Player Matchup

Osiris
Osiris
Bignative75
Osiris
Level 145
God Stats
7W - 3L
1,643 SR
Queue Stats
456W - 338L
1,741 Elo+
Party 2
Olorun
Olorun
Cambarrr
Olorun
Level 29
God Stats
3W - 0L
1,487 SR
Queue Stats
202W - 87L
1,790 Elo+
Party 2
Artio
Artio
DaddyPullsMyHair
Artio
Level 65
God Stats
50W - 38L
1,623 SR
Queue Stats
51W - 42L
1,549 Elo+
Party 2
Nox
Nox
Dragon_Slayer_Cy
Nox
Level 115
God Stats
5W - 3L
1,502 SR
Queue Stats
107W - 111L
1,494 Elo+
Party 2
Bakasura
Bakasura
Mrstoleyournose
Bakasura
Level 62
God Stats
14W - 5L
1,740 SR
Queue Stats
215W - 157L
1,614 Elo+
Party 2
Team Averages
Level 83
1,599 SR
1,638 Elo+

VS

Team Averages
Level 42
1,537 SR
1,431 Elo+
Agni
Agni
 
Agni
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
AshenLord666
Nox
Level 18
God Stats
2W - 2L
1,599 SR
Queue Stats
19W - 27L
1,467 Elo+
Party 1
Anhur
Anhur
BlackGeminis122
Anhur
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 91L
1,407 Elo+
Solo
Nike
Nike
FakeSunDude_
Nike
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 28L
1,314 Elo+
Solo
Cliodhna
Cliodhna
ssjShaun1
Cliodhna
Level 68
God Stats
6W - 5L
1,588 SR
Queue Stats
102W - 103L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
2 / 0 / 3
7,034
639
6,086
9,141
5,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
Cambarrr
Olorun
12
4 / 0 / 2
7,082
644
6,882
6,112
2,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 0 / 2
5,760
524
1,550
6,264
3,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 2
5,933
539
4,100
4,067
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
11
6 / 3 / 2
6,772
616
5,567
10,691
4,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
8
1 / 3 / 2
5,323
484
3,733
5,991
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 0 / 0
5,029
457
2,025
5,278
2,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 1
5,528
503
3,539
6,873
2,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 1 / 0
5,481
498
3,058
8,318
3,133
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
ssjShaun1
Cliodhna
5
1 / 8 / 1
4,724
429
4,564
10,229
3,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
14
Kills
2
3
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
3
2
0.67
L
0
0
0
0
W
Osiris
2
0
3
3.5
L
0
2
1
0.25
W
Olorun
Cambarrr
Olorun
4
0
2
5
W
0
0
2
1
W
2
0
2
3
L
0
1
0
0
W
Bakasura
6
3
2
2.33
L
Cliodhna
ssjShaun1
Cliodhna
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,185
Damage
16,919
36,275
Taken
36,689
16,992
Mitigated
13,803
16,073
Healing
6,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
3,733
343
0
350
5,991
2,365
0
3,935
2,013
27,809
0
L
2,025
215
0
1,466
5,278
2,814
0
2,247
2,976
14,411
0
W
Osiris
6,086
2,854
0
6,312
9,141
5,772
0
925
8,216
0
58,416
L
3,539
2,675
0
2,411
6,873
2,277
0
2,639
4,234
0
36,720
W
Olorun
Cambarrr
Olorun
6,882
3,330
162
4,017
6,112
2,336
432
1,358
4,754
58,779
0
W
1,550
48
300
2,745
6,264
3,459
0
1,249
5,015
16,254
0
W
4,100
262
0
250
4,067
1,298
0
874
3,193
35,368
0
L
3,058
733
0
1,625
8,318
3,133
902
173
7,955
0
37,801
W
Bakasura
5,567
3,928
0
2,287
10,691
4,127
519
1,352
9,339
0
45,491
L
Cliodhna
ssjShaun1
Cliodhna
4,564
1,120
0
816
10,229
3,214
0
3,538
6,330
0
14,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,581
Gold Earned
26,085
411
Minions Killed
235
0
Camps Cleared
0
1,178,205
Distance Traveled
1,004,367
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,323
484
48
4
0
207,861
3
L
Nox
5,029
457
26
2
0
191,998
3
W
Osiris
7,034
639
105
10
0
247,642
0
L
Anhur
5,528
503
74
7
0
175,121
3
W
Olorun
7,082
644
103
9
0
222,539
1
W
Artio
5,760
524
36
3
0
242,144
1
W
Nox
5,933
539
72
7
0
206,793
0
L
Nike
5,481
498
67
6
0
219,124
2
W
Bakasura
6,772
616
95
9
0
259,087
6
L
Cliodhna
4,724
429
20
2
0
210,263
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role