylvanus
10,858
418
95
4
0
417,499
2
L
King Arthur
13,801
531
193
7
0
493,382
7
W
Ullr
13,121
505
171
7
0
423,004
3
W
Aphrodite
12,407
477
174
7
0
405,473
9
L
Nemesis
13,632
524
138
5
0
582,551
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role