Player Matchup

Nox
Nox
F w G Cali
Nox
Level 68
God Stats
63W - 46L
1,587 SR
Queue Stats
146W - 92L
1,550 Elo+
Party 3
Bastet
Bastet
F w G Flow
Bastet
Level 113
God Stats
4W - 3L
1,734 SR
Queue Stats
260W - 200L
1,527 Elo+
Party 3
Sol
Sol
F w G Phil
Sol
Level 94
God Stats
58W - 41L
1,662 SR
Queue Stats
238W - 177L
1,525 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
FoeverCIRE
Ah Muzen Cab
Level 49
God Stats
6W - 8L
1,064 SR
Queue Stats
153W - 159L
1,457 Elo+
Solo
Cthulhu
Cthulhu
nazmoney103
Cthulhu
Level 125
God Stats
10W - 9L
1,529 SR
Queue Stats
281W - 222L
1,518 Elo+
Party 3
Team Averages
Level 90
1,515 SR
1,515 Elo+

VS

Team Averages
Level 108
1,647 SR
1,508 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
FormulaAce58681
Baron Samedi
Level 39
God Stats
10W - 9L
1,553 SR
Queue Stats
56W - 56L
1,482 Elo+
Party 1
Ratatoskr
Ratatoskr
Ronin332040
Ratatoskr
Level 85
God Stats
1W - 1L
1,892 SR
Queue Stats
51W - 49L
1,505 Elo+
Party 1
Da Ji
Da Ji
Spyder VII
Da Ji
Level 159
God Stats
7W - 8L
1,573 SR
Queue Stats
400W - 411L
1,416 Elo+
Party 2
Artemis
Artemis
logotdajuice1
Artemis
Level 146
God Stats
34W - 22L
1,718 SR
Queue Stats
107W - 89L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 7
9,204
484
9,876
7,975
3,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
F w G Flow
Bastet
17
8 / 1 / 3
10,638
560
11,111
16,923
7,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 7 / 2
10,536
555
12,419
16,599
5,674
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
FoeverCIRE
Ah Muzen Cab
18
1 / 0 / 1
10,816
569
6,072
9,970
4,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
nazmoney103
Cthulhu
14
1 / 1 / 6
8,050
424
5,964
9,764
9,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 3 / 0
8,102
426
6,644
8,886
4,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
FormulaAce58681
Baron Samedi
12
0 / 2 / 1
7,803
411
2,584
11,475
10,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
Ronin332040
Ratatoskr
18
8 / 2 / 0
11,668
614
17,821
20,899
15,448
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Da Ji
14
1 / 5 / 1
8,502
447
4,173
15,417
8,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
15
0 / 2 / 1
9,055
477
5,053
11,364
4,356
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
14
Kills
9
9
Deaths
14
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
0
0
W
2
0
7
5.5
W
Bastet
F w G Flow
Bastet
8
1
3
9.5
W
2
7
2
0.43
W
Ah Muzen Cab
FoeverCIRE
Ah Muzen Cab
1
0
1
1.5
L
Baron Samedi
FormulaAce58681
Baron Samedi
0
2
1
0.25
L
Ratatoskr
Ronin332040
Ratatoskr
8
2
0
4
L
Da Ji
1
5
1
0.3
L
Artemis
0
2
1
0.25
W
Cthulhu
nazmoney103
Cthulhu
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,442
Damage
36,275
61,231
Taken
68,041
30,661
Mitigated
42,844
26,070
Healing
20,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,644
2,720
0
2,743
8,886
4,000
0
4,569
4,317
60,169
0
W
9,876
253
199
3,465
7,975
3,871
430
2,311
5,476
74,830
0
W
Bastet
F w G Flow
Bastet
11,111
4,067
0
9,902
16,923
7,239
0
1,685
15,088
0
85,823
W
12,419
6,306
0
6,641
16,599
5,674
2,468
1,128
15,411
87,494
0
W
Ah Muzen Cab
FoeverCIRE
Ah Muzen Cab
6,072
855
0
4,323
9,970
4,476
870
1,141
8,769
0
110,858
L
Baron Samedi
FormulaAce58681
Baron Samedi
2,584
577
365
2,782
11,475
10,476
0
7,559
3,916
28,590
0
L
Ratatoskr
Ronin332040
Ratatoskr
17,821
4,311
0
9,072
20,899
15,448
588
12,049
8,850
0
95,108
L
Da Ji
4,173
577
0
1,947
15,417
8,564
0
3,092
12,325
0
74,231
L
Artemis
5,053
1,710
0
3,817
11,364
4,356
38
990
10,374
0
81,270
W
Cthulhu
nazmoney103
Cthulhu
5,964
576
124
1,416
9,764
9,401
0
2,338
7,259
48,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,244
Gold Earned
45,130
637
Minions Killed
593
0
Camps Cleared
0
1,795,317
Distance Traveled
1,714,635
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,102
426
112
6
0
331,654
6
W
Nox
9,204
484
107
6
0
346,083
0
W
Bastet
10,638
560
124
7
0
388,589
0
W
Sol
10,536
555
137
7
0
305,505
0
W
Ah Muzen Cab
10,816
569
198
10
0
392,673
0
L
Baron Samedi
7,803
411
41
2
0
330,594
4
L
Ratatoskr
11,668
614
165
9
0
366,909
3
L
Da Ji
8,502
447
121
6
0
391,675
2
L
Artemis
9,055
477
154
8
0
293,803
2
W
Cthulhu
8,050
424
71
4
0
362,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role